L L4D2node

ServerClassInit<DT_TEImpact::ignored>

0x00b023d0 · 498 bytes · __cdecl

_Z15ServerClassInitIN11DT_TEImpact7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*) */

int ServerClassInit<DT_TEImpact::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::g_SendProps == '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::
                                 g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 00b02467 to 00b0246b has its CatchHandler @ 00b025c9 */
      SendPropInt(ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::g_SendProps,0xbfae4c
                  ,0,4,-1,(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0'
                 );
                    /* try { // try from 00b0249f to 00b024a3 has its CatchHandler @ 00b025f4 */
      SendPropDataTable(ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::g_SendProps +
                        0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CBaseTempEntity::m_pClassSendTable,'P');
                    /* try { // try from 00b024f6 to 00b024fa has its CatchHandler @ 00b0260c */
      SendPropVector(ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::g_SendProps +
                     0xa8,0xbfae62,0xc,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00b0254d to 00b02551 has its CatchHandler @ 00b025fd */
      SendPropVector(ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::g_SendProps +
                     0xfc,0xd3b64d,0x18,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00b02594 to 00b02598 has its CatchHandler @ 00b02606 */
      SendPropInt(ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::g_SendProps + 0x150,
                  0xc94571,0x24,4,0x20,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
      __cxa_guard_release(&ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::g_SendProps
                         );
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_TEImpact::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored*)::g_SendProps + 0x54),4,
             "DT_TEImpact");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)