L L4D2node

ServerClassInit<DT_TEBeamRingPoint::ignored>

0x00af8be0 · 514 bytes · __cdecl

_Z15ServerClassInitIN18DT_TEBeamRingPoint7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*) */

int ServerClassInit<DT_TEBeamRingPoint::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)::g_SendProps ==
      '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)
                                 ::g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 00af8c77 to 00af8c7b has its CatchHandler @ 00af8de9 */
      SendPropInt(ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)::
                  g_SendProps,0xbfae4c,0,4,-1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 00af8caf to 00af8cb3 has its CatchHandler @ 00af8e14 */
      SendPropDataTable(ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)::
                        g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CTEBaseBeam::m_pClassSendTable,'P');
                    /* try { // try from 00af8d06 to 00af8d0a has its CatchHandler @ 00af8e2c */
      SendPropVector(ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)::
                     g_SendProps + 0xa8,0xd3af44,0x48,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00af8d5d to 00af8d61 has its CatchHandler @ 00af8e1d */
      SendPropFloat(ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)::
                    g_SendProps + 0xfc,0xd3af50,0x54,4,0x10,2.24208e-44,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x45800000,
                    0xa0);
                    /* try { // try from 00af8db4 to 00af8db8 has its CatchHandler @ 00af8e26 */
      SendPropFloat(ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)::
                    g_SendProps + 0x150,0xd3af60,0x58,4,0x10,2.24208e-44,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x45800000,
                    0xa0);
      __cxa_guard_release(&ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)
                           ::g_SendProps);
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_TEBeamRingPoint::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored*)::
              g_SendProps + 0x54),4,"DT_TEBeamRingPoint");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)