L L4D2node

CBaseGameSystem

17 functions

Address Function Size Mangled
0x0040b840 CBaseGameSystem::Name 10 _ZN15CBaseGameSystem4NameEv
0x0040b850 CBaseGameSystem::Init 10 _ZN15CBaseGameSystem4InitEv
0x0040b860 CBaseGameSystem::PostInit 5 _ZN15CBaseGameSystem8PostInitEv
0x0040b870 CBaseGameSystem::Shutdown 5 _ZN15CBaseGameSystem8ShutdownEv
0x0040b880 CBaseGameSystem::LevelInitPreEntity 5 _ZN15CBaseGameSystem18LevelInitPreEntityEv
0x0040b890 CBaseGameSystem::LevelInitPostEntity 5 _ZN15CBaseGameSystem19LevelInitPostEntityEv
0x0040b8a0 CBaseGameSystem::LevelShutdownPreEntity 5 _ZN15CBaseGameSystem22LevelShutdownPreEntityEv
0x0040b8b0 CBaseGameSystem::LevelShutdownPostEntity 5 _ZN15CBaseGameSystem23LevelShutdownPostEntityEv
0x0040b8c0 CBaseGameSystem::OnSave 5 _ZN15CBaseGameSystem6OnSaveEv
0x0040b8d0 CBaseGameSystem::OnRestore 5 _ZN15CBaseGameSystem9OnRestoreEv
0x0040b8e0 CBaseGameSystem::SafeRemoveIfDesired 5 _ZN15CBaseGameSystem19SafeRemoveIfDesiredEv
0x0040b8f0 CBaseGameSystem::IsPerFrame 7 _ZN15CBaseGameSystem10IsPerFrameEv
0x0040b900 CBaseGameSystem::FrameUpdatePreEntityThink 5 _ZN15CBaseGameSystem25FrameUpdatePreEntityThinkEv
0x0040b910 CBaseGameSystem::FrameUpdatePostEntityThink 5 _ZN15CBaseGameSystem26FrameUpdatePostEntityThinkEv
0x0040b920 CBaseGameSystem::PreClientUpdate 5 _ZN15CBaseGameSystem15PreClientUpdateEv
0x0040bc80 CBaseGameSystem::~CBaseGameSystem 18 _ZN15CBaseGameSystemD1Ev
0x0040bca0 CBaseGameSystem::~CBaseGameSystem 37 _ZN15CBaseGameSystemD0Ev