CMultiPlayerAnimState
64 functions
| Address | Function | Size | Mangled |
|---|---|---|---|
| 0x0046a080 | CMultiPlayerAnimState::Init | 14 | _ZN21CMultiPlayerAnimState4InitEP11CBasePlayer |
| 0x0046a090 | CMultiPlayerAnimState::OnGestureStart | 5 | _ZN21CMultiPlayerAnimState14OnGestureStartEi8Activityi |
| 0x0046a0a0 | CMultiPlayerAnimState::OnGestureStop | 5 | _ZN21CMultiPlayerAnimState13OnGestureStopEi |
| 0x0046a0b0 | CMultiPlayerAnimState::GetGestureSequence | 37 | _ZN21CMultiPlayerAnimState18GetGestureSequenceEi8ActivityP11CBasePlayer |
| 0x0046a0e0 | CMultiPlayerAnimState::HandleJumping | 163 | _ZN21CMultiPlayerAnimState13HandleJumpingER8Activity |
| 0x0046a190 | CMultiPlayerAnimState::CalcMainActivity | 109 | _ZN21CMultiPlayerAnimState16CalcMainActivityEv |
| 0x0046a200 | CMultiPlayerAnimState::TranslateActivity | 8 | _ZN21CMultiPlayerAnimState17TranslateActivityE8Activity |
| 0x0046a210 | CMultiPlayerAnimState::UnTranslateActivity | 8 | _ZNK21CMultiPlayerAnimState19UnTranslateActivityE8Activity |
| 0x0046a220 | CMultiPlayerAnimState::GetCurrentMaxGroundSpeed | 7 | _ZN21CMultiPlayerAnimState24GetCurrentMaxGroundSpeedEv |
| 0x0046a230 | CMultiPlayerAnimState::ComputePoseParam_MoveYaw | 5 | _ZN21CMultiPlayerAnimState24ComputePoseParam_MoveYawEP10CStudioHdr |
| 0x0046a240 | CMultiPlayerAnimState::ComputePoseParam_AimPitch | 5 | _ZN21CMultiPlayerAnimState25ComputePoseParam_AimPitchEP10CStudioHdr |
| 0x0046a250 | CMultiPlayerAnimState::ComputePoseParam_AimYaw | 5 | _ZN21CMultiPlayerAnimState23ComputePoseParam_AimYawEP10CStudioHdr |
| 0x0046a260 | CMultiPlayerAnimState::ResetMainActivity | 77 | _ZN21CMultiPlayerAnimState17ResetMainActivityEv |
| 0x0046a2b0 | CMultiPlayerAnimState::HandleDying | 90 | _ZN21CMultiPlayerAnimState11HandleDyingER8Activity |
| 0x0046a320 | CMultiPlayerAnimState::HandleSwimming | 117 | _ZN21CMultiPlayerAnimState14HandleSwimmingER8Activity |
| 0x0046a3b0 | CMultiPlayerAnimState::RestartMainSequence | 181 | _ZN21CMultiPlayerAnimState19RestartMainSequenceEv |
| 0x0046a560 | CMultiPlayerAnimState::ComputeMainSequence | 869 | _ZN21CMultiPlayerAnimState19ComputeMainSequenceEv |
| 0x0046aa20 | CMultiPlayerAnimState::IsGestureSlotActive | 24 | _ZNK21CMultiPlayerAnimState19IsGestureSlotActiveEi |
| 0x0046aa40 | CMultiPlayerAnimState::GetGestureSlotActivity | 23 | _ZNK21CMultiPlayerAnimState22GetGestureSlotActivityEi |
| 0x0046aa60 | CMultiPlayerAnimState::IsGestureSlotComplete | 73 | _ZN21CMultiPlayerAnimState21IsGestureSlotCompleteEi8Activity |
| 0x0046aac0 | CMultiPlayerAnimState::IsGestureSlotPlaying | 37 | _ZN21CMultiPlayerAnimState20IsGestureSlotPlayingEi8Activity |
| 0x0046aaf0 | CMultiPlayerAnimState::ResetGestureSlot | 397 | _ZN21CMultiPlayerAnimState16ResetGestureSlotEi |
| 0x0046acb0 | CMultiPlayerAnimState::StopGesture | 67 | _ZN21CMultiPlayerAnimState11StopGestureEif |
| 0x0046ad00 | CMultiPlayerAnimState::ResetGestureSlots | 43 | _ZN21CMultiPlayerAnimState17ResetGestureSlotsEv |
| 0x0046ad30 | CMultiPlayerAnimState::ClearAnimationState | 83 | _ZN21CMultiPlayerAnimState19ClearAnimationStateEv |
| 0x0046ad90 | CMultiPlayerAnimState::StopAllGestures | 76 | _ZN21CMultiPlayerAnimState15StopAllGesturesEv |
| 0x0046adf0 | CMultiPlayerAnimState::AddToGestureSlot | 851 | _ZN21CMultiPlayerAnimState16AddToGestureSlotEi8Activityibb |
| 0x0046b170 | CMultiPlayerAnimState::RestartGesture | 519 | _ZN21CMultiPlayerAnimState14RestartGestureEi8Activitybb |
| 0x0046b3a0 | CMultiPlayerAnimState::DoAnimationEvent | 867 | _ZN21CMultiPlayerAnimState16DoAnimationEventE17PlayerAnimEvent_ti |
| 0x0046b770 | CMultiPlayerAnimState::PlayFlinchGesture | 139 | _ZN21CMultiPlayerAnimState17PlayFlinchGestureE8Activity |
| 0x0046b810 | CMultiPlayerAnimState::StartGesture | 76 | _ZN21CMultiPlayerAnimState12StartGestureEi8Activityb |
| 0x0046b860 | CMultiPlayerAnimState::AddVCDSequenceToGestureSlot | 849 | _ZN21CMultiPlayerAnimState27AddVCDSequenceToGestureSlotEiibb |
| 0x0046bbe0 | CMultiPlayerAnimState::UpdateGestureSlot | 60 | _ZN21CMultiPlayerAnimState17UpdateGestureSlotEP10CStudioHdri |
| 0x0046bc30 | CMultiPlayerAnimState::ComputeGestureSequence | 83 | _ZN21CMultiPlayerAnimState22ComputeGestureSequenceEP10CStudioHdr |
| 0x0046bc90 | CMultiPlayerAnimState::GetGestureAnimLayer | 23 | _ZN21CMultiPlayerAnimState19GetGestureAnimLayerEi |
| 0x0046bcb0 | CMultiPlayerAnimState::DebugGestureInfo | 459 | _ZN21CMultiPlayerAnimState16DebugGestureInfoEv |
| 0x0046be90 | CMultiPlayerAnimState::GetInterpolatedGroundSpeed | 27 | _ZN21CMultiPlayerAnimState26GetInterpolatedGroundSpeedEv |
| 0x0046beb0 | CMultiPlayerAnimState::ResetGroundSpeed | 5 | _ZN21CMultiPlayerAnimState16ResetGroundSpeedEv |
| 0x0046bec0 | CMultiPlayerAnimState::UpdateInterpolators | 446 | _ZN21CMultiPlayerAnimState19UpdateInterpolatorsEv |
| 0x0046c0c0 | CMultiPlayerAnimState::ComputeSequences | 453 | _ZN21CMultiPlayerAnimState16ComputeSequencesEP10CStudioHdr |
| 0x0046c2c0 | CMultiPlayerAnimState::ComputeFireSequence | 5 | _ZN21CMultiPlayerAnimState19ComputeFireSequenceEv |
| 0x0046c2d0 | CMultiPlayerAnimState::ShouldUpdateAnimState | 58 | _ZN21CMultiPlayerAnimState21ShouldUpdateAnimStateEv |
| 0x0046c310 | CMultiPlayerAnimState::SetupPoseParameters | 654 | _ZN21CMultiPlayerAnimState19SetupPoseParametersEP10CStudioHdr |
| 0x0046c5a0 | CMultiPlayerAnimState::Update | 873 | _ZN21CMultiPlayerAnimState6UpdateEff |
| 0x0046ca30 | CMultiPlayerAnimState::ConvergeYawAngles | 189 | _ZN21CMultiPlayerAnimState17ConvergeYawAnglesEfffRf |
| 0x0046caf0 | CMultiPlayerAnimState::GetRenderAngles | 11 | _ZN21CMultiPlayerAnimState15GetRenderAnglesEv |
| 0x0046cb00 | CMultiPlayerAnimState::GetOuterAbsVelocity | 79 | _ZN21CMultiPlayerAnimState19GetOuterAbsVelocityER6Vector |
| 0x0046cb50 | CMultiPlayerAnimState::CalcMovementPlaybackRate | 186 | _ZN21CMultiPlayerAnimState24CalcMovementPlaybackRateEPb |
| 0x0046cc20 | CMultiPlayerAnimState::EstimateYaw | 281 | _ZN21CMultiPlayerAnimState11EstimateYawEv |
| 0x0046cd60 | CMultiPlayerAnimState::DebugShowAnimState | 1062 | _ZN21CMultiPlayerAnimState18DebugShowAnimStateEi |
| 0x0046d190 | CMultiPlayerAnimState::GetMainActivity | 14 | _ZNK21CMultiPlayerAnimState15GetMainActivityEv |
| 0x0046d1a0 | CMultiPlayerAnimState::GetOuterXYSpeed | 70 | _ZN21CMultiPlayerAnimState15GetOuterXYSpeedEv |
| 0x0046d1f0 | CMultiPlayerAnimState::HandleMoving | 50 | _ZN21CMultiPlayerAnimState12HandleMovingER8Activity |
| 0x0046d230 | CMultiPlayerAnimState::HandleDucking | 79 | _ZN21CMultiPlayerAnimState13HandleDuckingER8Activity |
| 0x0046d290 | CMultiPlayerAnimState::DebugShowAnimStateForPlayer | 1889 | _ZN21CMultiPlayerAnimState27DebugShowAnimStateForPlayerEb |
| 0x0046da00 | CMultiPlayerAnimState::ShowDebugInfo | 76 | _ZN21CMultiPlayerAnimState13ShowDebugInfoEv |
| 0x0046da60 | CMultiPlayerAnimState::DebugShowEyeYaw | 5 | _ZN21CMultiPlayerAnimState15DebugShowEyeYawEv |
| 0x0046da70 | CMultiPlayerAnimState::OnNewModel | 17 | _ZN21CMultiPlayerAnimState10OnNewModelEv |
| 0x0046da90 | CMultiPlayerAnimState::ShutdownGestureSlots | 40 | _ZN21CMultiPlayerAnimState20ShutdownGestureSlotsEv |
| 0x0046dac0 | CMultiPlayerAnimState::~CMultiPlayerAnimState | 76 | _ZN21CMultiPlayerAnimStateD2Ev |
| 0x0046db10 | CMultiPlayerAnimState::Release | 41 | _ZN21CMultiPlayerAnimState7ReleaseEv |
| 0x0046db40 | CMultiPlayerAnimState::InitGestureSlots | 231 | _ZN21CMultiPlayerAnimState16InitGestureSlotsEv |
| 0x0046dc40 | CMultiPlayerAnimState::CMultiPlayerAnimState | 652 | _ZN21CMultiPlayerAnimStateC1EP11CBasePlayer |
| 0x0046df00 | CMultiPlayerAnimState::SelectWeightedSequence | 23 | _ZN21CMultiPlayerAnimState22SelectWeightedSequenceE8Activity |