L L4D2node

CBaseEntity::TakeDamage

0x006053d0 · 843 bytes · __thiscall

_ZN11CBaseEntity10TakeDamageERK15CTakeDamageInfo

Decompiled

undefined (2 params)

/* CBaseEntity::TakeDamage(CTakeDamageInfo const&) */

void __thiscall CBaseEntity::TakeDamage(CBaseEntity *this,CTakeDamageInfo *param_1)

{
  int iVar1;
  int *piVar2;
  float fVar3;
  char cVar4;
  undefined4 uVar5;
  code *pcVar6;
  uint uVar7;
  undefined4 *puVar8;
  longdouble lVar9;
  float fVar10;
  float fVar11;
  float fVar12;
  undefined4 local_7c;
  undefined4 local_78;
  undefined4 local_74;
  undefined4 local_70;
  undefined4 local_6c;
  undefined4 local_68;
  undefined4 local_64;
  undefined4 local_60;
  undefined4 local_5c;
  undefined4 local_58;
  undefined4 local_54;
  undefined4 local_50;
  undefined4 local_4c;
  uint local_48;
  undefined4 local_44;
  float local_40;
  undefined4 local_3c;
  undefined4 local_38;
  int local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined4 local_20;
  
  if (g_pGameRules == (int *)0x0) {
    return;
  }
  cVar4 = (**(code **)(*g_pGameRules + 0x50))(g_pGameRules,*(undefined4 *)(param_1 + 0x48));
  fVar3 = vec3_origin;
  local_34 = *(int *)(param_1 + 0x48);
  iVar1 = TakeDamage(CTakeDamageInfo_const&)::warningCount;
  if ((cVar4 == '\0') && (local_34 != 0)) {
    if ((*(float *)param_1 == vec3_origin) &&
       ((*(float *)(param_1 + 4) == DAT_01053d4c && (*(float *)(param_1 + 8) == DAT_01053d50)))) {
      iVar1 = TakeDamage(CTakeDamageInfo_const&)::warningCount + 1;
      if (TakeDamage(CTakeDamageInfo_const&)::warningCount + 1 < 10) {
LAB_00605487:
        TakeDamage(CTakeDamageInfo_const&)::warningCount =
             TakeDamage(CTakeDamageInfo_const&)::warningCount + 1;
        if (*(float *)(param_1 + 8) == DAT_01053d50) {
          DevWarning("CBaseEntity::TakeDamage:  with inputInfo.GetDamageForce() == vec3_origin\n");
          fVar12 = *(float *)(param_1 + 0x14);
          fVar11 = *(float *)(param_1 + 0x10);
          fVar10 = *(float *)(param_1 + 0xc);
          iVar1 = TakeDamage(CTakeDamageInfo_const&)::warningCount;
        }
        else {
          fVar12 = *(float *)(param_1 + 0x14);
          fVar11 = *(float *)(param_1 + 0x10);
          fVar10 = *(float *)(param_1 + 0xc);
          iVar1 = TakeDamage(CTakeDamageInfo_const&)::warningCount;
        }
LAB_006054a3:
        TakeDamage(CTakeDamageInfo_const&)::warningCount = iVar1;
        iVar1 = TakeDamage(CTakeDamageInfo_const&)::warningCount;
        if (fVar10 == fVar3) goto LAB_00605660;
LAB_006054ac:
        local_34 = *(int *)(param_1 + 0x48);
        iVar1 = TakeDamage(CTakeDamageInfo_const&)::warningCount;
      }
    }
    else {
      fVar10 = *(float *)(param_1 + 0xc);
      fVar11 = *(float *)(param_1 + 0x10);
      fVar12 = *(float *)(param_1 + 0x14);
      if ((fVar10 == vec3_origin) &&
         (((fVar11 == DAT_01053d4c && (fVar12 == DAT_01053d50)) &&
          (iVar1 = TakeDamage(CTakeDamageInfo_const&)::warningCount + 1, iVar1 < 10)))) {
        if (fVar10 == *(float *)param_1) {
          if (*(float *)(param_1 + 4) == fVar11) goto LAB_00605487;
          goto LAB_006054a3;
        }
LAB_00605660:
        TakeDamage(CTakeDamageInfo_const&)::warningCount = iVar1;
        if ((fVar11 == DAT_01053d4c) && (fVar12 == DAT_01053d50)) {
          DevWarning("CBaseEntity::TakeDamage:  with inputInfo.GetDamagePosition() == vec3_origin\n"
                    );
        }
        goto LAB_006054ac;
      }
    }
  }
  TakeDamage(CTakeDamageInfo_const&)::warningCount = iVar1;
  local_7c = *(undefined4 *)param_1;
  local_40 = *(float *)(param_1 + 0x3c);
  local_3c = *(undefined4 *)(param_1 + 0x40);
  local_78 = *(undefined4 *)(param_1 + 4);
  local_74 = *(undefined4 *)(param_1 + 8);
  local_70 = *(undefined4 *)(param_1 + 0xc);
  local_6c = *(undefined4 *)(param_1 + 0x10);
  local_68 = *(undefined4 *)(param_1 + 0x14);
  local_64 = *(undefined4 *)(param_1 + 0x18);
  local_60 = *(undefined4 *)(param_1 + 0x1c);
  local_5c = *(undefined4 *)(param_1 + 0x20);
  local_58 = *(undefined4 *)(param_1 + 0x24);
  local_54 = *(undefined4 *)(param_1 + 0x28);
  local_50 = *(undefined4 *)(param_1 + 0x2c);
  local_4c = *(undefined4 *)(param_1 + 0x30);
  local_48 = *(uint *)(param_1 + 0x34);
  local_44 = *(undefined4 *)(param_1 + 0x38);
  local_38 = *(undefined4 *)(param_1 + 0x44);
  local_30 = *(undefined4 *)(param_1 + 0x4c);
  local_24 = *(undefined4 *)(param_1 + 0x58);
  local_2c = *(undefined4 *)(param_1 + 0x50);
  local_28 = *(undefined4 *)(param_1 + 0x54);
  local_20 = *(undefined4 *)(param_1 + 0x5c);
  cVar4 = CDirectorChallengeMode::ScriptAllowDamage
                    (*(CDirectorChallengeMode **)(TheDirector + 0x648),this,
                     (CTakeDamageInfo *)&local_7c);
  if (cVar4 == '\0') {
    return;
  }
  cVar4 = (**(code **)(*(int *)this + 0x118))(this,(CTakeDamageInfo *)&local_7c);
  if (cVar4 == '\0') {
    return;
  }
  cVar4 = (**(code **)(*g_pGameRules + 0x10c))(g_pGameRules,this,(CTakeDamageInfo *)&local_7c);
  if (cVar4 == '\0') {
    return;
  }
  cVar4 = PhysIsInCallback();
  if (cVar4 != '\0') {
    PhysCallbackDamage(this,(CTakeDamageInfo *)&local_7c);
    return;
  }
  if (local_48 == 0xffffffff) {
    pcVar6 = *(code **)(*(int *)this + 0x274);
    uVar5 = 0;
    goto LAB_00605606;
  }
  uVar7 = local_48 & 0xfff;
  puVar8 = (undefined4 *)(g_pEntityList + uVar7 * 0x10 + 4);
  if (((puVar8 == (undefined4 *)0x0) ||
      (*(uint *)(g_pEntityList + uVar7 * 0x10 + 8) != local_48 >> 0xc)) ||
     (piVar2 = *(int **)(g_pEntityList + uVar7 * 0x10 + 4), piVar2 == (int *)0x0)) {
    pcVar6 = *(code **)(*(int *)this + 0x274);
LAB_006055f8:
    if ((puVar8 != (undefined4 *)0x0) && (puVar8[1] == local_48 >> 0xc)) {
      uVar5 = *puVar8;
      goto LAB_00605606;
    }
  }
  else {
    lVar9 = (longdouble)(**(code **)(*piVar2 + 0x270))(piVar2,this);
    pcVar6 = *(code **)(*(int *)this + 0x274);
    local_40 = (float)lVar9 * local_40;
    if (local_48 != 0xffffffff) {
      puVar8 = (undefined4 *)(g_pEntityList + (local_48 & 0xfff) * 0x10 + 4);
      goto LAB_006055f8;
    }
  }
  uVar5 = 0;
LAB_00605606:
  lVar9 = (longdouble)(*pcVar6)(this,uVar5);
  local_40 = (float)lVar9 * local_40;
  (**(code **)(*(int *)this + 0x124))(this,(CTakeDamageInfo *)&local_7c);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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