ServerClassInit<DT_WeaponChainsaw::ignored>
0x00534340 · 527 bytes · __cdecl
_Z15ServerClassInitIN17DT_WeaponChainsaw7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*) */
int ServerClassInit<DT_WeaponChainsaw::ignored>(ignored *param_1)
{
int iVar1;
code *pcVar2;
undefined4 uVar3;
SendProp local_60 [84];
if (ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::g_SendProps == '\0')
{
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)
::g_SendProps);
if (iVar1 != 0) {
/* try { // try from 005343d7 to 005343db has its CatchHandler @ 00534553 */
SendPropInt(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::
g_SendProps,0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 0053440f to 00534413 has its CatchHandler @ 0053457e */
SendPropDataTable(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::
g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
(_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
*)CTerrorWeapon::m_pClassSendTable,'P');
/* try { // try from 00534456 to 0053445a has its CatchHandler @ 0053459b */
SendPropInt(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::
g_SendProps + 0xa8,0xc0888d,0x17e0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 0053447d to 00534481 has its CatchHandler @ 005345a4 */
SendPropBool(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::
g_SendProps + 0xfc,0xc356ed,0x17e4);
uVar3 = 0x80;
pcVar2 = SendProxy_FloatToFloat;
/* try { // try from 005344d3 to 005344d7 has its CatchHandler @ 005345ad */
SendPropFloat((char *)local_60,0xc356f8,0x1828,4,0x20,0.0,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
0xa0);
/* try { // try from 00534516 to 0053451a has its CatchHandler @ 005345b3 */
SendPropArray3(0xfac0f0,"m_PoseParameterTargets",0x1828,4,2,local_60,
SendProxy_DataTableToDataTable,0x80,pcVar2,uVar3);
SendProp::~SendProp(local_60);
__cxa_guard_release(&ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)
::g_SendProps);
__cxa_atexit(__tcf_0,0,&__dso_handle);
}
}
SendTable::Construct
((SendTable *)DT_WeaponChainsaw::g_SendTable,
(SendProp *)
(ServerClassInit<DT_WeaponChainsaw::ignored>(DT_WeaponChainsaw::ignored*)::g_SendProps
+ 0x54),4,"DT_WeaponChainsaw");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.