ServerClassInit<DT_TEExplosion::ignored>
0x00aff950 · 850 bytes · __cdecl
_Z15ServerClassInitIN14DT_TEExplosion7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*) */
int ServerClassInit<DT_TEExplosion::ignored>(ignored *param_1)
{
int iVar1;
if (ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps == '\0') {
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)
::g_SendProps);
if (iVar1 != 0) {
/* try { // try from 00aff9df to 00aff9e3 has its CatchHandler @ 00affca4 */
SendPropInt(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps,
0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 00affa17 to 00affa1b has its CatchHandler @ 00affcd3 */
SendPropDataTable(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::
g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
(_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
*)CTEParticleSystem::m_pClassSendTable,'P');
/* try { // try from 00affa5e to 00affa62 has its CatchHandler @ 00affcf1 */
SendPropInt(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps +
0xa8,0xc0a9d0,0x18,4,0xc,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 00affab5 to 00affab9 has its CatchHandler @ 00affcf8 */
SendPropFloat(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps
+ 0xfc,0xd3b644,0x1c,4,9,0.0,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x424ccccd,
0xa0);
/* try { // try from 00affafc to 00affb00 has its CatchHandler @ 00affcff */
SendPropInt(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps +
0x150,0xd3ac12,0x20,4,8,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
/* try { // try from 00affb43 to 00affb47 has its CatchHandler @ 00affd06 */
SendPropInt(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps +
0x1a4,0xc86be2,0x24,4,9,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
/* try { // try from 00affb9a to 00affb9e has its CatchHandler @ 00affd0d */
SendPropVector(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps
+ 0x1f8,0xd3b64d,0x28,0xc,-1,5.73972e-42,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
0xc0);
/* try { // try from 00affbe1 to 00affbe5 has its CatchHandler @ 00affd14 */
SendPropInt(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps +
0x24c,0xd3b659,0x34,1,8,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
/* try { // try from 00affc28 to 00affc2c has its CatchHandler @ 00affd1b */
SendPropInt(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps +
0x2a0,0xd3b66a,0x38,4,0x20,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
/* try { // try from 00affc6f to 00affc73 has its CatchHandler @ 00affd22 */
SendPropInt(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps +
0x2f4,0xc7750a,0x3c,4,0x20,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
__cxa_guard_release(&ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::
g_SendProps);
__cxa_atexit(__tcf_0,0,&__dso_handle);
}
}
SendTable::Construct
((SendTable *)DT_TEExplosion::g_SendTable,
(SendProp *)
(ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored*)::g_SendProps + 0x54
),9,"DT_TEExplosion");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.