L L4D2node

CPhysBox

31 functions

Address Function Size Mangled
0x0079b9a0 CPhysBox::GetServerClass 10 _ZN8CPhysBox14GetServerClassEv
0x0079b9b0 CPhysBox::YouForgotToImplementOrDeclareServerClass 7 _ZN8CPhysBox40YouForgotToImplementOrDeclareServerClassEv
0x0079b9f0 CPhysBox::GetDataDescMap 10 _ZN8CPhysBox14GetDataDescMapEv
0x0079ba00 CPhysBox::InputWake 29 _ZN8CPhysBox9InputWakeER11inputdata_t
0x0079ba30 CPhysBox::InputSleep 29 _ZN8CPhysBox10InputSleepER11inputdata_t
0x0079ba60 CPhysBox::InputDisableMotion 36 _ZN8CPhysBox18InputDisableMotionER11inputdata_t
0x0079ba90 CPhysBox::InputForceDrop 81 _ZN8CPhysBox14InputForceDropER11inputdata_t
0x0079baf0 CPhysBox::HasPreferredCarryAnglesForPlayer 18 _ZN8CPhysBox32HasPreferredCarryAnglesForPlayerEP11CBasePlayer
0x0079bb10 CPhysBox::HasPreferredCarryAnglesForPlayer 10 _ZThn1092_N8CPhysBox32HasPreferredCarryAnglesForPlayerEP11CBasePlayer
0x0079c050 CPhysBox::ObjectCaps 123 _ZN8CPhysBox10ObjectCapsEv
0x0079c0e0 CPhysBox::Use 125 _ZN8CPhysBox3UseEP11CBaseEntityS1_8USE_TYPEf
0x0079c2d0 CPhysBox::DrawDebugTextOverlays 308 _ZN8CPhysBox21DrawDebugTextOverlaysEv
0x0079c410 CPhysBox::InputDisableFloating 28 _ZN8CPhysBox20InputDisableFloatingER11inputdata_t
0x0079c430 CPhysBox::OnPhysGunDrop 80 _ZN8CPhysBox13OnPhysGunDropEP11CBasePlayer13PhysGunDrop_t
0x0079c480 CPhysBox::OnPhysGunDrop 10 _ZThn1092_N8CPhysBox13OnPhysGunDropEP11CBasePlayer13PhysGunDrop_t
0x0079c7a0 CPhysBox::CreateVPhysics 716 _ZN8CPhysBox14CreateVPhysicsEv
0x0079dd70 CPhysBox::VPhysicsUpdate 200 _ZN8CPhysBox14VPhysicsUpdateEP14IPhysicsObject
0x0079de50 CPhysBox::Spawn 596 _ZN8CPhysBox5SpawnEv
0x0079e8e0 CPhysBox::GetBaseMap 10 _ZN8CPhysBox10GetBaseMapEv
0x0079eb80 CPhysBox::CanBePickedUpByPhyscannon 61 _ZN8CPhysBox25CanBePickedUpByPhyscannonEv
0x0079ebc0 CPhysBox::EnableMotion 102 _ZN8CPhysBox12EnableMotionEv
0x0079ec30 CPhysBox::InputEnableMotion 9 _ZN8CPhysBox17InputEnableMotionER11inputdata_t
0x0079ec40 CPhysBox::OnTakeDamage 343 _ZN8CPhysBox12OnTakeDamageERK15CTakeDamageInfo
0x0079edb0 CPhysBox::VPhysicsCollision 161 _ZN8CPhysBox17VPhysicsCollisionEiP21gamevcollisionevent_t
0x0079ee60 CPhysBox::OnPhysGunPickup 229 _ZN8CPhysBox15OnPhysGunPickupEP11CBasePlayer15PhysGunPickup_t
0x0079ef60 CPhysBox::OnPhysGunPickup 13 _ZThn1092_N8CPhysBox15OnPhysGunPickupEP11CBasePlayer15PhysGunPickup_t
0x0079ef70 CPhysBox::Move 32 _ZN8CPhysBox4MoveERK6Vector
0x007a1dc0 CPhysBox::PreferredCarryAngles 39 _ZN8CPhysBox20PreferredCarryAnglesEv
0x007a1df0 CPhysBox::PreferredCarryAngles 10 _ZThn1092_N8CPhysBox20PreferredCarryAnglesEv
0x007a29c0 CPhysBox::~CPhysBox 215 _ZN8CPhysBoxD2Ev
0x007a2ba0 CPhysBox::~CPhysBox 223 _ZN8CPhysBoxD0Ev