L L4D2node

ServerClassInit<DT_TESpriteSpray::ignored>

0x00b07390 · 724 bytes · __cdecl

_Z15ServerClassInitIN16DT_TESpriteSpray7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*) */

int ServerClassInit<DT_TESpriteSpray::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::g_SendProps == '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)
                                 ::g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 00b0741f to 00b07423 has its CatchHandler @ 00b07666 */
      SendPropInt(ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                  g_SendProps,0xbfae4c,0,4,-1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 00b07457 to 00b0745b has its CatchHandler @ 00b07695 */
      SendPropDataTable(ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                        g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CBaseTempEntity::m_pClassSendTable,'P');
                    /* try { // try from 00b074ae to 00b074b2 has its CatchHandler @ 00b076b3 */
      SendPropVector(ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                     g_SendProps + 0xa8,0xbfae62,0xc,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00b07505 to 00b07509 has its CatchHandler @ 00b076ba */
      SendPropVector(ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                     g_SendProps + 0xfc,0xc8c1c7,0x18,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00b0754c to 00b07550 has its CatchHandler @ 00b076c1 */
      SendPropInt(ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                  g_SendProps + 0x150,0xc0a9d0,0x24,4,0xc,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 00b075a3 to 00b075a7 has its CatchHandler @ 00b076c8 */
      SendPropFloat(ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                    g_SendProps + 0x1a4,0xd3bf04,0x2c,4,8,1.12104e-44,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x4023d70a,
                    0xa0);
                    /* try { // try from 00b075ea to 00b075ee has its CatchHandler @ 00b076cf */
      SendPropInt(ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                  g_SendProps + 0x1f8,0xc70e32,0x28,4,8,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 00b07631 to 00b07635 has its CatchHandler @ 00b076d6 */
      SendPropInt(ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                  g_SendProps + 0x24c,0xd3b19f,0x30,4,8,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
      __cxa_guard_release(&ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::
                           g_SendProps);
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_TESpriteSpray::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored*)::g_SendProps +
             0x54),7,"DT_TESpriteSpray");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)