ServerClassInit<DT_SurvivorBot::ignored>
0x00938350 · 516 bytes · __cdecl
_Z15ServerClassInitIN14DT_SurvivorBot7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*) */
int ServerClassInit<DT_SurvivorBot::ignored>(ignored *param_1)
{
int iVar1;
if (ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::g_SendProps == '\0') {
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)
::g_SendProps);
if (iVar1 != 0) {
/* try { // try from 009383df to 009383e3 has its CatchHandler @ 00938556 */
SendPropInt(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::g_SendProps,
0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 00938417 to 0093841b has its CatchHandler @ 00938585 */
SendPropDataTable(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::
g_SendProps + 0x54,0xc087aa,(SendTable *)0x0,
(_func_void_ptr_SendProp_ptr_void_ptr_void_ptr_CSendProxyRecipients_ptr_int
*)CTerrorPlayer::m_pClassSendTable,'P');
/* try { // try from 00938436 to 0093843a has its CatchHandler @ 009385a3 */
SendPropExclude(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::
g_SendProps + 0xa8,"DT_BaseCombatCharacter");
/* try { // try from 00938455 to 00938459 has its CatchHandler @ 009385aa */
SendPropExclude(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::
g_SendProps + 0xfc,"DT_CSPlayer");
/* try { // try from 00938474 to 00938478 has its CatchHandler @ 009385b1 */
SendPropExclude(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::
g_SendProps + 0x150,"DT_TerrorPlayer");
/* try { // try from 00938493 to 00938497 has its CatchHandler @ 009385b8 */
SendPropExclude(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::
g_SendProps + 0x1a4,"DT_LocalPlayerExclusive");
/* try { // try from 009384da to 009384de has its CatchHandler @ 009385bf */
SendPropInt(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::g_SendProps +
0x1f8,0xd07640,0x4308,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 00938521 to 00938525 has its CatchHandler @ 009385c6 */
SendPropInt(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::g_SendProps +
0x24c,0xd07657,0x430c,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
__cxa_guard_release(&ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::
g_SendProps);
__cxa_atexit(__tcf_0,0,&__dso_handle);
}
}
SendTable::Construct
((SendTable *)DT_SurvivorBot::g_SendTable,
(SendProp *)
(ServerClassInit<DT_SurvivorBot::ignored>(DT_SurvivorBot::ignored*)::g_SendProps + 0x54
),7,"DT_SurvivorBot");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.