CSingleplayRules
53 functions
| Address | Function | Size | Mangled |
|---|---|---|---|
| 0x004b1630 | CSingleplayRules::IsMultiplayer | 7 | _ZN16CSingleplayRules13IsMultiplayerEv |
| 0x004b1640 | CSingleplayRules::Damage_GetTimeBased | 10 | _ZN16CSingleplayRules19Damage_GetTimeBasedEv |
| 0x004b1650 | CSingleplayRules::Damage_GetShouldGibCorpse | 10 | _ZN16CSingleplayRules25Damage_GetShouldGibCorpseEv |
| 0x004b1660 | CSingleplayRules::Damage_GetShowOnHud | 10 | _ZN16CSingleplayRules19Damage_GetShowOnHudEv |
| 0x004b1670 | CSingleplayRules::Damage_GetNoPhysicsForce | 24 | _ZN16CSingleplayRules24Damage_GetNoPhysicsForceEv |
| 0x004b1690 | CSingleplayRules::Damage_GetShouldNotBleed | 10 | _ZN16CSingleplayRules24Damage_GetShouldNotBleedEv |
| 0x004b16a0 | CSingleplayRules::Damage_IsTimeBased | 15 | _ZN16CSingleplayRules18Damage_IsTimeBasedEi |
| 0x004b16b0 | CSingleplayRules::Damage_ShouldGibCorpse | 15 | _ZN16CSingleplayRules22Damage_ShouldGibCorpseEi |
| 0x004b16c0 | CSingleplayRules::Damage_ShowOnHUD | 15 | _ZN16CSingleplayRules16Damage_ShowOnHUDEi |
| 0x004b16d0 | CSingleplayRules::Damage_NoPhysicsForce | 30 | _ZN16CSingleplayRules21Damage_NoPhysicsForceEi |
| 0x004b16f0 | CSingleplayRules::Damage_ShouldNotBleed | 15 | _ZN16CSingleplayRules21Damage_ShouldNotBleedEi |
| 0x004b1700 | CSingleplayRules::IsDeathmatch | 7 | _ZN16CSingleplayRules12IsDeathmatchEv |
| 0x004b1710 | CSingleplayRules::IsCoOp | 7 | _ZN16CSingleplayRules6IsCoOpEv |
| 0x004b1720 | CSingleplayRules::SwitchToNextBestWeapon | 72 | _ZN16CSingleplayRules22SwitchToNextBestWeaponEP20CBaseCombatCharacterP17CBaseCombatWeapon |
| 0x004b1770 | CSingleplayRules::ClientConnected | 10 | _ZN16CSingleplayRules15ClientConnectedEP7edict_tPKcS3_Pci |
| 0x004b1780 | CSingleplayRules::InitHUD | 5 | _ZN16CSingleplayRules7InitHUDEP11CBasePlayer |
| 0x004b1790 | CSingleplayRules::ClientDisconnected | 5 | _ZN16CSingleplayRules18ClientDisconnectedEP7edict_t |
| 0x004b17a0 | CSingleplayRules::FlPlayerFallDamage | 130 | _ZN16CSingleplayRules18FlPlayerFallDamageEP11CBasePlayer |
| 0x004b1830 | CSingleplayRules::AllowDamage | 10 | _ZN16CSingleplayRules11AllowDamageEP11CBaseEntityRK15CTakeDamageInfo |
| 0x004b1840 | CSingleplayRules::PlayerSpawn | 5 | _ZN16CSingleplayRules11PlayerSpawnEP11CBasePlayer |
| 0x004b1850 | CSingleplayRules::AllowAutoTargetCrosshair | 30 | _ZN16CSingleplayRules24AllowAutoTargetCrosshairEv |
| 0x004b1870 | CSingleplayRules::GetAutoAimMode | 13 | _ZN16CSingleplayRules14GetAutoAimModeEv |
| 0x004b1880 | CSingleplayRules::FPlayerCanRespawn | 10 | _ZN16CSingleplayRules17FPlayerCanRespawnEP11CBasePlayer |
| 0x004b1890 | CSingleplayRules::FlPlayerSpawnTime | 26 | _ZN16CSingleplayRules17FlPlayerSpawnTimeEP11CBasePlayer |
| 0x004b18b0 | CSingleplayRules::IPointsForKill | 10 | _ZN16CSingleplayRules14IPointsForKillEP11CBasePlayerS1_ |
| 0x004b18c0 | CSingleplayRules::PlayerKilled | 5 | _ZN16CSingleplayRules12PlayerKilledEP11CBasePlayerRK15CTakeDamageInfo |
| 0x004b18d0 | CSingleplayRules::DeathNotice | 5 | _ZN16CSingleplayRules11DeathNoticeEP11CBasePlayerRK15CTakeDamageInfo |
| 0x004b18e0 | CSingleplayRules::FlWeaponRespawnTime | 9 | _ZN16CSingleplayRules19FlWeaponRespawnTimeEP17CBaseCombatWeapon |
| 0x004b18f0 | CSingleplayRules::FlWeaponTryRespawn | 7 | _ZN16CSingleplayRules18FlWeaponTryRespawnEP17CBaseCombatWeapon |
| 0x004b1900 | CSingleplayRules::WeaponShouldRespawn | 10 | _ZN16CSingleplayRules19WeaponShouldRespawnEP17CBaseCombatWeapon |
| 0x004b1910 | CSingleplayRules::CanHaveItem | 10 | _ZN16CSingleplayRules11CanHaveItemEP11CBasePlayerP5CItem |
| 0x004b1920 | CSingleplayRules::PlayerGotItem | 5 | _ZN16CSingleplayRules13PlayerGotItemEP11CBasePlayerP5CItem |
| 0x004b1930 | CSingleplayRules::ItemShouldRespawn | 10 | _ZN16CSingleplayRules17ItemShouldRespawnEP5CItem |
| 0x004b1940 | CSingleplayRules::FlItemRespawnTime | 9 | _ZN16CSingleplayRules17FlItemRespawnTimeEP5CItem |
| 0x004b1950 | CSingleplayRules::IsAllowedToSpawn | 10 | _ZN16CSingleplayRules16IsAllowedToSpawnEP11CBaseEntity |
| 0x004b1960 | CSingleplayRules::PlayerGotAmmo | 5 | _ZN16CSingleplayRules13PlayerGotAmmoEP20CBaseCombatCharacterPci |
| 0x004b1970 | CSingleplayRules::FlHealthChargerRechargeTime | 7 | _ZN16CSingleplayRules27FlHealthChargerRechargeTimeEv |
| 0x004b1980 | CSingleplayRules::DeadPlayerWeapons | 10 | _ZN16CSingleplayRules17DeadPlayerWeaponsEP11CBasePlayer |
| 0x004b1990 | CSingleplayRules::DeadPlayerAmmo | 10 | _ZN16CSingleplayRules14DeadPlayerAmmoEP11CBasePlayer |
| 0x004b19a0 | CSingleplayRules::PlayerRelationship | 7 | _ZN16CSingleplayRules18PlayerRelationshipEP11CBaseEntityS1_ |
| 0x004b19b0 | CSingleplayRules::PlayerCanHearChat | 42 | _ZN16CSingleplayRules17PlayerCanHearChatEP11CBasePlayerS1_ |
| 0x004b19e0 | CSingleplayRules::FAllowNPCs | 10 | _ZN16CSingleplayRules10FAllowNPCsEv |
| 0x004b1a80 | CSingleplayRules::GetNextBestWeapon | 304 | _ZN16CSingleplayRules17GetNextBestWeaponEP20CBaseCombatCharacterP17CBaseCombatWeapon |
| 0x004b1bc0 | CSingleplayRules::VecWeaponRespawnSpot | 68 | _ZN16CSingleplayRules20VecWeaponRespawnSpotEP17CBaseCombatWeapon |
| 0x004b1c10 | CSingleplayRules::VecItemRespawnSpot | 68 | _ZN16CSingleplayRules18VecItemRespawnSpotEP5CItem |
| 0x004b1c60 | CSingleplayRules::VecItemRespawnAngles | 68 | _ZN16CSingleplayRules20VecItemRespawnAnglesEP5CItem |
| 0x004b1cb0 | CSingleplayRules::FShouldSwitchWeapon | 207 | _ZN16CSingleplayRules19FShouldSwitchWeaponEP11CBasePlayerP17CBaseCombatWeapon |
| 0x004b1e70 | CSingleplayRules::CSingleplayRules | 48 | _ZN16CSingleplayRulesC1Ev |
| 0x004b1ec0 | CSingleplayRules::Think | 9 | _ZN16CSingleplayRules5ThinkEv |
| 0x004b1ed0 | CSingleplayRules::FAllowFlashlight | 10 | _ZN16CSingleplayRules16FAllowFlashlightEv |
| 0x004b1ee0 | CSingleplayRules::GetTeamID | 10 | _ZN16CSingleplayRules9GetTeamIDEP11CBaseEntity |
| 0x004b1ef0 | CSingleplayRules::~CSingleplayRules | 18 | _ZN16CSingleplayRulesD2Ev |
| 0x004b1f10 | CSingleplayRules::~CSingleplayRules | 37 | _ZN16CSingleplayRulesD0Ev |