L L4D2node

CDefaultPlayerPickupVPhysics

10 functions

Address Function Size Mangled
0x00415510 CDefaultPlayerPickupVPhysics::OnAttemptPhysGunPickup 10 _ZN28CDefaultPlayerPickupVPhysics22OnAttemptPhysGunPickupEP11CBasePlayer15PhysGunPickup_t
0x00415520 CDefaultPlayerPickupVPhysics::OnFailedPhysGunPickup 7 _ZN28CDefaultPlayerPickupVPhysics21OnFailedPhysGunPickupE6Vector
0x00415530 CDefaultPlayerPickupVPhysics::OnPhysGunPickup 5 _ZN28CDefaultPlayerPickupVPhysics15OnPhysGunPickupEP11CBasePlayer15PhysGunPickup_t
0x00415540 CDefaultPlayerPickupVPhysics::OnPhysGunDrop 5 _ZN28CDefaultPlayerPickupVPhysics13OnPhysGunDropEP11CBasePlayer13PhysGunDrop_t
0x00415550 CDefaultPlayerPickupVPhysics::HasPreferredCarryAnglesForPlayer 7 _ZN28CDefaultPlayerPickupVPhysics32HasPreferredCarryAnglesForPlayerEP11CBasePlayer
0x00415560 CDefaultPlayerPickupVPhysics::PreferredCarryAngles 36 _ZN28CDefaultPlayerPickupVPhysics20PreferredCarryAnglesEv
0x00415590 CDefaultPlayerPickupVPhysics::ForcePhysgunOpen 7 _ZN28CDefaultPlayerPickupVPhysics16ForcePhysgunOpenEP11CBasePlayer
0x004155a0 CDefaultPlayerPickupVPhysics::ShouldPuntUseLaunchForces 7 _ZN28CDefaultPlayerPickupVPhysics25ShouldPuntUseLaunchForcesE14PhysGunForce_t
0x004156d0 CDefaultPlayerPickupVPhysics::PhysGunLaunchAngularImpulse 109 _ZN28CDefaultPlayerPickupVPhysics27PhysGunLaunchAngularImpulseEv
0x00415740 CDefaultPlayerPickupVPhysics::PhysGunLaunchVelocity 48 _ZN28CDefaultPlayerPickupVPhysics21PhysGunLaunchVelocityERK6Vectorf