L L4D2node

CTransitioningPlayer

19 functions

Address Function Size Mangled
0x00521ab0 CTransitioningPlayer::ShouldTransmit 10 _ZN20CTransitioningPlayer14ShouldTransmitEPK18CCheckTransmitInfo
0x00521ac0 CTransitioningPlayer::GetServerClass 10 _ZN20CTransitioningPlayer14GetServerClassEv
0x00521ad0 CTransitioningPlayer::YouForgotToImplementOrDeclareServerClass 7 _ZN20CTransitioningPlayer40YouForgotToImplementOrDeclareServerClassEv
0x00521b10 CTransitioningPlayer::GetDataDescMap 10 _ZN20CTransitioningPlayer14GetDataDescMapEv
0x00521b20 CTransitioningPlayer::~CTransitioningPlayer 250 _ZN20CTransitioningPlayerD1Ev
0x00521c40 CTransitioningPlayer::~CTransitioningPlayer 13 _ZThn6716_N20CTransitioningPlayerD1Ev
0x00521c50 CTransitioningPlayer::~CTransitioningPlayer 31 _ZN20CTransitioningPlayerD0Ev
0x00521c70 CTransitioningPlayer::~CTransitioningPlayer 10 _ZThn6716_N20CTransitioningPlayerD0Ev
0x00521c80 CTransitioningPlayer::TransitionThink 285 _ZN20CTransitioningPlayer15TransitionThinkEv
0x00521ed0 CTransitioningPlayer::CTransitioningPlayer 414 _ZN20CTransitioningPlayerC2Ev
0x005220a0 CTransitioningPlayer::Init 1266 _ZN20CTransitioningPlayer4InitEPKciiiiiibbbb21SurvivorCharacterType
0x00522600 CTransitioningPlayer::InitItems 440 _ZN20CTransitioningPlayer9InitItemsE10CSWeaponIDS0_bbbb
0x00522dd0 CTransitioningPlayer::GetBaseMap 10 _ZN20CTransitioningPlayer10GetBaseMapEv
0x00522de0 CTransitioningPlayer::FireGameEvent 321 _ZN20CTransitioningPlayer13FireGameEventEP10IGameEvent
0x00522f30 CTransitioningPlayer::FireGameEvent 13 _ZThn6716_N20CTransitioningPlayer13FireGameEventEP10IGameEvent
0x005230d0 CTransitioningPlayer::GetHealth 14 _ZNK20CTransitioningPlayer9GetHealthEv
0x005230e0 CTransitioningPlayer::IsAlive 15 _ZNK20CTransitioningPlayer7IsAliveEv
0x005230f0 CTransitioningPlayer::IsIT 15 _ZNK20CTransitioningPlayer4IsITEv
0x00523100 CTransitioningPlayer::GetPlayerName 13 _ZNK20CTransitioningPlayer13GetPlayerNameEv