L L4D2node

ServerClassInit<DT_WeaponChainsaw::ignored>

0x00534340 · 527 bytes · __cdecl

_Z15ServerClassInitIN17DT_WeaponChainsaw7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*) */

int ServerClassInit<DT_WeaponChainsaw::ignored>(ignored *param_1)

{
  int iVar1;
  code *pcVar2;
  undefined4 uVar3;
  SendProp local_60 [84];
  
  if (ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::g_SendProps == '\0')
  {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)
                                 ::g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 005343d7 to 005343db has its CatchHandler @ 00534553 */
      SendPropInt(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::
                  g_SendProps,0xbfae4c,0,4,-1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 0053440f to 00534413 has its CatchHandler @ 0053457e */
      SendPropDataTable(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::
                        g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CTerrorWeapon::m_pClassSendTable,'P');
                    /* try { // try from 00534456 to 0053445a has its CatchHandler @ 0053459b */
      SendPropInt(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::
                  g_SendProps + 0xa8,0xc0888d,0x17e0,4,-1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 0053447d to 00534481 has its CatchHandler @ 005345a4 */
      SendPropBool(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::
                   g_SendProps + 0xfc,0xc356ed,0x17e4);
      uVar3 = 0x80;
      pcVar2 = SendProxy_FloatToFloat;
                    /* try { // try from 005344d3 to 005344d7 has its CatchHandler @ 005345ad */
      SendPropFloat((char *)local_60,0xc356f8,0x1828,4,0x20,0.0,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                    0xa0);
                    /* try { // try from 00534516 to 0053451a has its CatchHandler @ 005345b3 */
      SendPropArray3(0xfac0f0,"m_PoseParameterTargets",0x1828,4,2,local_60,
                     SendProxy_DataTableToDataTable,0x80,pcVar2,uVar3);
      SendProp::~SendProp(local_60);
      __cxa_guard_release(&ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)
                           ::g_SendProps);
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_WeaponChainsaw::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::g_SendProps
             + 0x54),4,"DT_WeaponChainsaw");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)