L L4D2node

ServerClassInit<DT_Func_LOD::ignored>

0x006c0660 · 395 bytes · __cdecl

_Z15ServerClassInitIN11DT_Func_LOD7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*) */

int ServerClassInit<DT_Func_LOD::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*)::g_SendProps == '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*)::
                                 g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 006c06f7 to 006c06fb has its CatchHandler @ 006c07f2 */
      SendPropInt(ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*)::g_SendProps,0xbfae4c
                  ,0,4,-1,(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0'
                 );
                    /* try { // try from 006c072f to 006c0733 has its CatchHandler @ 006c081d */
      SendPropDataTable(ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*)::g_SendProps +
                        0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CBaseEntity::m_pClassSendTable,'P');
                    /* try { // try from 006c0776 to 006c077a has its CatchHandler @ 006c083a */
      SendPropInt(ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*)::g_SendProps + 0xa8,
                  0xc8e000,0x440,4,0x10,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 006c07bd to 006c07c1 has its CatchHandler @ 006c0843 */
      SendPropInt(ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*)::g_SendProps + 0xfc,
                  0xc8e014,0x444,4,0x10,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
      __cxa_guard_release(&ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*)::g_SendProps
                         );
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_Func_LOD::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored*)::g_SendProps + 0x54),3,
             "DT_Func_LOD");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)