L L4D2node

ServerClassInit<DT_TEDust::ignored>

0x006bbbe0 · 514 bytes · __cdecl

_Z15ServerClassInitIN9DT_TEDust7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*) */

int ServerClassInit<DT_TEDust::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::g_SendProps == '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::
                                 g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 006bbc77 to 006bbc7b has its CatchHandler @ 006bbde9 */
      SendPropInt(ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::g_SendProps,0xbfae4c,0,4
                  ,-1,(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 006bbcaf to 006bbcb3 has its CatchHandler @ 006bbe14 */
      SendPropDataTable(ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::g_SendProps + 0x54
                        ,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CTEParticleSystem::m_pClassSendTable,'P');
                    /* try { // try from 006bbd06 to 006bbd0a has its CatchHandler @ 006bbe2c */
      SendPropFloat(ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::g_SendProps + 0xa8,
                    0xc779ed,0x18,4,-1,5.73972e-42,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                    0xa0);
                    /* try { // try from 006bbd5d to 006bbd61 has its CatchHandler @ 006bbe1d */
      SendPropFloat(ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::g_SendProps + 0xfc,
                    0xc5ceda,0x1c,4,-1,5.73972e-42,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                    0xa0);
                    /* try { // try from 006bbdb4 to 006bbdb8 has its CatchHandler @ 006bbe26 */
      SendPropVector(ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::g_SendProps + 0x150,
                     0xc8c1c7,0x20,0xc,4,0.0,-1.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x3f800000,
                     0xc0);
      __cxa_guard_release(&ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::g_SendProps);
      __cxa_atexit(__tcf_1,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_TEDust::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored*)::g_SendProps + 0x54),4,
             "DT_TEDust");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)