L L4D2node

CTerrorPlayer::OnGrabbedByTongue

0x00845430 · 1149 bytes · __thiscall

_ZN13CTerrorPlayer17OnGrabbedByTongueEPS_

Decompiled

undefined (2 params)

/* CTerrorPlayer::OnGrabbedByTongue(CTerrorPlayer*) */

void __thiscall CTerrorPlayer::OnGrabbedByTongue(CTerrorPlayer *this,CTerrorPlayer *param_1)

{
  float fVar1;
  float fVar2;
  float fVar3;
  float fVar4;
  float fVar5;
  float fVar6;
  uint uVar7;
  code *pcVar8;
  CBaseEdict *pCVar9;
  undefined4 uVar10;
  int iVar11;
  undefined *puVar12;
  int iVar13;
  longdouble lVar14;
  uint local_24 [5];
  
  lVar14 = (longdouble)IntervalTimer::Now();
  if ((float)lVar14 != *(float *)(this + 0x33cc)) {
    (**(code **)(*(int *)(this + 0x33c8) + 4))(this + 0x33c8,this + 0x33cc);
    *(float *)(this + 0x33cc) = (float)lVar14;
  }
  if (((byte)param_1[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
  }
  if (((byte)this[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
  }
  fVar1 = *(float *)(this + 0x2e0);
  fVar2 = *(float *)(this + 0x2e4);
  fVar3 = *(float *)(param_1 + 0x2e0);
  fVar4 = *(float *)(this + 0x2e8);
  fVar5 = *(float *)(param_1 + 0x2e4);
  fVar6 = *(float *)(param_1 + 0x2e8);
  if (((fVar1 - fVar3 != *(float *)(this + 0x33d0)) || (fVar2 - fVar5 != *(float *)(this + 0x33d4)))
     || (fVar4 - fVar6 != *(float *)(this + 0x33d8))) {
    if (this[0x6c] == (CTerrorPlayer)0x0) {
      pCVar9 = *(CBaseEdict **)(this + 0x30);
      if (pCVar9 != (CBaseEdict *)0x0) {
        *(uint *)pCVar9 = *(uint *)pCVar9 | 0x101;
        iVar13 = CBaseEdict::GetChangeAccessor(pCVar9);
        *(undefined2 *)(iVar13 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
    }
    *(float *)(this + 0x33d0) = fVar1 - fVar3;
    *(float *)(this + 0x33d4) = fVar2 - fVar5;
    *(float *)(this + 0x33d8) = fVar4 - fVar6;
  }
  uVar7 = *(uint *)(this + 0x3ee0);
  if (((uVar7 != 0xffffffff) &&
      (puVar12 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar12 != (undefined *)0xfffffffc)) &&
     ((*(uint *)(puVar12 + 8) == uVar7 >> 0xc && (*(int *)(puVar12 + 4) != 0)))) {
    OnRideEnded(this,(CTerrorPlayer *)0x0);
  }
  CBasePlayer::ClearUseEntity((CBasePlayer *)this);
  CHandle<CTerrorPlayer>::CHandle((CHandle<CTerrorPlayer> *)local_24,param_1);
  if (((local_24[0] == 0xffffffff) ||
      (puVar12 = g_pEntityList + (local_24[0] & 0xfff) * 0x10, puVar12 == (undefined *)0xfffffffc))
     || (*(uint *)(puVar12 + 8) != local_24[0] >> 0xc)) {
    iVar13 = 0;
  }
  else {
    iVar13 = *(int *)(puVar12 + 4);
  }
  uVar7 = *(uint *)(this + 0x33c4);
  if (((uVar7 == 0xffffffff) ||
      (puVar12 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar12 == (undefined *)0xfffffffc)) ||
     (*(uint *)(puVar12 + 8) != uVar7 >> 0xc)) {
    iVar11 = 0;
  }
  else {
    iVar11 = *(int *)(puVar12 + 4);
  }
  if (iVar13 != iVar11) {
    if (this[0x6c] == (CTerrorPlayer)0x0) {
      pCVar9 = *(CBaseEdict **)(this + 0x30);
      if (pCVar9 != (CBaseEdict *)0x0) {
        *(uint *)pCVar9 = *(uint *)pCVar9 | 0x101;
        iVar13 = CBaseEdict::GetChangeAccessor(pCVar9);
        *(undefined2 *)(iVar13 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
    }
    *(uint *)(this + 0x33c4) = local_24[0];
  }
  uVar10 = TongueChokeDamageInterval._28_4_;
  *(undefined4 *)(this + 0x17fc) = 0;
  fVar1 = *(float *)(uVar10 + 0x2c);
  lVar14 = (longdouble)CountdownTimer::Now();
  if ((float)lVar14 + fVar1 != *(float *)(this + 0x3408)) {
    (**(code **)(*(int *)(this + 0x3400) + 4))(this + 0x3400,this + 0x3408);
    *(float *)(this + 0x3408) = (float)lVar14 + fVar1;
  }
  if (fVar1 != *(float *)(this + 0x3404)) {
    (**(code **)(*(int *)(this + 0x3400) + 4))(this + 0x3400,this + 0x3404);
    *(float *)(this + 0x3404) = fVar1;
  }
  CBaseEntity::EmitSound((CBaseEntity *)this,"SmokerZombie.TongueHit",0.0,(float *)0x0);
  (**(code **)(*(int *)this + 0x81c))(this);
  (**(code **)(*(int *)(this + 0x3ab4) + 0x9c))(this + 0x3ab4);
  StopRevivingSomeone(this,false);
  StopBeingRevived(this,false);
  StopUseActions(this);
  pcVar8 = *(code **)(*(int *)this + 0x7b4);
  CAI_Concept::CAI_Concept((CAI_Concept *)local_24,"PlayerGrabbedByTongue");
  (*pcVar8)(this,(CHandle<CTerrorPlayer> *)local_24,1,0,0,0,0);
  fVar1 = *(float *)(gpGlobals + 0xc);
  if (fVar1 != *(float *)(this + 0x3f24)) {
    if (this[0x6c] == (CTerrorPlayer)0x0) {
      pCVar9 = *(CBaseEdict **)(this + 0x30);
      if (pCVar9 != (CBaseEdict *)0x0) {
        *(uint *)pCVar9 = *(uint *)pCVar9 | 0x101;
        iVar13 = CBaseEdict::GetChangeAccessor(pCVar9);
        *(undefined2 *)(iVar13 + 2) = 0;
      }
      *(float *)(this + 0x3f24) = fVar1;
    }
    else {
      this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      *(float *)(this + 0x3f24) = fVar1;
    }
  }
  CBaseEntity::SetAbsVelocity((CBaseEntity *)this,(Vector *)&vec3_origin);
  (**(code **)(*(int *)this + 0x7fc))(this,0x5c,0);
  CBasePlayer::RumbleEffect((CBasePlayer *)this,'!','\0','\x04');
  CBasePlayer::RumbleEffect((CBasePlayer *)this,'%','\0','\x02');
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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