CBaseCombatCharacter
172 functions
| Address | Function | Size | Mangled |
|---|---|---|---|
| 0x003e0660 | CBaseCombatCharacter::HeadDirection2D | 40 | _ZN20CBaseCombatCharacter15HeadDirection2DEv |
| 0x003e0690 | CBaseCombatCharacter::HeadDirection3D | 40 | _ZN20CBaseCombatCharacter15HeadDirection3DEv |
| 0x003e06c0 | CBaseCombatCharacter::EyeDirection2D | 40 | _ZN20CBaseCombatCharacter14EyeDirection2DEv |
| 0x003e06f0 | CBaseCombatCharacter::EyeDirection3D | 40 | _ZN20CBaseCombatCharacter14EyeDirection3DEv |
| 0x003e0720 | CBaseCombatCharacter::OnFootstep | 5 | _ZN20CBaseCombatCharacter10OnFootstepERK6Vectorbb |
| 0x003e0730 | CBaseCombatCharacter::GetFootstepSound | 8 | _ZNK20CBaseCombatCharacter16GetFootstepSoundEPKcbfb |
| 0x003e0740 | CBaseCombatCharacter::AreFootstepsAudible | 18 | _ZNK20CBaseCombatCharacter19AreFootstepsAudibleEv |
| 0x003e0760 | CBaseCombatCharacter::IsFootstepAudible | 10 | _ZNK20CBaseCombatCharacter17IsFootstepAudibleEfb |
| 0x003e0770 | CBaseCombatCharacter::AddPlayerItem | 7 | _ZN20CBaseCombatCharacter13AddPlayerItemEP17CBaseCombatWeapon |
| 0x003e0780 | CBaseCombatCharacter::RemovePlayerItem | 7 | _ZN20CBaseCombatCharacter16RemovePlayerItemEP17CBaseCombatWeapon |
| 0x003e0790 | CBaseCombatCharacter::CanBecomeServerRagdoll | 10 | _ZN20CBaseCombatCharacter22CanBecomeServerRagdollEv |
| 0x003e07a0 | CBaseCombatCharacter::OnFriendDamaged | 5 | _ZN20CBaseCombatCharacter15OnFriendDamagedEPS_P11CBaseEntity |
| 0x003e07b0 | CBaseCombatCharacter::NotifyFriendsOfDamage | 5 | _ZN20CBaseCombatCharacter21NotifyFriendsOfDamageEP11CBaseEntity |
| 0x003e07c0 | CBaseCombatCharacter::OnPlayerKilledOther | 5 | _ZN20CBaseCombatCharacter19OnPlayerKilledOtherEP11CBaseEntityRK15CTakeDamageInfo |
| 0x003e07d0 | CBaseCombatCharacter::ShouldGib | 7 | _ZN20CBaseCombatCharacter9ShouldGibERK15CTakeDamageInfo |
| 0x003e07e0 | CBaseCombatCharacter::OnKilledNPC | 5 | _ZN20CBaseCombatCharacter11OnKilledNPCEPS_ |
| 0x003e07f0 | CBaseCombatCharacter::MyCombatCharacterPointer | 8 | _ZN20CBaseCombatCharacter24MyCombatCharacterPointerEv |
| 0x003e0800 | CBaseCombatCharacter::PushawayTouch | 5 | _ZN20CBaseCombatCharacter13PushawayTouchEP11CBaseEntity |
| 0x003e0810 | CBaseCombatCharacter::IsInAVehicle | 7 | _ZNK20CBaseCombatCharacter12IsInAVehicleEv |
| 0x003e0820 | CBaseCombatCharacter::GetVehicle | 7 | _ZN20CBaseCombatCharacter10GetVehicleEv |
| 0x003e0830 | CBaseCombatCharacter::GetVehicleEntity | 7 | _ZN20CBaseCombatCharacter16GetVehicleEntityEv |
| 0x003e0840 | CBaseCombatCharacter::ExitVehicle | 7 | _ZN20CBaseCombatCharacter11ExitVehicleEv |
| 0x003e0850 | CBaseCombatCharacter::OnChangeActiveWeapon | 5 | _ZN20CBaseCombatCharacter20OnChangeActiveWeaponEP17CBaseCombatWeaponS1_ |
| 0x003e0860 | CBaseCombatCharacter::GetLastKnownArea | 14 | _ZNK20CBaseCombatCharacter16GetLastKnownAreaEv |
| 0x003e0870 | CBaseCombatCharacter::OnNavAreaChanged | 5 | _ZN20CBaseCombatCharacter16OnNavAreaChangedEP8CNavAreaS1_ |
| 0x003e0880 | CBaseCombatCharacter::OnHitByVomitJar | 5 | _ZN20CBaseCombatCharacter15OnHitByVomitJarEPS_ |
| 0x003e0890 | CBaseCombatCharacter::IsIT | 7 | _ZNK20CBaseCombatCharacter4IsITEv |
| 0x003e08a0 | CBaseCombatCharacter::OnPursuedBy | 5 | _ZN20CBaseCombatCharacter11OnPursuedByEP8INextBot |
| 0x003e08b0 | CBaseCombatCharacter::IsGhost | 7 | _ZNK20CBaseCombatCharacter7IsGhostEv |
| 0x003e08c0 | CBaseCombatCharacter::NetworkStateChanged_m_iAmmo | 5 | _ZN20CBaseCombatCharacter27NetworkStateChanged_m_iAmmoEv |
| 0x003e08d0 | CBaseCombatCharacter::NetworkStateChanged_m_iAmmo | 5 | _ZN20CBaseCombatCharacter27NetworkStateChanged_m_iAmmoEPv |
| 0x003e08e0 | CBaseCombatCharacter::GetClass | 10 | _ZNK20CBaseCombatCharacter8GetClassEv |
| 0x003e08f0 | CBaseCombatCharacter::CanBeA | 7 | _ZNK20CBaseCombatCharacter6CanBeAE15ZombieClassType |
| 0x003e0980 | CBaseCombatCharacter::FVisible | 9 | _ZN20CBaseCombatCharacter8FVisibleERK6VectoriPP11CBaseEntity |
| 0x003e0990 | CBaseCombatCharacter::GetAliveDuration | 88 | _ZNK20CBaseCombatCharacter16GetAliveDurationEv |
| 0x003fdf20 | CBaseCombatCharacter::GetAmmoCount | 59 | _ZNK20CBaseCombatCharacter12GetAmmoCountEi.part.18 |
| 0x003fe040 | CBaseCombatCharacter::SwitchToNextBestWeapon | 81 | _ZN20CBaseCombatCharacter22SwitchToNextBestWeaponEP17CBaseCombatWeapon |
| 0x003fe0a0 | CBaseCombatCharacter::Weapon_Switch | 449 | _ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi |
| 0x003fe280 | CBaseCombatCharacter::Weapon_CanSwitchTo | 197 | _ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon |
| 0x003fe350 | CBaseCombatCharacter::Weapon_GetSlot | 161 | _ZNK20CBaseCombatCharacter14Weapon_GetSlotEi |
| 0x003fe400 | CBaseCombatCharacter::GetActiveWeapon | 59 | _ZNK20CBaseCombatCharacter15GetActiveWeaponEv |
| 0x003fe450 | CBaseCombatCharacter::RemoveAmmo | 153 | _ZN20CBaseCombatCharacter10RemoveAmmoEii |
| 0x003fe500 | CBaseCombatCharacter::RemoveAmmo | 67 | _ZN20CBaseCombatCharacter10RemoveAmmoEiPKc |
| 0x003fe550 | CBaseCombatCharacter::RemoveAllAmmo | 120 | _ZN20CBaseCombatCharacter13RemoveAllAmmoEv |
| 0x003fe5d0 | CBaseCombatCharacter::SetAmmoCount | 82 | _ZN20CBaseCombatCharacter12SetAmmoCountEii |
| 0x003fe630 | CBaseCombatCharacter::GetAmmoCount | 24 | _ZNK20CBaseCombatCharacter12GetAmmoCountEi |
| 0x003fe650 | CBaseCombatCharacter::GetAmmoCount | 60 | _ZNK20CBaseCombatCharacter12GetAmmoCountEPc |
| 0x003fe6a0 | CBaseCombatCharacter::Weapon_OwnsThisType | 248 | _ZNK20CBaseCombatCharacter19Weapon_OwnsThisTypeEPKci |
| 0x003fe7a0 | CBaseCombatCharacter::BloodColor | 14 | _ZN20CBaseCombatCharacter10BloodColorEv |
| 0x003fe7b0 | CBaseCombatCharacter::SetBloodColor | 17 | _ZN20CBaseCombatCharacter13SetBloodColorEi |
| 0x003fe8b0 | CBaseCombatCharacter::ComputeLOS | 387 | _ZNK20CBaseCombatCharacter10ComputeLOSERK6VectorS2_ |
| 0x003fea40 | CBaseCombatCharacter::ComputeLOS | 544 | _ZNK20CBaseCombatCharacter10ComputeLOSEPK11CBaseEntity19EEntityOffsetMode_tS2_S3_ |
| 0x003fec70 | CBaseCombatCharacter::ComputeTargetIsInDarkness | 653 | _ZNK20CBaseCombatCharacter25ComputeTargetIsInDarknessERK6VectorP8CNavAreaS2_ |
| 0x003fef10 | CBaseCombatCharacter::IsLookingTowards | 204 | _ZNK20CBaseCombatCharacter16IsLookingTowardsEPK11CBaseEntityf |
| 0x003ff000 | CBaseCombatCharacter::IsLookingTowards | 169 | _ZNK20CBaseCombatCharacter16IsLookingTowardsERK6Vectorf |
| 0x003ff0b0 | CBaseCombatCharacter::IsInFieldOfView | 576 | _ZNK20CBaseCombatCharacter15IsInFieldOfViewEP11CBaseEntity |
| 0x003ff310 | CBaseCombatCharacter::IsInFieldOfView | 150 | _ZNK20CBaseCombatCharacter15IsInFieldOfViewERK6Vector |
| 0x003ff3b0 | CBaseCombatCharacter::IsLineOfSightClear | 206 | _ZNK20CBaseCombatCharacter18IsLineOfSightClearEP11CBaseEntityNS_20LineOfSightCheckTypeE |
| 0x003ff4a0 | CBaseCombatCharacter::IsLineOfSightClear | 493 | _ZNK20CBaseCombatCharacter18IsLineOfSightClearERK6VectorNS_20LineOfSightCheckTypeEP11CBaseEntity |
| 0x003ff690 | CBaseCombatCharacter::GetGroundSurface | 634 | _ZNK20CBaseCombatCharacter16GetGroundSurfaceEv |
| 0x003ffd40 | CBaseCombatCharacter::IsAbleToSee | 523 | _ZN20CBaseCombatCharacter11IsAbleToSeeEPS_NS_20FieldOfViewCheckTypeE |
| 0x003fff60 | CBaseCombatCharacter::IsAbleToSee | 419 | _ZN20CBaseCombatCharacter11IsAbleToSeeEPK11CBaseEntityNS_20FieldOfViewCheckTypeE |
| 0x0044d2e0 | CBaseCombatCharacter::GetFootstepRunThreshold | 11 | _ZNK20CBaseCombatCharacter23GetFootstepRunThresholdEv |
| 0x0044d2f0 | CBaseCombatCharacter::PlayFootstepSound | 2152 | _ZN20CBaseCombatCharacter17PlayFootstepSoundERK6Vectorbbbb |
| 0x004f6eb0 | CBaseCombatCharacter::IsA | 58 | _ZNK20CBaseCombatCharacter3IsAE15ZombieClassType |
| 0x005ef3c0 | CBaseCombatCharacter::GetDataDescMap | 10 | _ZN20CBaseCombatCharacter14GetDataDescMapEv |
| 0x005ef400 | CBaseCombatCharacter::GetServerClass | 10 | _ZN20CBaseCombatCharacter14GetServerClassEv |
| 0x005ef410 | CBaseCombatCharacter::YouForgotToImplementOrDeclareServerClass | 7 | _ZN20CBaseCombatCharacter40YouForgotToImplementOrDeclareServerClassEv |
| 0x005ef450 | CBaseCombatCharacter::HasHumanGibs | 7 | _ZN20CBaseCombatCharacter12HasHumanGibsEv |
| 0x005ef460 | CBaseCombatCharacter::HasAlienGibs | 7 | _ZN20CBaseCombatCharacter12HasAlienGibsEv |
| 0x005ef470 | CBaseCombatCharacter::FInViewCone | 49 | _ZN20CBaseCombatCharacter11FInViewConeEP11CBaseEntity |
| 0x005ef4b0 | CBaseCombatCharacter::FInAimCone | 110 | _ZN20CBaseCombatCharacter10FInAimConeEP11CBaseEntity |
| 0x005ef520 | CBaseCombatCharacter::HandleInteraction | 7 | _ZN20CBaseCombatCharacter17HandleInteractionEiPvPS_ |
| 0x005ef530 | CBaseCombatCharacter::Weapon_TranslateActivity | 99 | _ZN20CBaseCombatCharacter24Weapon_TranslateActivityE8ActivityPb |
| 0x005ef5a0 | CBaseCombatCharacter::NPC_TranslateActivity | 8 | _ZN20CBaseCombatCharacter21NPC_TranslateActivityE8Activity |
| 0x005ef5b0 | CBaseCombatCharacter::Weapon_FrameUpdate | 89 | _ZN20CBaseCombatCharacter18Weapon_FrameUpdateEv |
| 0x005ef610 | CBaseCombatCharacter::Event_Dying | 5 | _ZN20CBaseCombatCharacter11Event_DyingEv |
| 0x005ef620 | CBaseCombatCharacter::Weapon_SlotOccupied | 60 | _ZN20CBaseCombatCharacter19Weapon_SlotOccupiedEP17CBaseCombatWeapon |
| 0x005ef660 | CBaseCombatCharacter::Weapon_CanUse | 132 | _ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon |
| 0x005ef6f0 | CBaseCombatCharacter::Weapon_HandleAnimEvent | 96 | _ZN20CBaseCombatCharacter22Weapon_HandleAnimEventEP11animevent_t |
| 0x005ef760 | CBaseCombatCharacter::OnTakeDamage_Dying | 10 | _ZN20CBaseCombatCharacter18OnTakeDamage_DyingERK15CTakeDamageInfo |
| 0x005ef770 | CBaseCombatCharacter::GetPhysicsImpactDamageTable | 10 | _ZN20CBaseCombatCharacter27GetPhysicsImpactDamageTableEv |
| 0x005ef780 | CBaseCombatCharacter::GetSpreadBias | 40 | _ZN20CBaseCombatCharacter13GetSpreadBiasEP17CBaseCombatWeaponP11CBaseEntity |
| 0x005ef7b0 | CBaseCombatCharacter::CalcWeaponProficiency | 10 | _ZN20CBaseCombatCharacter21CalcWeaponProficiencyEP17CBaseCombatWeapon |
| 0x005ef7c0 | CBaseCombatCharacter::ShouldShootMissTarget | 7 | _ZN20CBaseCombatCharacter21ShouldShootMissTargetEPS_ |
| 0x005ef7d0 | CBaseCombatCharacter::InputKilledNPC | 57 | _ZN20CBaseCombatCharacter14InputKilledNPCER11inputdata_t |
| 0x005ef810 | CBaseCombatCharacter::IsHiddenByFog | 51 | _ZNK20CBaseCombatCharacter13IsHiddenByFogEf |
| 0x005ef850 | CBaseCombatCharacter::HasEverBeenInjured | 48 | _ZNK20CBaseCombatCharacter18HasEverBeenInjuredEi |
| 0x005ef880 | CBaseCombatCharacter::FInViewCone | 265 | _ZN20CBaseCombatCharacter11FInViewConeERK6Vector |
| 0x005ef9a0 | CBaseCombatCharacter::ClearLastKnownArea | 149 | _ZN20CBaseCombatCharacter18ClearLastKnownAreaEv |
| 0x005efa40 | CBaseCombatCharacter::BodyAngles | 68 | _ZN20CBaseCombatCharacter10BodyAnglesEv |
| 0x005efb20 | CBaseCombatCharacter::RemoveEntityRelationship | 227 | _ZN20CBaseCombatCharacter24RemoveEntityRelationshipEP11CBaseEntity |
| 0x005efc10 | CBaseCombatCharacter::FInAimCone | 178 | _ZN20CBaseCombatCharacter10FInAimConeERK6Vector |
| 0x005efcd0 | CBaseCombatCharacter::UpdateOnRemove | 233 | _ZN20CBaseCombatCharacter14UpdateOnRemoveEv |
| 0x005efdc0 | CBaseCombatCharacter::CorpseGib | 164 | _ZN20CBaseCombatCharacter9CorpseGibERK15CTakeDamageInfo |
| 0x005efe70 | CBaseCombatCharacter::BodyDirection3D | 58 | _ZN20CBaseCombatCharacter15BodyDirection3DEv |
| 0x005efeb0 | CBaseCombatCharacter::BodyDirection2D | 141 | _ZN20CBaseCombatCharacter15BodyDirection2DEv |
| 0x005eff50 | CBaseCombatCharacter::BecomeRagdollBoogie | 406 | _ZN20CBaseCombatCharacter19BecomeRagdollBoogieEP11CBaseEntityRK6Vectorfi |
| 0x005f00f0 | CBaseCombatCharacter::Weapon_ShootPosition | 348 | _ZN20CBaseCombatCharacter20Weapon_ShootPositionEv |
| 0x005f0250 | CBaseCombatCharacter::TakeHealth | 25 | _ZN20CBaseCombatCharacter10TakeHealthEfi |
| 0x005f0270 | CBaseCombatCharacter::OnTakeDamage_Alive | 479 | _ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo |
| 0x005f0470 | CBaseCombatCharacter::FindMissTarget | 531 | _ZN20CBaseCombatCharacter14FindMissTargetEv |
| 0x005f06a0 | CBaseCombatCharacter::DoMuzzleFlash | 48 | _ZN20CBaseCombatCharacter13DoMuzzleFlashEv |
| 0x005f06e0 | CBaseCombatCharacter::GetFogObscuredRatio | 115 | _ZNK20CBaseCombatCharacter19GetFogObscuredRatioEf |
| 0x005f0760 | CBaseCombatCharacter::GetFogParams | 20 | _ZNK20CBaseCombatCharacter12GetFogParamsEP11fogparams_t |
| 0x005f0780 | CBaseCombatCharacter::UpdateLastKnownArea | 695 | _ZN20CBaseCombatCharacter19UpdateLastKnownAreaEv |
| 0x005f0a50 | CBaseCombatCharacter::ScriptGetLastKnownArea | 37 | _ZNK20CBaseCombatCharacter22ScriptGetLastKnownAreaEv |
| 0x005f0a80 | CBaseCombatCharacter::IsAreaTraversable | 56 | _ZNK20CBaseCombatCharacter17IsAreaTraversableEPK8CNavArea |
| 0x005f0ac0 | CBaseCombatCharacter::ChangeTeam | 42 | _ZN20CBaseCombatCharacter10ChangeTeamEi |
| 0x005f0af0 | CBaseCombatCharacter::OnNavAreaRemoved | 30 | _ZN20CBaseCombatCharacter16OnNavAreaRemovedEP8CNavArea |
| 0x005f0b60 | CBaseCombatCharacter::GetAttackSpread | 88 | _ZN20CBaseCombatCharacter15GetAttackSpreadEP17CBaseCombatWeaponP11CBaseEntity |
| 0x005f0bc0 | CBaseCombatCharacter::GiveAmmo | 262 | _ZN20CBaseCombatCharacter8GiveAmmoEiib |
| 0x005f0cd0 | CBaseCombatCharacter::OnTakeDamage_Dead | 85 | _ZN20CBaseCombatCharacter17OnTakeDamage_DeadERK15CTakeDamageInfo |
| 0x005f0d30 | CBaseCombatCharacter::Event_Gibbed | 337 | _ZN20CBaseCombatCharacter12Event_GibbedERK15CTakeDamageInfo |
| 0x005f0e90 | CBaseCombatCharacter::GetTimeSinceLastInjury | 269 | _ZNK20CBaseCombatCharacter22GetTimeSinceLastInjuryEi |
| 0x005f0fb0 | CBaseCombatCharacter::IsHiddenByFog | 122 | _ZNK20CBaseCombatCharacter13IsHiddenByFogERK6Vector |
| 0x005f1030 | CBaseCombatCharacter::GetFogObscuredRatio | 122 | _ZNK20CBaseCombatCharacter19GetFogObscuredRatioERK6Vector |
| 0x005f10b0 | CBaseCombatCharacter::IsHiddenByFog | 148 | _ZNK20CBaseCombatCharacter13IsHiddenByFogEP11CBaseEntity |
| 0x005f1150 | CBaseCombatCharacter::GetFogObscuredRatio | 148 | _ZNK20CBaseCombatCharacter19GetFogObscuredRatioEP11CBaseEntity |
| 0x005f11f0 | CBaseCombatCharacter::BecomeRagdoll | 453 | _ZN20CBaseCombatCharacter13BecomeRagdollERK15CTakeDamageInfoRK6Vector |
| 0x005f13c0 | CBaseCombatCharacter::CheckTraceHullAttack | 517 | _ZN20CBaseCombatCharacter20CheckTraceHullAttackEfRK6VectorS2_iifb |
| 0x005f15d0 | CBaseCombatCharacter::CheckTraceHullAttack | 1646 | _ZN20CBaseCombatCharacter20CheckTraceHullAttackERK6VectorS2_S2_S2_iifb |
| 0x005f1c50 | CBaseCombatCharacter::FixupBurningServerRagdoll | 468 | _ZN20CBaseCombatCharacter25FixupBurningServerRagdollEP11CBaseEntity |
| 0x005f1e40 | CBaseCombatCharacter::CorpseFade | 271 | _ZN20CBaseCombatCharacter10CorpseFadeEv |
| 0x005f1f70 | CBaseCombatCharacter::GetDeathActivity | 1455 | _ZN20CBaseCombatCharacter16GetDeathActivityEv |
| 0x005f2570 | CBaseCombatCharacter::Weapon_EquipAmmoOnly | 516 | _ZN20CBaseCombatCharacter20Weapon_EquipAmmoOnlyEP17CBaseCombatWeapon |
| 0x005f2790 | CBaseCombatCharacter::OnTakeDamage | 730 | _ZN20CBaseCombatCharacter12OnTakeDamageERK15CTakeDamageInfo |
| 0x005f2ea0 | CBaseCombatCharacter::VPhysicsShadowCollision | 883 | _ZN20CBaseCombatCharacter23VPhysicsShadowCollisionEiP21gamevcollisionevent_t |
| 0x005f3300 | CBaseCombatCharacter::GetBaseMap | 10 | _ZN20CBaseCombatCharacter10GetBaseMapEv |
| 0x005f36c0 | CBaseCombatCharacter::InitInteractionSystem | 5 | _ZN20CBaseCombatCharacter21InitInteractionSystemEv |
| 0x005f36d0 | CBaseCombatCharacter::GetInteractionID | 18 | _ZN20CBaseCombatCharacter16GetInteractionIDEv |
| 0x005f36f0 | CBaseCombatCharacter::Weapon_SetActivity | 93 | _ZN20CBaseCombatCharacter18Weapon_SetActivityE8Activityf |
| 0x005f3750 | CBaseCombatCharacter::CalcDamageForceVector | 1177 | _ZN20CBaseCombatCharacter21CalcDamageForceVectorERK15CTakeDamageInfo |
| 0x005f3c20 | CBaseCombatCharacter::Event_Killed | 1245 | _ZN20CBaseCombatCharacter12Event_KilledERK15CTakeDamageInfo |
| 0x005f4130 | CBaseCombatCharacter::ThrowDirForWeaponStrip | 974 | _ZN20CBaseCombatCharacter22ThrowDirForWeaponStripEP17CBaseCombatWeaponRK6VectorPS2_ |
| 0x005f4510 | CBaseCombatCharacter::Weapon_GetWpnForAmmo | 130 | _ZN20CBaseCombatCharacter20Weapon_GetWpnForAmmoEi |
| 0x005f45a0 | CBaseCombatCharacter::Weapon_Create | 45 | _ZN20CBaseCombatCharacter13Weapon_CreateEPKc |
| 0x005f45d0 | CBaseCombatCharacter::AllocateDefaultRelationships | 95 | _ZN20CBaseCombatCharacter28AllocateDefaultRelationshipsEv |
| 0x005f4640 | CBaseCombatCharacter::SetDefaultRelationship | 47 | _ZN20CBaseCombatCharacter22SetDefaultRelationshipE7Class_TS0_13Disposition_ti |
| 0x005f4670 | CBaseCombatCharacter::GetDefaultRelationshipDisposition | 45 | _ZN20CBaseCombatCharacter33GetDefaultRelationshipDispositionE7Class_T |
| 0x005f46a0 | CBaseCombatCharacter::FindEntityRelationship | 323 | _ZN20CBaseCombatCharacter22FindEntityRelationshipEP11CBaseEntity |
| 0x005f4800 | CBaseCombatCharacter::IRelationType | 38 | _ZN20CBaseCombatCharacter13IRelationTypeEP11CBaseEntity |
| 0x005f4830 | CBaseCombatCharacter::IRelationPriority | 35 | _ZN20CBaseCombatCharacter17IRelationPriorityEP11CBaseEntity |
| 0x005f4860 | CBaseCombatCharacter::FindHealthItem | 364 | _ZN20CBaseCombatCharacter14FindHealthItemERK6VectorS2_ |
| 0x005f49e0 | CBaseCombatCharacter::Weapon_IsOnGround | 105 | _ZN20CBaseCombatCharacter17Weapon_IsOnGroundEP17CBaseCombatWeapon |
| 0x005f4a60 | CBaseCombatCharacter::Weapon_FindUsable | 1331 | _ZN20CBaseCombatCharacter17Weapon_FindUsableERK6Vector |
| 0x005f4fa0 | CBaseCombatCharacter::GiveAmmo | 109 | _ZN20CBaseCombatCharacter8GiveAmmoEiPKcb |
| 0x005f5020 | CBaseCombatCharacter::CalculatePhysicsStressDamage | 138 | _ZN20CBaseCombatCharacter28CalculatePhysicsStressDamageEP23vphysics_objectstress_tP14IPhysicsObject |
| 0x005f50b0 | CBaseCombatCharacter::ApplyStressDamage | 302 | _ZN20CBaseCombatCharacter17ApplyStressDamageEP14IPhysicsObjectb |
| 0x005f51f0 | CBaseCombatCharacter::VPhysicsUpdate | 51 | _ZN20CBaseCombatCharacter14VPhysicsUpdateEP14IPhysicsObject |
| 0x005f5310 | CBaseCombatCharacter::SetActiveWeapon | 238 | _ZN20CBaseCombatCharacter15SetActiveWeaponEP17CBaseCombatWeapon |
| 0x005f5420 | CBaseCombatCharacter::Weapon_Detach | 372 | _ZN20CBaseCombatCharacter13Weapon_DetachEP17CBaseCombatWeapon |
| 0x005f55b0 | CBaseCombatCharacter::DropWeaponForWeaponStrip | 812 | _ZN20CBaseCombatCharacter24DropWeaponForWeaponStripEP17CBaseCombatWeaponRK6VectorRK6QAnglef |
| 0x005f58e0 | CBaseCombatCharacter::Weapon_DropAll | 1634 | _ZN20CBaseCombatCharacter14Weapon_DropAllEb |
| 0x005f5f50 | CBaseCombatCharacter::Weapon_Drop | 2011 | _ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_ |
| 0x005f6750 | CBaseCombatCharacter::RemoveAllWeapons | 256 | _ZN20CBaseCombatCharacter16RemoveAllWeaponsEv |
| 0x005f6860 | CBaseCombatCharacter::Weapon_Equip | 1456 | _ZN20CBaseCombatCharacter12Weapon_EquipEP17CBaseCombatWeapon |
| 0x005f6e40 | CBaseCombatCharacter::OnFogTriggerEndTouch | 302 | _ZN20CBaseCombatCharacter20OnFogTriggerEndTouchEP11CBaseEntity |
| 0x005f6f80 | CBaseCombatCharacter::GetFogTrigger | 334 | _ZN20CBaseCombatCharacter13GetFogTriggerEv |
| 0x005f72e0 | CBaseCombatCharacter::GetScriptDesc | 9 | _ZN20CBaseCombatCharacter13GetScriptDescEv |
| 0x005f72f0 | CBaseCombatCharacter::OnFogTriggerStartTouch | 100 | _ZN20CBaseCombatCharacter22OnFogTriggerStartTouchEP11CBaseEntity |
| 0x005f7360 | CBaseCombatCharacter::CBaseCombatCharacter | 790 | _ZN20CBaseCombatCharacterC1Ev |
| 0x005f76f0 | CBaseCombatCharacter::AddClassRelationship | 230 | _ZN20CBaseCombatCharacter20AddClassRelationshipE7Class_T13Disposition_ti |
| 0x005f77f0 | CBaseCombatCharacter::AddEntityRelationship | 323 | _ZN20CBaseCombatCharacter21AddEntityRelationshipEP11CBaseEntity13Disposition_ti |
| 0x005f7940 | CBaseCombatCharacter::FVisible | 1293 | _ZN20CBaseCombatCharacter8FVisibleEP11CBaseEntityiPS1_ |
| 0x005f7eb0 | CBaseCombatCharacter::ResetVisibilityCache | 1381 | _ZN20CBaseCombatCharacter20ResetVisibilityCacheEPS_ |
| 0x005f84a0 | CBaseCombatCharacter::~CBaseCombatCharacter | 135 | _ZN20CBaseCombatCharacterD2Ev |
| 0x005f8530 | CBaseCombatCharacter::~CBaseCombatCharacter | 31 | _ZN20CBaseCombatCharacterD0Ev |
| 0x005f87c0 | CBaseCombatCharacter::Spawn | 225 | _ZN20CBaseCombatCharacter5SpawnEv |
| 0x005f88b0 | CBaseCombatCharacter::Precache | 649 | _ZN20CBaseCombatCharacter8PrecacheEv |
| 0x005f8b70 | CBaseCombatCharacter::Restore | 275 | _ZN20CBaseCombatCharacter7RestoreER8IRestore |
| 0x005f8c90 | CBaseCombatCharacter::SetTransmit | 374 | _ZN20CBaseCombatCharacter11SetTransmitEP18CCheckTransmitInfob |