ServerClassInit<DT_EntityFlame::ignored>
0x0067a250 · 347 bytes · __cdecl
_Z15ServerClassInitIN14DT_EntityFlame7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*) */
int ServerClassInit<DT_EntityFlame::ignored>(ignored *param_1)
{
int iVar1;
char *pcVar2;
undefined4 uVar3;
undefined4 uVar4;
undefined4 uVar5;
code *pcVar6;
undefined4 uVar7;
undefined4 uVar8;
if (ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*)::g_SendProps == '\0') {
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*)
::g_SendProps);
if (iVar1 != 0) {
uVar8 = 0x80;
uVar7 = 0;
/* try { // try from 0067a2e7 to 0067a2eb has its CatchHandler @ 0067a3b2 */
SendPropInt(ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*)::g_SendProps,
0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 0067a31f to 0067a323 has its CatchHandler @ 0067a3dd */
SendPropDataTable(ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*)::
g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
(_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
*)CBaseEntity::m_pClassSendTable,'P');
pcVar6 = SendProxy_EHandleToInt;
uVar5 = 0xffffffff;
/* try { // try from 0067a356 to 0067a35a has its CatchHandler @ 0067a3fa */
SendPropEHandle(ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*)::
g_SendProps + 0xa8,0xc7798e,0x440,4,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)
&DAT_ffffffff);
uVar4 = 1;
uVar3 = 0x444;
pcVar2 = "m_bCheapEffect";
/* try { // try from 0067a37d to 0067a381 has its CatchHandler @ 0067a403 */
SendPropBool(ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*)::g_SendProps +
0xfc,0xc7799d,0x444);
__cxa_guard_release(&ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*)::
g_SendProps,pcVar2,uVar3,uVar4,uVar5,pcVar6,uVar7,uVar8);
__cxa_atexit(__tcf_0,0,&__dso_handle);
}
}
SendTable::Construct
((SendTable *)DT_EntityFlame::g_SendTable,
(SendProp *)
(ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored*)::g_SendProps + 0x54
),3,"DT_EntityFlame");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.