L L4D2node

ServerClassInit<DT_TEBeamEntPoint::ignored>

0x00af61f0 · 566 bytes · __cdecl

_Z15ServerClassInitIN17DT_TEBeamEntPoint7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*) */

int ServerClassInit<DT_TEBeamEntPoint::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)::g_SendProps == '\0')
  {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)
                                 ::g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 00af627f to 00af6283 has its CatchHandler @ 00af6428 */
      SendPropInt(ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)::
                  g_SendProps,0xbfae4c,0,4,-1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 00af62b7 to 00af62bb has its CatchHandler @ 00af6457 */
      SendPropDataTable(ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)::
                        g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CTEBaseBeam::m_pClassSendTable,'P');
                    /* try { // try from 00af62fe to 00af6302 has its CatchHandler @ 00af6475 */
      SendPropInt(ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)::
                  g_SendProps + 0xa8,0xd3aca4,0x48,4,0x18,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 00af6345 to 00af6349 has its CatchHandler @ 00af647c */
      SendPropInt(ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)::
                  g_SendProps + 0xfc,0xd3acb3,0x58,4,0x18,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 00af639c to 00af63a0 has its CatchHandler @ 00af6483 */
      SendPropVector(ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)::
                     g_SendProps + 0x150,0xd3acc0,0x4c,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00af63f3 to 00af63f7 has its CatchHandler @ 00af648a */
      SendPropVector(ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)::
                     g_SendProps + 0x1a4,0xd3acd0,0x5c,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
      __cxa_guard_release(&ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)
                           ::g_SendProps);
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_TEBeamEntPoint::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored*)::g_SendProps
             + 0x54),5,"DT_TEBeamEntPoint");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)