WitchSlashEnumerator::EnumElement
0x00a496f0 · 1215 bytes · __thiscall
_ZN20WitchSlashEnumerator11EnumElementEP13IHandleEntity
Decompiled
undefined (2 params)
/* WitchSlashEnumerator::EnumElement(IHandleEntity*) */
undefined4 __thiscall
WitchSlashEnumerator::EnumElement(WitchSlashEnumerator *this,IHandleEntity *param_1)
{
uint uVar1;
char cVar2;
uint *puVar3;
CBaseEntity *this_00;
int iVar4;
float *pfVar5;
int *piVar6;
undefined4 *puVar7;
Vector *pVVar8;
CBasePropDoor *this_01;
int iVar9;
CBaseEntity *pCVar10;
float fVar11;
float local_94;
float local_90;
float local_8c;
float local_88;
float local_84;
float local_80;
undefined **local_7c [18];
uint local_34;
puVar3 = (uint *)(**(code **)(*(int *)param_1 + 0xc))(param_1);
uVar1 = *puVar3;
if (uVar1 == 0xffffffff) {
return 0;
}
iVar9 = (uVar1 & 0xfff) * 0x10;
if (*(uint *)(gEntList + iVar9 + 8) != uVar1 >> 0xc) {
return 0;
}
piVar6 = *(int **)(gEntList + iVar9 + 4);
if (piVar6 == (int *)0x0) {
return 0;
}
this_00 = (CBaseEntity *)(**(code **)(*piVar6 + 0x18))(piVar6);
if (this_00 == (CBaseEntity *)0x0) {
return 0;
}
if (*(CBaseEntity **)(this + 4) == this_00) {
return 0;
}
cVar2 = (**(code **)(*(int *)this_00 + 0x16c))(this_00);
if (cVar2 != '\0') {
if (*(int *)(this + 8) == 0) {
return 0;
}
if (*(int *)(this_00 + 0x30) == 0) {
iVar9 = 0;
}
else {
iVar9 = *(int *)(this_00 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
iVar4 = *(int *)(*(int *)(this + 8) + 0x30);
if (iVar4 == 0) {
iVar4 = 0;
}
else {
iVar4 = iVar4 - *(int *)(gpGlobals + 0x58) >> 4;
}
if (iVar9 != iVar4) {
return 0;
}
cVar2 = (**(code **)(*(int *)this_00 + 0x16c))(this_00);
pCVar10 = (CBaseEntity *)0x0;
if (cVar2 != '\0') {
pCVar10 = this_00;
}
cVar2 = (**(code **)(*(int *)pCVar10 + 0x7e8))(pCVar10);
if (cVar2 != '\0') {
return 0;
}
pfVar5 = (float *)(**(code **)(**(int **)(this + 4) + 0x288))(*(int **)(this + 4));
if (((byte)this_00[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_00);
}
if ((*(float *)(this_00 + 0x2e4) - pfVar5[1]) * *(float *)(this + 0x10) +
(*(float *)(this_00 + 0x2e0) - *pfVar5) * *(float *)(this + 0xc) +
(*(float *)(this_00 + 0x2e8) - pfVar5[2]) * *(float *)(this + 0x14) < 0.0) {
return 0;
}
}
cVar2 = (**(code **)(*(int *)(*(int *)(this + 4) + 0x1a3c) + 0x114))
(*(int *)(this + 4) + 0x1a3c,this_00,
*(undefined4 *)(ZombieWitchAttackRange._28_4_ + 0x2c));
if (cVar2 == '\0') {
return 0;
}
piVar6 = (int *)(**(code **)(**(int **)(this + 4) + 0x59c))(*(int **)(this + 4));
cVar2 = (**(code **)(*piVar6 + 0xf8))(piVar6,this_00,0);
if (cVar2 != '\0') {
iVar9 = (**(code **)(*(int *)this_00 + 0x144))(this_00);
if (iVar9 == 0) {
if ((((*(char **)(this_00 + 0x7c) == "func_door_rotating") ||
(cVar2 = CBaseEntity::ClassMatchesComplex(this_00,"func_door_rotating"), cVar2 != '\0'))
|| (*(char **)(this_00 + 0x7c) == "prop_door*")) ||
(cVar2 = CBaseEntity::ClassMatchesComplex(this_00,"prop_door*"), cVar2 != '\0')) {
this_01 = (CBasePropDoor *)
__dynamic_cast(this_00,&CBaseEntity::typeinfo,&CBasePropDoor::typeinfo,0);
if (this_01 == (CBasePropDoor *)0x0) {
CBaseEntity::EmitSound(this_00,"WoodenDoor.Pound",0.0,(float *)0x0);
fVar11 = 1000.0;
}
else {
CBasePropDoor::OnInfectedAttack(this_01);
fVar11 = 1000.0;
}
}
else {
CBaseEntity::EmitSound(*(CBaseEntity **)(this + 4),"Zombie.ClawScrape",0.0,(float *)0x0);
fVar11 = 100.0;
}
}
else {
iVar9 = CBaseEntity::GetTeamNumber(this_00);
cVar2 = IsASurvivorTeam(iVar9);
if (cVar2 != '\0') {
if (this[0x19] != (WitchSlashEnumerator)0x0) {
return 0;
}
cVar2 = (**(code **)(*(int *)this_00 + 0x16c))(this_00);
if (cVar2 != '\0') {
piVar6 = *(int **)(this + 4);
if (piVar6 == (int *)0x0) {
*(undefined4 *)(this_00 + 0x4020) = 0xffffffff;
}
else {
puVar7 = (undefined4 *)(**(code **)(*piVar6 + 0xc))(piVar6);
*(undefined4 *)(this_00 + 0x4020) = *puVar7;
}
}
this[0x19] = (WitchSlashEnumerator)0x1;
}
CBaseEntity::EmitSound(this_00,"WitchZombie.ShredVictim",0.0,(float *)0x0);
pVVar8 = (Vector *)(**(code **)(**(int **)(this + 4) + 0x288))(*(int **)(this + 4));
CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_7c);
local_7c[0] = &PTR__CPVSFilter_00c09bc8;
/* try { // try from 00a4993b to 00a4993f has its CatchHandler @ 00a49be3 */
CRecipientFilter::AddRecipientsByPVS((CRecipientFilter *)local_7c,pVVar8);
/* try { // try from 00a49943 to 00a49972 has its CatchHandler @ 00a49bca */
CRecipientFilter::MakeReliable((CRecipientFilter *)local_7c);
UserMessageBegin((IRecipientFilter *)local_7c,"WitchBloodSplatter");
pVVar8 = (Vector *)(**(code **)(**(int **)(this + 4) + 0x288))(*(int **)(this + 4));
MessageWriteVec3Coord(pVVar8);
MessageEnd();
local_7c[0] = &PTR__CPVSFilter_00c09bc8;
CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_7c);
fVar11 = 100.0;
}
CTakeDamageInfo::CTakeDamageInfo
((CTakeDamageInfo *)local_7c,*(CBaseEntity **)(this + 4),*(CBaseEntity **)(this + 4),
fVar11,4,0);
if ((*(int *)(ZombieWitchAlwaysKills._28_4_ + 0x30) != 0) &&
(iVar9 = GetDifficulty(), iVar9 != 0)) {
local_34 = local_34 | 0x8000;
}
(**(code **)(**(int **)(this + 4) + 0x234))(&local_88,*(int **)(this + 4));
pfVar5 = (float *)(**(code **)(*(int *)this_00 + 0x288))(this_00);
local_94 = *pfVar5 - local_88;
local_90 = pfVar5[1] - local_84;
local_8c = pfVar5[2] - local_80;
VectorNormalize((Vector *)&local_94);
(**(code **)(**(int **)(this + 4) + 0x234))(&local_88,*(int **)(this + 4));
CalculateMeleeDamageForce
((CTakeDamageInfo *)local_7c,(Vector *)&local_94,(Vector *)&local_88,1.0);
CBaseEntity::TakeDamage(this_00,(CTakeDamageInfo *)local_7c);
this[0x18] = (WitchSlashEnumerator)0x1;
return 0;
}
return 0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.