L L4D2node

CGunTarget

19 functions

Address Function Size Mangled
0x003a3400 CGunTarget::_GLOBAL__sub_I_m_DataMap 198
0x006d77e0 CGunTarget::GetDataDescMap 10 _ZN10CGunTarget14GetDataDescMapEv
0x006d77f0 CGunTarget::Spawn 286 _ZN10CGunTarget5SpawnEv
0x006d7920 CGunTarget::CreateVPhysics 48 _ZN10CGunTarget14CreateVPhysicsEv
0x006d7950 CGunTarget::Activate 136 _ZN10CGunTarget8ActivateEv
0x006d7ac0 CGunTarget::GetBaseMap 10 _ZN10CGunTarget10GetBaseMapEv
0x006d7fe0 CGunTarget::Stop 85 _ZN10CGunTarget4StopEv
0x006d8040 CGunTarget::Next 206 _ZN10CGunTarget4NextEv
0x006d8120 CGunTarget::Start 210 _ZN10CGunTarget5StartEv
0x006d8200 CGunTarget::InputStart 9 _ZN10CGunTarget10InputStartER11inputdata_t
0x006d8210 CGunTarget::Wait 241 _ZN10CGunTarget4WaitEv
0x006d8310 CGunTarget::OnTakeDamage 214 _ZN10CGunTarget12OnTakeDamageERK15CTakeDamageInfo
0x006d83f0 CGunTarget::InputStop 9 _ZN10CGunTarget9InputStopER11inputdata_t
0x006d8400 CGunTarget::InputToggle 30 _ZN10CGunTarget11InputToggleER11inputdata_t
0x006d8430 CGunTarget::BloodColor 10 _ZN10CGunTarget10BloodColorEv
0x006d8440 CGunTarget::Classify 7 _ZN10CGunTarget8ClassifyEv
0x006d8480 CGunTarget::BodyTarget 68 _ZN10CGunTarget10BodyTargetERK6Vectorb
0x006d84d0 CGunTarget::~CGunTarget 49 _ZN10CGunTargetD2Ev
0x006d8510 CGunTarget::~CGunTarget 57 _ZN10CGunTargetD0Ev