L L4D2node

ServerClassInit<DT_BaseDoor::ignored>

0x00667060 · 340 bytes · __cdecl

_Z15ServerClassInitIN11DT_BaseDoor7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored*) */

int ServerClassInit<DT_BaseDoor::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored*)::g_SendProps == '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored*)::
                                 g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 006670f7 to 006670fb has its CatchHandler @ 006671bb */
      SendPropInt(ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored*)::g_SendProps,0xbfae4c
                  ,0,4,-1,(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0'
                 );
                    /* try { // try from 0066712f to 00667133 has its CatchHandler @ 006671e6 */
      SendPropDataTable(ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored*)::g_SendProps +
                        0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CBaseToggle::m_pClassSendTable,'P');
                    /* try { // try from 00667186 to 0066718a has its CatchHandler @ 006671ef */
      SendPropFloat(ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored*)::g_SendProps + 0xa8
                    ,0xc6fb06,0x51c,4,8,2.24208e-44,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x41000000,
                    0xa0);
      __cxa_guard_release(&ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored*)::g_SendProps
                         );
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_BaseDoor::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored*)::g_SendProps + 0x54),2,
             "DT_BaseDoor");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)