ServerClassInit<DT_WeaponTankClaw::ignored>
0x0055e660 · 347 bytes · __cdecl
_Z15ServerClassInitIN17DT_WeaponTankClaw7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*) */
int ServerClassInit<DT_WeaponTankClaw::ignored>(ignored *param_1)
{
int iVar1;
undefined1 *puVar2;
code *pcVar3;
undefined4 uVar4;
if (ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*)::g_SendProps == '\0')
{
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*)
::g_SendProps);
if (iVar1 != 0) {
/* try { // try from 0055e6f7 to 0055e6fb has its CatchHandler @ 0055e7c2 */
SendPropInt(ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*)::
g_SendProps,0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 0055e72f to 0055e733 has its CatchHandler @ 0055e7ed */
SendPropDataTable(ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*)::
g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
(_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
*)CClaw::m_pClassSendTable,'P');
/* try { // try from 0055e756 to 0055e75a has its CatchHandler @ 0055e80a */
SendPropBool(ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*)::
g_SendProps + 0xa8,0xc4f845,0x17f0);
uVar4 = 0x80;
pcVar3 = SendProxy_DataTableToDataTable;
puVar2 = DT_CountdownTimer::g_SendTable;
/* try { // try from 0055e78d to 0055e791 has its CatchHandler @ 0055e813 */
SendPropDataTable(ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*)::
g_SendProps + 0xfc,0xc4f853,(SendTable *)0x17f4,
(_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
*)DT_CountdownTimer::g_SendTable,'P');
__cxa_guard_release(&ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*)
::g_SendProps);
__cxa_atexit(__tcf_0,0,&__dso_handle,puVar2,pcVar3,uVar4);
}
}
SendTable::Construct
((SendTable *)DT_WeaponTankClaw::g_SendTable,
(SendProp *)
(ServerClassInit<DT_WeaponTankClaw::ignored>(DT_WeaponTankClaw::ignored*)::g_SendProps
+ 0x54),3,"DT_WeaponTankClaw");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.