L L4D2node

ServerClassInit<DT_FireSmoke::ignored>

0x006a2c60 · 724 bytes · __cdecl

_Z15ServerClassInitIN12DT_FireSmoke7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*) */

int ServerClassInit<DT_FireSmoke::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps == '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::
                                 g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 006a2cef to 006a2cf3 has its CatchHandler @ 006a2f36 */
      SendPropInt(ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps,
                  0xbfae4c,0,4,-1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 006a2d27 to 006a2d2b has its CatchHandler @ 006a2f65 */
      SendPropDataTable(ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps
                        + 0x54,0xc087aa,(SendTable *)0x0,
                        (_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
                         *)CBaseEntity::m_pClassSendTable,'P');
                    /* try { // try from 006a2d7e to 006a2d82 has its CatchHandler @ 006a2f83 */
      SendPropFloat(ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps +
                    0xa8,0xc1e827,0x440,4,0,5.60519e-45,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                    0xa0);
                    /* try { // try from 006a2dd5 to 006a2dd9 has its CatchHandler @ 006a2f8a */
      SendPropFloat(ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps +
                    0xfc,0xc11b57,0x444,4,0,5.60519e-45,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                    0xa0);
                    /* try { // try from 006a2e2c to 006a2e30 has its CatchHandler @ 006a2f91 */
      SendPropFloat(ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps +
                    0x150,0xc1e726,0x448,4,0,5.60519e-45,0.0,
                    (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                    0xa0);
                    /* try { // try from 006a2e73 to 006a2e77 has its CatchHandler @ 006a2f98 */
      SendPropInt(ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps +
                  0x1a4,0xc86be2,0x44c,4,8,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 006a2eba to 006a2ebe has its CatchHandler @ 006a2f9f */
      SendPropInt(ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps +
                  0x1f8,0xc86beb,0x450,4,0xc,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 006a2f01 to 006a2f05 has its CatchHandler @ 006a2fa6 */
      SendPropInt(ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps +
                  0x24c,0xc86bfe,0x454,4,0xc,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
      __cxa_guard_release(&ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::
                           g_SendProps);
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_FireSmoke::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored*)::g_SendProps + 0x54),7,
             "DT_FireSmoke");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)