ServerClassInit<DT_WeaponSpawn::ignored>
0x008d7c10 · 749 bytes · __cdecl
_Z15ServerClassInitIN14DT_WeaponSpawn7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*) */
int ServerClassInit<DT_WeaponSpawn::ignored>(ignored *param_1)
{
int iVar1;
if (ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::g_SendProps == '\0') {
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)
::g_SendProps);
if (iVar1 != 0) {
/* try { // try from 008d7c9f to 008d7ca3 has its CatchHandler @ 008d7eff */
SendPropInt(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::g_SendProps,
0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 008d7cd7 to 008d7cdb has its CatchHandler @ 008d7f2e */
SendPropDataTable(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
(_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
*)CBaseAnimating::m_pClassSendTable,'P');
/* try { // try from 008d7cf6 to 008d7cfa has its CatchHandler @ 008d7f35 */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0xa8,"DT_BaseAnimating");
/* try { // try from 008d7d15 to 008d7d19 has its CatchHandler @ 008d7f53 */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0xfc,"DT_BaseAnimating");
/* try { // try from 008d7d34 to 008d7d38 has its CatchHandler @ 008d7f5a */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x150,"DT_BaseAnimating");
/* try { // try from 008d7d53 to 008d7d57 has its CatchHandler @ 008d7f61 */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x1a4,"DT_BaseAnimating");
/* try { // try from 008d7d72 to 008d7d76 has its CatchHandler @ 008d7f68 */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x1f8,"DT_BaseAnimating");
/* try { // try from 008d7d91 to 008d7d95 has its CatchHandler @ 008d7f6f */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x24c,"DT_BaseAnimating");
/* try { // try from 008d7db0 to 008d7db4 has its CatchHandler @ 008d7f76 */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x2a0,"DT_BaseAnimatingOverlay");
/* try { // try from 008d7dcf to 008d7dd3 has its CatchHandler @ 008d7f7d */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x2f4,"DT_BaseFlex");
/* try { // try from 008d7dee to 008d7df2 has its CatchHandler @ 008d7f84 */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x348,"DT_BaseFlex");
/* try { // try from 008d7e0d to 008d7e11 has its CatchHandler @ 008d7f8e */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x39c,"DT_ServerAnimationData");
/* try { // try from 008d7e2c to 008d7e30 has its CatchHandler @ 008d7f98 */
SendPropExclude(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps + 0x3f0,"DT_AnimTimeMustBeFirst");
/* try { // try from 008d7e73 to 008d7e77 has its CatchHandler @ 008d7fa2 */
SendPropInt(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::g_SendProps +
0x444,0xcede22,0x1458,4,8,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 008d7eca to 008d7ece has its CatchHandler @ 008d7fac */
SendPropFloat(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::g_SendProps
+ 0x498,0xcede2d,0x145c,4,0x20,0.0,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
0xa0);
__cxa_guard_release(&ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::
g_SendProps);
__cxa_atexit(__tcf_0,0,&__dso_handle);
}
}
SendTable::Construct
((SendTable *)DT_WeaponSpawn::g_SendTable,
(SendProp *)
(ServerClassInit<DT_WeaponSpawn::ignored>(DT_WeaponSpawn::ignored*)::g_SendProps + 0x54
),0xe,"DT_WeaponSpawn");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.