L L4D2node

ServerClassInit<DT_TEPlayerDecal::ignored>

0x00b04920 · 487 bytes · __cdecl

_Z15ServerClassInitIN16DT_TEPlayerDecal7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*) */

int ServerClassInit<DT_TEPlayerDecal::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)::g_SendProps == '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)
                                 ::g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 00b049af to 00b049b3 has its CatchHandler @ 00b04b09 */
      SendPropInt(ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)::
                  g_SendProps,0xbfae4c,0,4,-1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 00b049e7 to 00b049eb has its CatchHandler @ 00b04b38 */
      SendPropDataTable(ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)::
                        g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CBaseTempEntity::m_pClassSendTable,'P');
                    /* try { // try from 00b04a3e to 00b04a42 has its CatchHandler @ 00b04b56 */
      SendPropVector(ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)::
                     g_SendProps + 0xa8,0xbfae62,0x10,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00b04a85 to 00b04a89 has its CatchHandler @ 00b04b5d */
      SendPropInt(ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)::
                  g_SendProps + 0xfc,0xd3b224,0x1c,4,0xb,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 00b04a94 to 00b04a98 has its CatchHandler @ 00b04b64 */
      iVar1 = Q_log2(0x20);
                    /* try { // try from 00b04ad4 to 00b04ad8 has its CatchHandler @ 00b04b68 */
      SendPropInt(ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)::
                  g_SendProps + 0x150,0xd3b9a4,0xc,4,iVar1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
      __cxa_guard_release(&ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)::
                           g_SendProps);
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_TEPlayerDecal::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored*)::g_SendProps +
             0x54),4,"DT_TEPlayerDecal");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)