L L4D2node

CBaseCombatCharacter

172 functions

Address Function Size Mangled
0x003e0660 CBaseCombatCharacter::HeadDirection2D 40 _ZN20CBaseCombatCharacter15HeadDirection2DEv
0x003e0690 CBaseCombatCharacter::HeadDirection3D 40 _ZN20CBaseCombatCharacter15HeadDirection3DEv
0x003e06c0 CBaseCombatCharacter::EyeDirection2D 40 _ZN20CBaseCombatCharacter14EyeDirection2DEv
0x003e06f0 CBaseCombatCharacter::EyeDirection3D 40 _ZN20CBaseCombatCharacter14EyeDirection3DEv
0x003e0720 CBaseCombatCharacter::OnFootstep 5 _ZN20CBaseCombatCharacter10OnFootstepERK6Vectorbb
0x003e0730 CBaseCombatCharacter::GetFootstepSound 8 _ZNK20CBaseCombatCharacter16GetFootstepSoundEPKcbfb
0x003e0740 CBaseCombatCharacter::AreFootstepsAudible 18 _ZNK20CBaseCombatCharacter19AreFootstepsAudibleEv
0x003e0760 CBaseCombatCharacter::IsFootstepAudible 10 _ZNK20CBaseCombatCharacter17IsFootstepAudibleEfb
0x003e0770 CBaseCombatCharacter::AddPlayerItem 7 _ZN20CBaseCombatCharacter13AddPlayerItemEP17CBaseCombatWeapon
0x003e0780 CBaseCombatCharacter::RemovePlayerItem 7 _ZN20CBaseCombatCharacter16RemovePlayerItemEP17CBaseCombatWeapon
0x003e0790 CBaseCombatCharacter::CanBecomeServerRagdoll 10 _ZN20CBaseCombatCharacter22CanBecomeServerRagdollEv
0x003e07a0 CBaseCombatCharacter::OnFriendDamaged 5 _ZN20CBaseCombatCharacter15OnFriendDamagedEPS_P11CBaseEntity
0x003e07b0 CBaseCombatCharacter::NotifyFriendsOfDamage 5 _ZN20CBaseCombatCharacter21NotifyFriendsOfDamageEP11CBaseEntity
0x003e07c0 CBaseCombatCharacter::OnPlayerKilledOther 5 _ZN20CBaseCombatCharacter19OnPlayerKilledOtherEP11CBaseEntityRK15CTakeDamageInfo
0x003e07d0 CBaseCombatCharacter::ShouldGib 7 _ZN20CBaseCombatCharacter9ShouldGibERK15CTakeDamageInfo
0x003e07e0 CBaseCombatCharacter::OnKilledNPC 5 _ZN20CBaseCombatCharacter11OnKilledNPCEPS_
0x003e07f0 CBaseCombatCharacter::MyCombatCharacterPointer 8 _ZN20CBaseCombatCharacter24MyCombatCharacterPointerEv
0x003e0800 CBaseCombatCharacter::PushawayTouch 5 _ZN20CBaseCombatCharacter13PushawayTouchEP11CBaseEntity
0x003e0810 CBaseCombatCharacter::IsInAVehicle 7 _ZNK20CBaseCombatCharacter12IsInAVehicleEv
0x003e0820 CBaseCombatCharacter::GetVehicle 7 _ZN20CBaseCombatCharacter10GetVehicleEv
0x003e0830 CBaseCombatCharacter::GetVehicleEntity 7 _ZN20CBaseCombatCharacter16GetVehicleEntityEv
0x003e0840 CBaseCombatCharacter::ExitVehicle 7 _ZN20CBaseCombatCharacter11ExitVehicleEv
0x003e0850 CBaseCombatCharacter::OnChangeActiveWeapon 5 _ZN20CBaseCombatCharacter20OnChangeActiveWeaponEP17CBaseCombatWeaponS1_
0x003e0860 CBaseCombatCharacter::GetLastKnownArea 14 _ZNK20CBaseCombatCharacter16GetLastKnownAreaEv
0x003e0870 CBaseCombatCharacter::OnNavAreaChanged 5 _ZN20CBaseCombatCharacter16OnNavAreaChangedEP8CNavAreaS1_
0x003e0880 CBaseCombatCharacter::OnHitByVomitJar 5 _ZN20CBaseCombatCharacter15OnHitByVomitJarEPS_
0x003e0890 CBaseCombatCharacter::IsIT 7 _ZNK20CBaseCombatCharacter4IsITEv
0x003e08a0 CBaseCombatCharacter::OnPursuedBy 5 _ZN20CBaseCombatCharacter11OnPursuedByEP8INextBot
0x003e08b0 CBaseCombatCharacter::IsGhost 7 _ZNK20CBaseCombatCharacter7IsGhostEv
0x003e08c0 CBaseCombatCharacter::NetworkStateChanged_m_iAmmo 5 _ZN20CBaseCombatCharacter27NetworkStateChanged_m_iAmmoEv
0x003e08d0 CBaseCombatCharacter::NetworkStateChanged_m_iAmmo 5 _ZN20CBaseCombatCharacter27NetworkStateChanged_m_iAmmoEPv
0x003e08e0 CBaseCombatCharacter::GetClass 10 _ZNK20CBaseCombatCharacter8GetClassEv
0x003e08f0 CBaseCombatCharacter::CanBeA 7 _ZNK20CBaseCombatCharacter6CanBeAE15ZombieClassType
0x003e0980 CBaseCombatCharacter::FVisible 9 _ZN20CBaseCombatCharacter8FVisibleERK6VectoriPP11CBaseEntity
0x003e0990 CBaseCombatCharacter::GetAliveDuration 88 _ZNK20CBaseCombatCharacter16GetAliveDurationEv
0x003fdf20 CBaseCombatCharacter::GetAmmoCount 59 _ZNK20CBaseCombatCharacter12GetAmmoCountEi.part.18
0x003fe040 CBaseCombatCharacter::SwitchToNextBestWeapon 81 _ZN20CBaseCombatCharacter22SwitchToNextBestWeaponEP17CBaseCombatWeapon
0x003fe0a0 CBaseCombatCharacter::Weapon_Switch 449 _ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi
0x003fe280 CBaseCombatCharacter::Weapon_CanSwitchTo 197 _ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon
0x003fe350 CBaseCombatCharacter::Weapon_GetSlot 161 _ZNK20CBaseCombatCharacter14Weapon_GetSlotEi
0x003fe400 CBaseCombatCharacter::GetActiveWeapon 59 _ZNK20CBaseCombatCharacter15GetActiveWeaponEv
0x003fe450 CBaseCombatCharacter::RemoveAmmo 153 _ZN20CBaseCombatCharacter10RemoveAmmoEii
0x003fe500 CBaseCombatCharacter::RemoveAmmo 67 _ZN20CBaseCombatCharacter10RemoveAmmoEiPKc
0x003fe550 CBaseCombatCharacter::RemoveAllAmmo 120 _ZN20CBaseCombatCharacter13RemoveAllAmmoEv
0x003fe5d0 CBaseCombatCharacter::SetAmmoCount 82 _ZN20CBaseCombatCharacter12SetAmmoCountEii
0x003fe630 CBaseCombatCharacter::GetAmmoCount 24 _ZNK20CBaseCombatCharacter12GetAmmoCountEi
0x003fe650 CBaseCombatCharacter::GetAmmoCount 60 _ZNK20CBaseCombatCharacter12GetAmmoCountEPc
0x003fe6a0 CBaseCombatCharacter::Weapon_OwnsThisType 248 _ZNK20CBaseCombatCharacter19Weapon_OwnsThisTypeEPKci
0x003fe7a0 CBaseCombatCharacter::BloodColor 14 _ZN20CBaseCombatCharacter10BloodColorEv
0x003fe7b0 CBaseCombatCharacter::SetBloodColor 17 _ZN20CBaseCombatCharacter13SetBloodColorEi
0x003fe8b0 CBaseCombatCharacter::ComputeLOS 387 _ZNK20CBaseCombatCharacter10ComputeLOSERK6VectorS2_
0x003fea40 CBaseCombatCharacter::ComputeLOS 544 _ZNK20CBaseCombatCharacter10ComputeLOSEPK11CBaseEntity19EEntityOffsetMode_tS2_S3_
0x003fec70 CBaseCombatCharacter::ComputeTargetIsInDarkness 653 _ZNK20CBaseCombatCharacter25ComputeTargetIsInDarknessERK6VectorP8CNavAreaS2_
0x003fef10 CBaseCombatCharacter::IsLookingTowards 204 _ZNK20CBaseCombatCharacter16IsLookingTowardsEPK11CBaseEntityf
0x003ff000 CBaseCombatCharacter::IsLookingTowards 169 _ZNK20CBaseCombatCharacter16IsLookingTowardsERK6Vectorf
0x003ff0b0 CBaseCombatCharacter::IsInFieldOfView 576 _ZNK20CBaseCombatCharacter15IsInFieldOfViewEP11CBaseEntity
0x003ff310 CBaseCombatCharacter::IsInFieldOfView 150 _ZNK20CBaseCombatCharacter15IsInFieldOfViewERK6Vector
0x003ff3b0 CBaseCombatCharacter::IsLineOfSightClear 206 _ZNK20CBaseCombatCharacter18IsLineOfSightClearEP11CBaseEntityNS_20LineOfSightCheckTypeE
0x003ff4a0 CBaseCombatCharacter::IsLineOfSightClear 493 _ZNK20CBaseCombatCharacter18IsLineOfSightClearERK6VectorNS_20LineOfSightCheckTypeEP11CBaseEntity
0x003ff690 CBaseCombatCharacter::GetGroundSurface 634 _ZNK20CBaseCombatCharacter16GetGroundSurfaceEv
0x003ffd40 CBaseCombatCharacter::IsAbleToSee 523 _ZN20CBaseCombatCharacter11IsAbleToSeeEPS_NS_20FieldOfViewCheckTypeE
0x003fff60 CBaseCombatCharacter::IsAbleToSee 419 _ZN20CBaseCombatCharacter11IsAbleToSeeEPK11CBaseEntityNS_20FieldOfViewCheckTypeE
0x0044d2e0 CBaseCombatCharacter::GetFootstepRunThreshold 11 _ZNK20CBaseCombatCharacter23GetFootstepRunThresholdEv
0x0044d2f0 CBaseCombatCharacter::PlayFootstepSound 2152 _ZN20CBaseCombatCharacter17PlayFootstepSoundERK6Vectorbbbb
0x004f6eb0 CBaseCombatCharacter::IsA 58 _ZNK20CBaseCombatCharacter3IsAE15ZombieClassType
0x005ef3c0 CBaseCombatCharacter::GetDataDescMap 10 _ZN20CBaseCombatCharacter14GetDataDescMapEv
0x005ef400 CBaseCombatCharacter::GetServerClass 10 _ZN20CBaseCombatCharacter14GetServerClassEv
0x005ef410 CBaseCombatCharacter::YouForgotToImplementOrDeclareServerClass 7 _ZN20CBaseCombatCharacter40YouForgotToImplementOrDeclareServerClassEv
0x005ef450 CBaseCombatCharacter::HasHumanGibs 7 _ZN20CBaseCombatCharacter12HasHumanGibsEv
0x005ef460 CBaseCombatCharacter::HasAlienGibs 7 _ZN20CBaseCombatCharacter12HasAlienGibsEv
0x005ef470 CBaseCombatCharacter::FInViewCone 49 _ZN20CBaseCombatCharacter11FInViewConeEP11CBaseEntity
0x005ef4b0 CBaseCombatCharacter::FInAimCone 110 _ZN20CBaseCombatCharacter10FInAimConeEP11CBaseEntity
0x005ef520 CBaseCombatCharacter::HandleInteraction 7 _ZN20CBaseCombatCharacter17HandleInteractionEiPvPS_
0x005ef530 CBaseCombatCharacter::Weapon_TranslateActivity 99 _ZN20CBaseCombatCharacter24Weapon_TranslateActivityE8ActivityPb
0x005ef5a0 CBaseCombatCharacter::NPC_TranslateActivity 8 _ZN20CBaseCombatCharacter21NPC_TranslateActivityE8Activity
0x005ef5b0 CBaseCombatCharacter::Weapon_FrameUpdate 89 _ZN20CBaseCombatCharacter18Weapon_FrameUpdateEv
0x005ef610 CBaseCombatCharacter::Event_Dying 5 _ZN20CBaseCombatCharacter11Event_DyingEv
0x005ef620 CBaseCombatCharacter::Weapon_SlotOccupied 60 _ZN20CBaseCombatCharacter19Weapon_SlotOccupiedEP17CBaseCombatWeapon
0x005ef660 CBaseCombatCharacter::Weapon_CanUse 132 _ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon
0x005ef6f0 CBaseCombatCharacter::Weapon_HandleAnimEvent 96 _ZN20CBaseCombatCharacter22Weapon_HandleAnimEventEP11animevent_t
0x005ef760 CBaseCombatCharacter::OnTakeDamage_Dying 10 _ZN20CBaseCombatCharacter18OnTakeDamage_DyingERK15CTakeDamageInfo
0x005ef770 CBaseCombatCharacter::GetPhysicsImpactDamageTable 10 _ZN20CBaseCombatCharacter27GetPhysicsImpactDamageTableEv
0x005ef780 CBaseCombatCharacter::GetSpreadBias 40 _ZN20CBaseCombatCharacter13GetSpreadBiasEP17CBaseCombatWeaponP11CBaseEntity
0x005ef7b0 CBaseCombatCharacter::CalcWeaponProficiency 10 _ZN20CBaseCombatCharacter21CalcWeaponProficiencyEP17CBaseCombatWeapon
0x005ef7c0 CBaseCombatCharacter::ShouldShootMissTarget 7 _ZN20CBaseCombatCharacter21ShouldShootMissTargetEPS_
0x005ef7d0 CBaseCombatCharacter::InputKilledNPC 57 _ZN20CBaseCombatCharacter14InputKilledNPCER11inputdata_t
0x005ef810 CBaseCombatCharacter::IsHiddenByFog 51 _ZNK20CBaseCombatCharacter13IsHiddenByFogEf
0x005ef850 CBaseCombatCharacter::HasEverBeenInjured 48 _ZNK20CBaseCombatCharacter18HasEverBeenInjuredEi
0x005ef880 CBaseCombatCharacter::FInViewCone 265 _ZN20CBaseCombatCharacter11FInViewConeERK6Vector
0x005ef9a0 CBaseCombatCharacter::ClearLastKnownArea 149 _ZN20CBaseCombatCharacter18ClearLastKnownAreaEv
0x005efa40 CBaseCombatCharacter::BodyAngles 68 _ZN20CBaseCombatCharacter10BodyAnglesEv
0x005efb20 CBaseCombatCharacter::RemoveEntityRelationship 227 _ZN20CBaseCombatCharacter24RemoveEntityRelationshipEP11CBaseEntity
0x005efc10 CBaseCombatCharacter::FInAimCone 178 _ZN20CBaseCombatCharacter10FInAimConeERK6Vector
0x005efcd0 CBaseCombatCharacter::UpdateOnRemove 233 _ZN20CBaseCombatCharacter14UpdateOnRemoveEv
0x005efdc0 CBaseCombatCharacter::CorpseGib 164 _ZN20CBaseCombatCharacter9CorpseGibERK15CTakeDamageInfo
0x005efe70 CBaseCombatCharacter::BodyDirection3D 58 _ZN20CBaseCombatCharacter15BodyDirection3DEv
0x005efeb0 CBaseCombatCharacter::BodyDirection2D 141 _ZN20CBaseCombatCharacter15BodyDirection2DEv
0x005eff50 CBaseCombatCharacter::BecomeRagdollBoogie 406 _ZN20CBaseCombatCharacter19BecomeRagdollBoogieEP11CBaseEntityRK6Vectorfi
0x005f00f0 CBaseCombatCharacter::Weapon_ShootPosition 348 _ZN20CBaseCombatCharacter20Weapon_ShootPositionEv
0x005f0250 CBaseCombatCharacter::TakeHealth 25 _ZN20CBaseCombatCharacter10TakeHealthEfi
0x005f0270 CBaseCombatCharacter::OnTakeDamage_Alive 479 _ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo
0x005f0470 CBaseCombatCharacter::FindMissTarget 531 _ZN20CBaseCombatCharacter14FindMissTargetEv
0x005f06a0 CBaseCombatCharacter::DoMuzzleFlash 48 _ZN20CBaseCombatCharacter13DoMuzzleFlashEv
0x005f06e0 CBaseCombatCharacter::GetFogObscuredRatio 115 _ZNK20CBaseCombatCharacter19GetFogObscuredRatioEf
0x005f0760 CBaseCombatCharacter::GetFogParams 20 _ZNK20CBaseCombatCharacter12GetFogParamsEP11fogparams_t
0x005f0780 CBaseCombatCharacter::UpdateLastKnownArea 695 _ZN20CBaseCombatCharacter19UpdateLastKnownAreaEv
0x005f0a50 CBaseCombatCharacter::ScriptGetLastKnownArea 37 _ZNK20CBaseCombatCharacter22ScriptGetLastKnownAreaEv
0x005f0a80 CBaseCombatCharacter::IsAreaTraversable 56 _ZNK20CBaseCombatCharacter17IsAreaTraversableEPK8CNavArea
0x005f0ac0 CBaseCombatCharacter::ChangeTeam 42 _ZN20CBaseCombatCharacter10ChangeTeamEi
0x005f0af0 CBaseCombatCharacter::OnNavAreaRemoved 30 _ZN20CBaseCombatCharacter16OnNavAreaRemovedEP8CNavArea
0x005f0b60 CBaseCombatCharacter::GetAttackSpread 88 _ZN20CBaseCombatCharacter15GetAttackSpreadEP17CBaseCombatWeaponP11CBaseEntity
0x005f0bc0 CBaseCombatCharacter::GiveAmmo 262 _ZN20CBaseCombatCharacter8GiveAmmoEiib
0x005f0cd0 CBaseCombatCharacter::OnTakeDamage_Dead 85 _ZN20CBaseCombatCharacter17OnTakeDamage_DeadERK15CTakeDamageInfo
0x005f0d30 CBaseCombatCharacter::Event_Gibbed 337 _ZN20CBaseCombatCharacter12Event_GibbedERK15CTakeDamageInfo
0x005f0e90 CBaseCombatCharacter::GetTimeSinceLastInjury 269 _ZNK20CBaseCombatCharacter22GetTimeSinceLastInjuryEi
0x005f0fb0 CBaseCombatCharacter::IsHiddenByFog 122 _ZNK20CBaseCombatCharacter13IsHiddenByFogERK6Vector
0x005f1030 CBaseCombatCharacter::GetFogObscuredRatio 122 _ZNK20CBaseCombatCharacter19GetFogObscuredRatioERK6Vector
0x005f10b0 CBaseCombatCharacter::IsHiddenByFog 148 _ZNK20CBaseCombatCharacter13IsHiddenByFogEP11CBaseEntity
0x005f1150 CBaseCombatCharacter::GetFogObscuredRatio 148 _ZNK20CBaseCombatCharacter19GetFogObscuredRatioEP11CBaseEntity
0x005f11f0 CBaseCombatCharacter::BecomeRagdoll 453 _ZN20CBaseCombatCharacter13BecomeRagdollERK15CTakeDamageInfoRK6Vector
0x005f13c0 CBaseCombatCharacter::CheckTraceHullAttack 517 _ZN20CBaseCombatCharacter20CheckTraceHullAttackEfRK6VectorS2_iifb
0x005f15d0 CBaseCombatCharacter::CheckTraceHullAttack 1646 _ZN20CBaseCombatCharacter20CheckTraceHullAttackERK6VectorS2_S2_S2_iifb
0x005f1c50 CBaseCombatCharacter::FixupBurningServerRagdoll 468 _ZN20CBaseCombatCharacter25FixupBurningServerRagdollEP11CBaseEntity
0x005f1e40 CBaseCombatCharacter::CorpseFade 271 _ZN20CBaseCombatCharacter10CorpseFadeEv
0x005f1f70 CBaseCombatCharacter::GetDeathActivity 1455 _ZN20CBaseCombatCharacter16GetDeathActivityEv
0x005f2570 CBaseCombatCharacter::Weapon_EquipAmmoOnly 516 _ZN20CBaseCombatCharacter20Weapon_EquipAmmoOnlyEP17CBaseCombatWeapon
0x005f2790 CBaseCombatCharacter::OnTakeDamage 730 _ZN20CBaseCombatCharacter12OnTakeDamageERK15CTakeDamageInfo
0x005f2ea0 CBaseCombatCharacter::VPhysicsShadowCollision 883 _ZN20CBaseCombatCharacter23VPhysicsShadowCollisionEiP21gamevcollisionevent_t
0x005f3300 CBaseCombatCharacter::GetBaseMap 10 _ZN20CBaseCombatCharacter10GetBaseMapEv
0x005f36c0 CBaseCombatCharacter::InitInteractionSystem 5 _ZN20CBaseCombatCharacter21InitInteractionSystemEv
0x005f36d0 CBaseCombatCharacter::GetInteractionID 18 _ZN20CBaseCombatCharacter16GetInteractionIDEv
0x005f36f0 CBaseCombatCharacter::Weapon_SetActivity 93 _ZN20CBaseCombatCharacter18Weapon_SetActivityE8Activityf
0x005f3750 CBaseCombatCharacter::CalcDamageForceVector 1177 _ZN20CBaseCombatCharacter21CalcDamageForceVectorERK15CTakeDamageInfo
0x005f3c20 CBaseCombatCharacter::Event_Killed 1245 _ZN20CBaseCombatCharacter12Event_KilledERK15CTakeDamageInfo
0x005f4130 CBaseCombatCharacter::ThrowDirForWeaponStrip 974 _ZN20CBaseCombatCharacter22ThrowDirForWeaponStripEP17CBaseCombatWeaponRK6VectorPS2_
0x005f4510 CBaseCombatCharacter::Weapon_GetWpnForAmmo 130 _ZN20CBaseCombatCharacter20Weapon_GetWpnForAmmoEi
0x005f45a0 CBaseCombatCharacter::Weapon_Create 45 _ZN20CBaseCombatCharacter13Weapon_CreateEPKc
0x005f45d0 CBaseCombatCharacter::AllocateDefaultRelationships 95 _ZN20CBaseCombatCharacter28AllocateDefaultRelationshipsEv
0x005f4640 CBaseCombatCharacter::SetDefaultRelationship 47 _ZN20CBaseCombatCharacter22SetDefaultRelationshipE7Class_TS0_13Disposition_ti
0x005f4670 CBaseCombatCharacter::GetDefaultRelationshipDisposition 45 _ZN20CBaseCombatCharacter33GetDefaultRelationshipDispositionE7Class_T
0x005f46a0 CBaseCombatCharacter::FindEntityRelationship 323 _ZN20CBaseCombatCharacter22FindEntityRelationshipEP11CBaseEntity
0x005f4800 CBaseCombatCharacter::IRelationType 38 _ZN20CBaseCombatCharacter13IRelationTypeEP11CBaseEntity
0x005f4830 CBaseCombatCharacter::IRelationPriority 35 _ZN20CBaseCombatCharacter17IRelationPriorityEP11CBaseEntity
0x005f4860 CBaseCombatCharacter::FindHealthItem 364 _ZN20CBaseCombatCharacter14FindHealthItemERK6VectorS2_
0x005f49e0 CBaseCombatCharacter::Weapon_IsOnGround 105 _ZN20CBaseCombatCharacter17Weapon_IsOnGroundEP17CBaseCombatWeapon
0x005f4a60 CBaseCombatCharacter::Weapon_FindUsable 1331 _ZN20CBaseCombatCharacter17Weapon_FindUsableERK6Vector
0x005f4fa0 CBaseCombatCharacter::GiveAmmo 109 _ZN20CBaseCombatCharacter8GiveAmmoEiPKcb
0x005f5020 CBaseCombatCharacter::CalculatePhysicsStressDamage 138 _ZN20CBaseCombatCharacter28CalculatePhysicsStressDamageEP23vphysics_objectstress_tP14IPhysicsObject
0x005f50b0 CBaseCombatCharacter::ApplyStressDamage 302 _ZN20CBaseCombatCharacter17ApplyStressDamageEP14IPhysicsObjectb
0x005f51f0 CBaseCombatCharacter::VPhysicsUpdate 51 _ZN20CBaseCombatCharacter14VPhysicsUpdateEP14IPhysicsObject
0x005f5310 CBaseCombatCharacter::SetActiveWeapon 238 _ZN20CBaseCombatCharacter15SetActiveWeaponEP17CBaseCombatWeapon
0x005f5420 CBaseCombatCharacter::Weapon_Detach 372 _ZN20CBaseCombatCharacter13Weapon_DetachEP17CBaseCombatWeapon
0x005f55b0 CBaseCombatCharacter::DropWeaponForWeaponStrip 812 _ZN20CBaseCombatCharacter24DropWeaponForWeaponStripEP17CBaseCombatWeaponRK6VectorRK6QAnglef
0x005f58e0 CBaseCombatCharacter::Weapon_DropAll 1634 _ZN20CBaseCombatCharacter14Weapon_DropAllEb
0x005f5f50 CBaseCombatCharacter::Weapon_Drop 2011 _ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_
0x005f6750 CBaseCombatCharacter::RemoveAllWeapons 256 _ZN20CBaseCombatCharacter16RemoveAllWeaponsEv
0x005f6860 CBaseCombatCharacter::Weapon_Equip 1456 _ZN20CBaseCombatCharacter12Weapon_EquipEP17CBaseCombatWeapon
0x005f6e40 CBaseCombatCharacter::OnFogTriggerEndTouch 302 _ZN20CBaseCombatCharacter20OnFogTriggerEndTouchEP11CBaseEntity
0x005f6f80 CBaseCombatCharacter::GetFogTrigger 334 _ZN20CBaseCombatCharacter13GetFogTriggerEv
0x005f72e0 CBaseCombatCharacter::GetScriptDesc 9 _ZN20CBaseCombatCharacter13GetScriptDescEv
0x005f72f0 CBaseCombatCharacter::OnFogTriggerStartTouch 100 _ZN20CBaseCombatCharacter22OnFogTriggerStartTouchEP11CBaseEntity
0x005f7360 CBaseCombatCharacter::CBaseCombatCharacter 790 _ZN20CBaseCombatCharacterC1Ev
0x005f76f0 CBaseCombatCharacter::AddClassRelationship 230 _ZN20CBaseCombatCharacter20AddClassRelationshipE7Class_T13Disposition_ti
0x005f77f0 CBaseCombatCharacter::AddEntityRelationship 323 _ZN20CBaseCombatCharacter21AddEntityRelationshipEP11CBaseEntity13Disposition_ti
0x005f7940 CBaseCombatCharacter::FVisible 1293 _ZN20CBaseCombatCharacter8FVisibleEP11CBaseEntityiPS1_
0x005f7eb0 CBaseCombatCharacter::ResetVisibilityCache 1381 _ZN20CBaseCombatCharacter20ResetVisibilityCacheEPS_
0x005f84a0 CBaseCombatCharacter::~CBaseCombatCharacter 135 _ZN20CBaseCombatCharacterD2Ev
0x005f8530 CBaseCombatCharacter::~CBaseCombatCharacter 31 _ZN20CBaseCombatCharacterD0Ev
0x005f87c0 CBaseCombatCharacter::Spawn 225 _ZN20CBaseCombatCharacter5SpawnEv
0x005f88b0 CBaseCombatCharacter::Precache 649 _ZN20CBaseCombatCharacter8PrecacheEv
0x005f8b70 CBaseCombatCharacter::Restore 275 _ZN20CBaseCombatCharacter7RestoreER8IRestore
0x005f8c90 CBaseCombatCharacter::SetTransmit 374 _ZN20CBaseCombatCharacter11SetTransmitEP18CCheckTransmitInfob