CGameRules
81 functions
| Address | Function | Size | Mangled |
|---|---|---|---|
| 0x00439c80 | CGameRules::Name | 10 | _ZN10CGameRules4NameEv |
| 0x00439c90 | CGameRules::GetDamageMultiplier | 7 | _ZN10CGameRules19GetDamageMultiplierEv |
| 0x00439ca0 | CGameRules::InRoundRestart | 7 | _ZN10CGameRules14InRoundRestartEv |
| 0x00439cb0 | CGameRules::CheckAchievementsEnabled | 10 | _ZN10CGameRules24CheckAchievementsEnabledEi |
| 0x00439cc0 | CGameRules::OnBeginChangeLevel | 5 | _ZN10CGameRules18OnBeginChangeLevelEPKc |
| 0x00439cd0 | CGameRules::IsSkillLevel | 28 | _ZN10CGameRules12IsSkillLevelEi |
| 0x00439cf0 | CGameRules::GetSkillLevel | 10 | _ZN10CGameRules13GetSkillLevelEv |
| 0x00439d00 | CGameRules::OnSkillLevelChanged | 5 | _ZN10CGameRules19OnSkillLevelChangedEi |
| 0x00439d10 | CGameRules::SetSkillLevel | 63 | _ZN10CGameRules13SetSkillLevelEi |
| 0x00439d60 | CGameRules::GetAutoAimScale | 7 | _ZN10CGameRules15GetAutoAimScaleEP11CBasePlayer |
| 0x00439d70 | CGameRules::GetAutoAimMode | 10 | _ZN10CGameRules14GetAutoAimModeEv |
| 0x00439d80 | CGameRules::ShouldUseRobustRadiusDamage | 7 | _ZN10CGameRules27ShouldUseRobustRadiusDamageEP11CBaseEntity |
| 0x00439d90 | CGameRules::GetDamageCustomString | 7 | _ZN10CGameRules21GetDamageCustomStringERK15CTakeDamageInfo |
| 0x00439da0 | CGameRules::AdjustPlayerDamageInflicted | 8 | _ZN10CGameRules27AdjustPlayerDamageInflictedEf |
| 0x00439db0 | CGameRules::AdjustPlayerDamageTaken | 5 | _ZN10CGameRules23AdjustPlayerDamageTakenEP15CTakeDamageInfo |
| 0x00439dc0 | CGameRules::GetAmmoQuantityScale | 7 | _ZN10CGameRules20GetAmmoQuantityScaleEi |
| 0x00439dd0 | CGameRules::CheckChatText | 5 | _ZN10CGameRules13CheckChatTextEP11CBasePlayerPc |
| 0x00439de0 | CGameRules::AllowSoundscapes | 10 | _ZN10CGameRules16AllowSoundscapesEv |
| 0x00439df0 | CGameRules::InitScripts | 5 | _ZN10CGameRules11InitScriptsEv |
| 0x00439e00 | CGameRules::ShouldBurningPropsEmitLight | 7 | _ZN10CGameRules27ShouldBurningPropsEmitLightEv |
| 0x00439e10 | CGameRules::CanEntityBeUsePushed | 10 | _ZN10CGameRules20CanEntityBeUsePushedEP11CBaseEntity |
| 0x00439e20 | CGameRules::UpdateGameplayStatsFromSteam | 5 | _ZN10CGameRules28UpdateGameplayStatsFromSteamEv |
| 0x00439e30 | CGameRules::GetGameTypeName | 7 | _ZN10CGameRules15GetGameTypeNameEv |
| 0x00439e40 | CGameRules::GetGameType | 7 | _ZN10CGameRules11GetGameTypeEv |
| 0x00439e50 | CGameRules::ForceSplitScreenPlayersOnToSameTeam | 10 | _ZN10CGameRules35ForceSplitScreenPlayersOnToSameTeamEv |
| 0x00439e60 | CGameRules::IsTopDown | 7 | _ZN10CGameRules9IsTopDownEv |
| 0x00439e70 | CGameRules::GetTopDownMovementAxis | 10 | _ZN10CGameRules22GetTopDownMovementAxisEv |
| 0x00439e80 | CGameRules::GetMaxHumanPlayers | 10 | _ZNK10CGameRules18GetMaxHumanPlayersEv |
| 0x0045e8a0 | CGameRules::CanHavePlayerItem | 10 | _ZN10CGameRules17CanHavePlayerItemEP11CBasePlayerP17CBaseCombatWeapon |
| 0x0045e8b0 | CGameRules::MarkAchievement | 97 | _ZN10CGameRules15MarkAchievementER16IRecipientFilterPKc |
| 0x0045e920 | CGameRules::SwitchToNextBestWeapon | 7 | _ZN10CGameRules22SwitchToNextBestWeaponEP20CBaseCombatCharacterP17CBaseCombatWeapon |
| 0x0045e930 | CGameRules::GetNextBestWeapon | 7 | _ZN10CGameRules17GetNextBestWeaponEP20CBaseCombatCharacterP17CBaseCombatWeapon |
| 0x0045e940 | CGameRules::ShouldCollide | 443 | _ZN10CGameRules13ShouldCollideEii |
| 0x0045eb30 | CGameRules::GetViewVectors | 10 | _ZNK10CGameRules14GetViewVectorsEv |
| 0x0045eb40 | CGameRules::GetChatPrefix | 64 | _ZN10CGameRules13GetChatPrefixEbP11CBasePlayer |
| 0x0045ec30 | CGameRules::~CGameRules | 28 | _ZN10CGameRulesD2Ev |
| 0x0045ec50 | CGameRules::~CGameRules | 47 | _ZN10CGameRulesD0Ev |
| 0x0045ec80 | CGameRules::Precache | 139 | _ZN10CGameRules8PrecacheEv |
| 0x0045ed10 | CGameRules::CanHaveAmmo | 67 | _ZN10CGameRules11CanHaveAmmoEP20CBaseCombatCharacterPKc |
| 0x0045ed60 | CGameRules::RefreshSkillData | 257 | _ZN10CGameRules16RefreshSkillDataEb |
| 0x0045ee70 | CGameRules::WeaponTraceEntity | 49 | _ZN10CGameRules17WeaponTraceEntityEP11CBaseEntityRK6VectorS4_jP10CGameTrace |
| 0x0045eeb0 | CGameRules::CreateStandardEntities | 56 | _ZN10CGameRules22CreateStandardEntitiesEv |
| 0x0045eef0 | CGameRules::DoFindClientInPVS | 27 | _ZN10CGameRules17DoFindClientInPVSEP7edict_tPhj |
| 0x0045ef10 | CGameRules::GetAmmoDamage | 91 | _ZN10CGameRules13GetAmmoDamageEP11CBaseEntityS1_i |
| 0x0045ef70 | CGameRules::ClientSettingsChanged | 603 | _ZN10CGameRules21ClientSettingsChangedEP11CBasePlayer |
| 0x0045f1e0 | CGameRules::CanHaveAmmo | 68 | _ZN10CGameRules11CanHaveAmmoEP20CBaseCombatCharacteri |
| 0x0045f230 | CGameRules::ClientCommand | 63 | _ZN10CGameRules13ClientCommandEP11CBaseEntityRK8CCommand |
| 0x0045f280 | CGameRules::IsSpawnPointValid | 158 | _ZN10CGameRules17IsSpawnPointValidEP11CBaseEntityP11CBasePlayer.part.24 |
| 0x0045f330 | CGameRules::IsSpawnPointValid | 57 | _ZN10CGameRules17IsSpawnPointValidEP11CBaseEntityP11CBasePlayer |
| 0x0045f370 | CGameRules::EndGameFrame | 322 | _ZN10CGameRules12EndGameFrameEv |
| 0x0045f4c0 | CGameRules::GetPlayerSpawnSpot | 442 | _ZN10CGameRules18GetPlayerSpawnSpotEP11CBasePlayer |
| 0x0045f690 | CGameRules::FrameUpdatePostEntityThink | 426 | _ZN10CGameRules26FrameUpdatePostEntityThinkEv |
| 0x0045fb60 | CGameRules::CGameRules | 88 | _ZN10CGameRulesC1Ev |
| 0x0045fc80 | CGameRules::RadiusDamage | 4657 | _ZN10CGameRules12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntity |
| 0x00460ee0 | CGameRules::Think | 82 | _ZN10CGameRules5ThinkEv |
| 0x00460f40 | CGameRules::DefaultFOV | 10 | _ZN10CGameRules10DefaultFOVEv |
| 0x00460f50 | CGameRules::GetEncryptionKey | 7 | _ZN10CGameRules16GetEncryptionKeyEv |
| 0x00460f60 | CGameRules::GetTaggedConVarList | 5 | _ZN10CGameRules19GetTaggedConVarListEP9KeyValues |
| 0x00460f70 | CGameRules::LevelShutdown | 5 | _ZN10CGameRules13LevelShutdownEv |
| 0x00460f80 | CGameRules::IsTeamplay | 7 | _ZN10CGameRules10IsTeamplayEv |
| 0x00460f90 | CGameRules::GetGameDescription | 10 | _ZN10CGameRules18GetGameDescriptionEv |
| 0x00460fa0 | CGameRules::FPlayerCanTakeDamage | 10 | _ZN10CGameRules20FPlayerCanTakeDamageEP11CBasePlayerP11CBaseEntity |
| 0x00460fb0 | CGameRules::ShouldAutoAim | 10 | _ZN10CGameRules13ShouldAutoAimEP11CBasePlayerP7edict_t |
| 0x00460fc0 | CGameRules::FlPlayerFallDeathDoesScreenFade | 10 | _ZN10CGameRules31FlPlayerFallDeathDoesScreenFadeEP11CBasePlayer |
| 0x00460fd0 | CGameRules::AllowAutoTargetCrosshair | 10 | _ZN10CGameRules24AllowAutoTargetCrosshairEv |
| 0x00460fe0 | CGameRules::InitDefaultAIRelationships | 5 | _ZN10CGameRules26InitDefaultAIRelationshipsEv |
| 0x00460ff0 | CGameRules::AIClassText | 7 | _ZN10CGameRules11AIClassTextEi |
| 0x00461000 | CGameRules::FlHEVChargerRechargeTime | 7 | _ZN10CGameRules24FlHEVChargerRechargeTimeEv |
| 0x00461010 | CGameRules::GetTeamIndex | 10 | _ZN10CGameRules12GetTeamIndexEPKc |
| 0x00461020 | CGameRules::GetIndexedTeamName | 10 | _ZN10CGameRules18GetIndexedTeamNameEi |
| 0x00461030 | CGameRules::IsValidTeam | 10 | _ZN10CGameRules11IsValidTeamEPKc |
| 0x00461040 | CGameRules::ChangePlayerTeam | 5 | _ZN10CGameRules16ChangePlayerTeamEP11CBasePlayerPKcbb |
| 0x00461050 | CGameRules::SetDefaultPlayerTeam | 10 | _ZN10CGameRules20SetDefaultPlayerTeamEP11CBasePlayer |
| 0x00461060 | CGameRules::UpdateClientData | 5 | _ZN10CGameRules16UpdateClientDataEP11CBasePlayer |
| 0x00461070 | CGameRules::PlayTextureSounds | 10 | _ZN10CGameRules17PlayTextureSoundsEv |
| 0x00461080 | CGameRules::PlayFootstepSounds | 10 | _ZN10CGameRules18PlayFootstepSoundsEP11CBasePlayer |
| 0x00461090 | CGameRules::EndMultiplayerGame | 5 | _ZN10CGameRules18EndMultiplayerGameEv |
| 0x004610a0 | CGameRules::GetChatLocation | 7 | _ZN10CGameRules15GetChatLocationEbP11CBasePlayer |
| 0x004610b0 | CGameRules::GetChatFormat | 7 | _ZN10CGameRules13GetChatFormatEbP11CBasePlayer |
| 0x004610c0 | CGameRules::CreateCustomNetworkStringTables | 5 | _ZN10CGameRules31CreateCustomNetworkStringTablesEv |
| 0x004610d0 | CGameRules::ResetMapCycleTimeStamp | 5 | _ZN10CGameRules22ResetMapCycleTimeStampEv |