L L4D2node

CTerrorPlayer::StopUseActions

0x009a7fe0 · 1066 bytes · __thiscall

_ZN13CTerrorPlayer14StopUseActionsEv

Decompiled

undefined (1 param)

/* CTerrorPlayer::StopUseActions() */

void __thiscall CTerrorPlayer::StopUseActions(CTerrorPlayer *this)

{
  uint uVar1;
  CBaseEdict *pCVar2;
  char cVar3;
  int iVar4;
  CTerrorWeapon *this_00;
  undefined *puVar5;
  int iVar6;
  undefined *puVar7;
  CTerrorPlayer *this_01;
  CCSPlayer *this_02;
  undefined *puVar8;
  CTerrorPlayer *pCVar9;
  int local_24;
  
  this_01 = (CTerrorPlayer *)0x0;
  uVar1 = *(uint *)(this + 0x2b40);
  if (((uVar1 != 0xffffffff) &&
      (puVar8 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar8 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar8 + 8) == uVar1 >> 0xc)) {
    this_01 = *(CTerrorPlayer **)(puVar8 + 4);
  }
  uVar1 = *(uint *)(this + 0x2b3c);
  pCVar9 = (CTerrorPlayer *)0x0;
  if (((uVar1 != 0xffffffff) &&
      (puVar8 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar8 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar8 + 8) == uVar1 >> 0xc)) {
    pCVar9 = *(CTerrorPlayer **)(puVar8 + 4);
  }
  if (this_01 != (CTerrorPlayer *)0x0) {
    iVar4 = GetActiveTerrorWeapon(this_01);
    if (iVar4 != 0) {
      this_00 = (CTerrorWeapon *)GetActiveTerrorWeapon(this_01);
      CTerrorWeapon::SuppressHelpingHands(this_00,0.0);
    }
    CCSPlayer::SetProgressBarTime((CCSPlayer *)this_01,0.0);
    puVar5 = g_pEntityList;
    puVar8 = g_pEntityList + 4;
    if ((puVar8 == (undefined *)0x0) || (*(int *)(g_pEntityList + 8) != 0)) {
      local_24 = 0;
    }
    else {
      local_24 = *(int *)(g_pEntityList + 4);
    }
    uVar1 = *(uint *)(this_01 + 0x2b3c);
    if (((uVar1 == 0xffffffff) ||
        (puVar7 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)) ||
       (*(uint *)(puVar7 + 8) != uVar1 >> 0xc)) {
      iVar4 = 0;
    }
    else {
      iVar4 = *(int *)(puVar7 + 4);
    }
    if (local_24 != iVar4) {
      if (this_01[0x6c] == (CTerrorPlayer)0x0) {
        pCVar2 = *(CBaseEdict **)(this_01 + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar4 + 2) = 0;
          puVar8 = g_pEntityList + 4;
          puVar5 = g_pEntityList;
        }
      }
      else {
        this_01[0x70] = (CTerrorPlayer)((byte)this_01[0x70] | 1);
      }
      *(undefined4 *)(this_01 + 0x2b3c) = 0;
    }
    if ((puVar8 == (undefined *)0x0) || (*(int *)(puVar5 + 8) != 0)) {
      iVar4 = 0;
    }
    else {
      iVar4 = *(int *)(puVar5 + 4);
    }
    uVar1 = *(uint *)(this_01 + 0x2b40);
    if (((uVar1 == 0xffffffff) ||
        (puVar5 = puVar5 + (uVar1 & 0xfff) * 0x10, puVar5 == (undefined *)0xfffffffc)) ||
       (*(uint *)(puVar5 + 8) != uVar1 >> 0xc)) {
      iVar6 = 0;
    }
    else {
      iVar6 = *(int *)(puVar5 + 4);
    }
    if (iVar4 == iVar6) {
      iVar4 = *(int *)(this_01 + 0x2b44);
    }
    else {
      if (this_01[0x6c] == (CTerrorPlayer)0x0) {
        pCVar2 = *(CBaseEdict **)(this_01 + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar4 + 2) = 0;
        }
      }
      else {
        this_01[0x70] = (CTerrorPlayer)((byte)this_01[0x70] | 1);
      }
      *(undefined4 *)(this_01 + 0x2b40) = 0;
      iVar4 = *(int *)(this_01 + 0x2b44);
    }
    if (iVar4 != 0) {
      if (this_01[0x6c] == (CTerrorPlayer)0x0) {
        pCVar2 = *(CBaseEdict **)(this_01 + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar4 + 2) = 0;
        }
      }
      else {
        this_01[0x70] = (CTerrorPlayer)((byte)this_01[0x70] | 1);
      }
      *(undefined4 *)(this_01 + 0x2b44) = 0;
    }
  }
  if (pCVar9 == (CTerrorPlayer *)0x0) {
    return;
  }
  cVar3 = (**(code **)(*(int *)pCVar9 + 0x16c))(pCVar9);
  if (cVar3 == '\0') {
    return;
  }
  if (this_01 == pCVar9) {
    return;
  }
  cVar3 = (**(code **)(*(int *)pCVar9 + 0x16c))(pCVar9);
  this_02 = (CCSPlayer *)0x0;
  if (cVar3 != '\0') {
    this_02 = (CCSPlayer *)pCVar9;
  }
  CCSPlayer::SetProgressBarTime(this_02,0.0);
  puVar5 = g_pEntityList;
  puVar8 = g_pEntityList + 4;
  if ((puVar8 == (undefined *)0x0) || (*(int *)(g_pEntityList + 8) != 0)) {
    iVar4 = 0;
  }
  else {
    iVar4 = *(int *)(g_pEntityList + 4);
  }
  uVar1 = *(uint *)(this_02 + 0x2b3c);
  if (((uVar1 == 0xffffffff) ||
      (puVar7 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)) ||
     (*(uint *)(puVar7 + 8) != uVar1 >> 0xc)) {
    if (iVar4 != 0) goto LAB_009a83b0;
  }
  else if (iVar4 != *(int *)(puVar7 + 4)) {
LAB_009a83b0:
    if (this_02[0x6c] == (CCSPlayer)0x0) {
      pCVar2 = *(CBaseEdict **)(this_02 + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar4 + 2) = 0;
        puVar8 = g_pEntityList + 4;
        puVar5 = g_pEntityList;
      }
    }
    else {
      this_02[0x70] = (CCSPlayer)((byte)this_02[0x70] | 1);
    }
    *(undefined4 *)(this_02 + 0x2b3c) = 0;
  }
  if ((puVar8 == (undefined *)0x0) || (*(int *)(puVar5 + 8) != 0)) {
    iVar4 = 0;
  }
  else {
    iVar4 = *(int *)(puVar5 + 4);
  }
  uVar1 = *(uint *)(this_02 + 0x2b40);
  if (((uVar1 == 0xffffffff) ||
      (puVar5 = puVar5 + (uVar1 & 0xfff) * 0x10, puVar5 == (undefined *)0xfffffffc)) ||
     (*(uint *)(puVar5 + 8) != uVar1 >> 0xc)) {
    if (iVar4 == 0) goto LAB_009a8215;
  }
  else if (iVar4 == *(int *)(puVar5 + 4)) goto LAB_009a8215;
  if (this_02[0x6c] == (CCSPlayer)0x0) {
    pCVar2 = *(CBaseEdict **)(this_02 + 0x30);
    if (pCVar2 != (CBaseEdict *)0x0) {
      *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
      iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
      *(undefined2 *)(iVar4 + 2) = 0;
    }
  }
  else {
    this_02[0x70] = (CCSPlayer)((byte)this_02[0x70] | 1);
  }
  *(undefined4 *)(this_02 + 0x2b40) = 0;
LAB_009a8215:
  if (*(int *)(this_02 + 0x2b44) != 0) {
    if (this_02[0x6c] == (CCSPlayer)0x0) {
      pCVar2 = *(CBaseEdict **)(this_02 + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar4 + 2) = 0;
      }
    }
    else {
      this_02[0x70] = (CCSPlayer)((byte)this_02[0x70] | 1);
    }
    *(undefined4 *)(this_02 + 0x2b44) = 0;
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)