L L4D2node

SendPropDataTable

0x00590330 · 203 bytes · __cdecl

_Z17SendPropDataTablePKciP9SendTablePFPvPK8SendPropPKvS8_P20CSendProxyRecipientsiEh

Decompiled

undefined (5 params)

/* SendPropDataTable(char const*, int, SendTable*, void* (*)(SendProp const*, void const*, void
   const*, CSendProxyRecipients*, int), unsigned char) */

void SendPropDataTable(char *param_1,int param_2,SendTable *param_3,
                      _func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                      *param_4,uchar param_5)

{
  undefined3 in_stack_00000015;
  char in_stack_00000018;
  
  *(undefined ***)param_1 = &PTR__SendProp_00c54c98;
  *(int *)(param_1 + 0x30) = param_2;
  param_1[0x40] = '\0';
  param_1[0x41] = '\0';
  param_1[0x42] = '\0';
  param_1[0x43] = '\0';
  param_1[0x28] = '\0';
  param_1[0x29] = '\0';
  param_1[0x2a] = '\0';
  param_1[0x2b] = '\0';
  param_1[0x2c] = '\0';
  param_1[0x2d] = '\0';
  param_1[0x2e] = '\0';
  param_1[0x2f] = '\0';
  param_1[0x3c] = '\0';
  param_1[0x3d] = '\0';
  param_1[0x3e] = '\0';
  param_1[0x3f] = '\0';
  param_1[0xc] = '\0';
  param_1[0xd] = '\0';
  param_1[0xe] = '\0';
  param_1[0xf] = '\0';
  param_1[0x10] = '\0';
  param_1[0x11] = '\0';
  param_1[0x12] = '\0';
  param_1[0x13] = '\0';
  param_1[0x14] = '\0';
  param_1[0x15] = '\0';
  param_1[0x16] = '\0';
  param_1[0x17] = '\0';
  param_1[0x34] = '\0';
  param_1[0x35] = '\0';
  param_1[0x36] = '\0';
  param_1[0x37] = '\0';
  param_1[0x18] = '\0';
  param_1[0x19] = '\0';
  param_1[0x1a] = '\0';
  param_1[0x1b] = '\0';
  param_1[0x1c] = '\0';
  param_1[0x1d] = '\0';
  param_1[0x1e] = '\0';
  param_1[0x1f] = '\0';
  param_1[0x20] = '\x01';
  param_1[0x21] = '\0';
  param_1[0x22] = '\0';
  param_1[0x23] = '\0';
  param_1[0x24] = -1;
  param_1[0x25] = -1;
  param_1[0x26] = -1;
  param_1[0x27] = -1;
  param_1[4] = '\0';
  param_1[5] = '\0';
  param_1[6] = '\0';
  param_1[7] = '\0';
  param_1[8] = '\x06';
  param_1[9] = '\0';
  param_1[10] = '\0';
  param_1[0xb] = '\0';
  *(SendTable **)(param_1 + 0x4c) = param_3;
  *(_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int **)(param_1 + 0x48) =
       param_4;
  *(code **)(param_1 + 0x44) = _param_5;
  param_1[0x38] = in_stack_00000018;
  if (_param_5 == SendProxy_DataTableToDataTable) {
    *(uint *)(param_1 + 0x3c) = (-(uint)(param_3 == (SendTable *)0x0) & 0x600) + 0x200;
    return;
  }
  if (_param_5 != SendProxy_DataTablePtrToDataTable) {
    return;
  }
  param_1[0x3c] = '\0';
  param_1[0x3d] = '\x02';
  param_1[0x3e] = '\0';
  param_1[0x3f] = '\0';
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)