BoomerAttack::Update
0x00a70d60 · 4974 bytes · __thiscall
_ZN12BoomerAttack6UpdateEP6Boomerf
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* BoomerAttack::Update(Boomer*, float) */
BoomerAttack * __thiscall BoomerAttack::Update(BoomerAttack *this,Boomer *param_1,float param_2)
{
float fVar1;
uint uVar2;
code *pcVar3;
bool bVar4;
bool bVar5;
char cVar6;
Boomer BVar7;
int *piVar8;
int *piVar9;
int *piVar10;
uint *puVar11;
int *piVar12;
CBaseEntity *this_00;
int iVar13;
int iVar14;
Boomer *pBVar15;
int iVar16;
TerrorNavArea *pTVar17;
CNavArea *pCVar18;
BoomerSelfDestruct *this_01;
Vector *pVVar19;
BoomerRetreatToCover *this_02;
BoomerVomitOnVictim *this_03;
CTerrorPlayer *pCVar20;
IPathCost *pIVar21;
undefined *puVar22;
CBaseEntity *pCVar23;
longdouble lVar24;
longdouble lVar25;
char *local_74;
int local_64;
int local_54;
int local_50;
int local_4c;
int local_48;
int local_44;
int local_40;
int local_3c;
int local_38;
undefined **local_34;
CBaseEntity *local_30;
CBaseEntity *local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
piVar8 = (int *)(**(code **)(*(int *)param_2 + 0x9b4))();
piVar9 = (int *)(**(code **)(*(int *)param_2 + 0x9b0))();
pCVar20 = (CTerrorPlayer *)0x0;
uVar2 = *(uint *)(param_1 + 0x34);
if (((uVar2 != 0xffffffff) &&
(puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar22 + 8) == uVar2 >> 0xc)) {
pCVar20 = *(CTerrorPlayer **)(puVar22 + 4);
}
piVar10 = (int *)BossZombiePlayerBot::ChooseVictim
((BossZombiePlayerBot *)param_2,pCVar20,0,(CBaseCombatCharacter *)0x0);
if (piVar10 == (int *)0x0) {
*(undefined4 *)(param_1 + 0x34) = 0xffffffff;
goto LAB_00a70e14;
}
puVar11 = (uint *)(**(code **)(*piVar10 + 0xc))();
puVar22 = g_pEntityList;
uVar2 = *puVar11;
*(uint *)(param_1 + 0x34) = uVar2;
if (((uVar2 == 0xffffffff) ||
(puVar22 = puVar22 + (uVar2 & 0xfff) * 0x10, puVar22 == (undefined *)0xfffffffc)) ||
((*(uint *)(puVar22 + 8) != uVar2 >> 0xc ||
((*(int **)(puVar22 + 4) == (int *)0x0 ||
(cVar6 = (**(code **)(**(int **)(puVar22 + 4) + 300))(), cVar6 == '\0'))))))
goto LAB_00a70e14;
uVar2 = *(uint *)((int)param_2 + 0x30bc);
if ((uVar2 == 0xffffffff) ||
(((puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 == (undefined *)0xfffffffc ||
(*(uint *)(puVar22 + 8) != uVar2 >> 0xc)) ||
(piVar10 = *(int **)(puVar22 + 4), piVar10 == (int *)0x0)))) {
*(undefined4 *)this = 3;
*(undefined4 *)(this + 4) = 0;
*(char **)(this + 8) = "No ability!";
return this;
}
if (0 < *(int *)(param_1 + 0x443c)) {
piVar12 = (int *)(**(code **)(*(int *)param_2 + 0x9b0))();
cVar6 = (**(code **)(*piVar12 + 0x114))();
if (cVar6 != '\0') {
iVar13 = (int)param_2 + 0x4028;
local_34 = &PTR_operator___00d20e60;
local_30 = (CBaseEntity *)iVar13;
local_28 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0xc0))();
pCVar23 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))();
iVar14 = (**(code **)(*(int *)pCVar23 + 0x14c))();
local_24 = 0x3f800000;
if (iVar14 != 0) {
local_24 = *(undefined4 *)(iVar14 + 0x1cec);
}
cVar6 = (**(code **)(*(int *)pCVar23 + 0x16c))();
local_2c = (CBaseEntity *)0x0;
if (cVar6 != '\0') {
local_2c = pCVar23;
}
iVar14 = CBaseEntity::GetTeamNumber(pCVar23);
local_20 = 9;
if (iVar14 == 3) {
local_20 = (**(code **)(*(int *)pCVar23 + 0x544))();
}
local_64 = 0;
uVar2 = *(uint *)(param_1 + 0x34);
if (((uVar2 != 0xffffffff) &&
(puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar22 + 8) == uVar2 >> 0xc)) {
local_64 = *(int *)(puVar22 + 4);
}
pBVar15 = param_1 + 0x38;
piVar8 = (int *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xc0))();
cVar6 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0x104))();
if (((cVar6 == '\0') && (cVar6 = (**(code **)(*piVar8 + 0xd4))(), cVar6 == '\0')) &&
((cVar6 = (**(code **)(*(int *)(param_1 + 0x38) + 0x80))(), cVar6 == '\0' &&
(cVar6 = (**(code **)(*(int *)(param_1 + 0x38) + 0x80))(), cVar6 == '\0')))) {
(**(code **)(*(int *)(param_1 + 0x38) + 0x90))();
piVar9 = (int *)&stack0xffffff50;
local_4c = local_40;
local_48 = local_3c;
local_44 = local_38;
pcVar3 = *(code **)(*piVar8 + 0x158);
(**(code **)(*piVar8 + 300))();
cVar6 = (*pcVar3)();
if (cVar6 != '\0') {
if (*(int *)(DirectChaseNavCheck._28_4_ + 0x30) != 0) {
pVVar19 = (Vector *)(**(code **)(*piVar8 + 300))();
cVar6 = CNavMesh::DoesRayStayWithinMesh(TheNavMesh,pVVar19,(Vector *)&local_40);
if (cVar6 == '\0') goto LAB_00a71e1e;
}
(**(code **)(*piVar8 + 0x120))();
(**(code **)(*piVar8 + 0xb4))();
piVar8 = (int *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xc4))();
(**(code **)(*piVar8 + 0xc4))();
(**(code **)(*(int *)(param_1 + 0x38) + 0x48))();
param_1[0x4844] = (Boomer)0x1;
goto LAB_00a715c1;
}
LAB_00a71e1e:
piVar8 = &local_4c;
piVar9 = (int *)&stack0xffffff50;
}
else {
piVar8 = (int *)0x0;
piVar9 = (int *)&stack0xffffff54;
}
local_54 = 0;
local_50 = 0;
if (_towlower == 0) {
local_38 = 0;
}
else {
*piVar9 = _towlower;
piVar9[1] = (int)&local_54;
piVar9[0xb] = (int)"ChasePath::Update";
piVar9[10] = (int)"NextBot";
piVar9[9] = (int)"(%s)%s";
piVar9[8] = (int)&ChasePath::Update(INextBot*,CBaseEntity*,IPathCost_const&,Vector*)::tm_fmt
;
piVar9[7] = 0x68;
piVar9[6] = (int)"/data/src/game/server/nextbot/path/nextbotchasepath.h";
piVar9[5] = 0;
piVar9[3] = 0;
piVar9[4] = 0;
piVar9[2] = 0;
pcVar3 = *(code **)(_towlower + 0x50);
piVar9[-1] = 0xa714e8;
(*pcVar3)();
local_38 = _towlower;
}
iVar14 = _DAT_0105db00;
local_40 = local_54;
local_3c = local_50;
if ((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) {
/* try { // try from 00a71516 to 00a7151a has its CatchHandler @ 00a72165 */
piVar9[-1] = 0xa7151b;
iVar16 = ThreadGetCurrentId();
if (iVar14 == iVar16) {
if ((char *)*_DAT_0105d15c != "ChasePath::Update") {
piVar9[4] = 4;
piVar9[3] = (int)"NextBot";
piVar9[2] = 0;
piVar9[1] = (int)"ChasePath::Update";
*piVar9 = (int)_DAT_0105d15c;
/* try { // try from 00a71980 to 00a719a3 has its CatchHandler @ 00a72165 */
piVar9[-1] = 0xa71985;
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode
((char *)*piVar9,piVar9[1],(char *)piVar9[2],piVar9[3]);
}
puVar11 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar11 = *puVar11 | 4;
*piVar9 = (int)_DAT_0105d15c;
piVar9[-1] = 0xa719a4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
}
piVar9[4] = (int)piVar8;
piVar9[3] = (int)&local_34;
piVar9[1] = iVar13;
*piVar9 = (int)pBVar15;
piVar9[2] = local_64;
/* try { // try from 00a7153f to 00a7154f has its CatchHandler @ 00a72144 */
piVar9[-1] = 0xa71544;
ChasePath::RefreshPath
((ChasePath *)*piVar9,(INextBot *)piVar9[1],(CBaseEntity *)piVar9[2],
(IPathCost *)piVar9[3],(Vector *)piVar9[4]);
piVar9[1] = iVar13;
*piVar9 = (int)pBVar15;
piVar9[-1] = 0xa71550;
PathFollower::Update((PathFollower *)*piVar9,(INextBot *)piVar9[1]);
iVar14 = _DAT_0105db00;
if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
piVar9[-1] = 0xa7156e;
iVar16 = ThreadGetCurrentId();
if (iVar14 == iVar16) {
*piVar9 = (int)_DAT_0105d15c;
piVar9[-1] = 0xa71925;
cVar6 = CVProfNode::ExitScope();
if (cVar6 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (local_38 != 0) {
piVar9[5] = 0;
piVar9[4] = 0;
piVar9[3] = 0;
*piVar9 = local_38;
piVar9[1] = local_40;
piVar9[2] = local_3c;
pcVar3 = *(code **)(local_38 + 0x54);
piVar9[-1] = 0xa715a9;
(*pcVar3)();
}
iVar14 = *(int *)(param_1 + 0x38);
*piVar9 = (int)pBVar15;
pcVar3 = *(code **)(iVar14 + 0x44);
piVar9[-1] = 0xa715b8;
BVar7 = (Boomer)(*pcVar3)();
param_1[0x4844] = BVar7;
LAB_00a715c1:
piVar9[1] = iVar13;
piVar9[2] = local_64;
*piVar9 = (int)pBVar15;
piVar9[-1] = 0xa715d7;
DirectChasePath::NotifyVictim
((DirectChasePath *)*piVar9,(INextBot *)piVar9[1],(CBaseEntity *)piVar9[2]);
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
return this;
}
}
(**(code **)(*piVar8 + 0xc4))();
if (((((*(int *)((int)param_2 + 0x4018) == 1) &&
(uVar2 = *(uint *)((int)param_2 + 0x30bc), uVar2 != 0xffffffff)) &&
(puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 != (undefined *)0xfffffffc)) &&
((*(uint *)(puVar22 + 8) == uVar2 >> 0xc && (*(int **)(puVar22 + 4) != (int *)0x0)))) &&
((cVar6 = (**(code **)(**(int **)(puVar22 + 4) + 0x32c))(), cVar6 != '\0' &&
(cVar6 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0x114))(), cVar6 != '\0')))) {
piVar8 = (int *)(**(code **)(*(int *)param_2 + 0x9bc))();
cVar6 = (**(code **)(*piVar8 + 0xd0))();
if (cVar6 != '\0') {
this_01 = ::operator_new(0x40);
/* try { // try from 00a71c9a to 00a71c9e has its CatchHandler @ 00a72169 */
BoomerSelfDestruct::BoomerSelfDestruct(this_01);
*(undefined4 *)(param_1 + 0x20) = 0;
*(undefined4 *)(param_1 + 0x24) = 0;
*(undefined4 *)(param_1 + 0x28) = 0;
*(undefined4 *)(param_1 + 0x2c) = 0;
*(undefined4 *)this = 2;
*(BoomerSelfDestruct **)(this + 4) = this_01;
*(undefined4 *)(this + 8) = 0;
return this;
}
}
cVar6 = Boomer::ShouldBackOff();
if (cVar6 == '\0') {
pTVar17 = (TerrorNavArea *)(**(code **)(*(int *)param_2 + 0x52c))();
cVar6 = CDirectorTacticalServices::IsVisibleToTeam
(*(CDirectorTacticalServices **)(TheDirector + 0x628),(CBaseEntity *)param_2,2
,0,0.0,pTVar17);
if (cVar6 != '\0') goto LAB_00a70fc0;
if (*(float *)(param_1 + 0x484c) != -1.0) {
(**(code **)(*(int *)(param_1 + 0x4848) + 4))();
*(undefined4 *)(param_1 + 0x484c) = 0xbf800000;
}
bVar5 = false;
bVar4 = false;
}
else {
LAB_00a70fc0:
if (*(float *)(param_1 + 0x484c) <= 0.0) {
lVar24 = (longdouble)IntervalTimer::Now();
fVar1 = (float)lVar24;
if (fVar1 != *(float *)(param_1 + 0x484c)) {
(**(code **)(*(int *)(param_1 + 0x4848) + 4))();
*(float *)(param_1 + 0x484c) = fVar1;
}
if (fVar1 <= 0.0) {
bVar5 = true;
bVar4 = false;
goto LAB_00a71010;
}
}
fVar1 = *(float *)(BoomerExposedTimeTolerance._28_4_ + 0x2c);
lVar24 = (longdouble)IntervalTimer::Now();
bVar5 = true;
bVar4 = fVar1 < (float)lVar24 - *(float *)(param_1 + 0x484c);
}
LAB_00a71010:
iVar13 = *(int *)((int)param_2 + 0x4018);
if ((*(int *)(ZombieAllowAIToUseAbilities._28_4_ + 0x30) != 0) && (iVar13 == 0)) {
cVar6 = (**(code **)(*piVar10 + 0x32c))();
if ((cVar6 != '\0') &&
(cVar6 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0x114))(), cVar6 != '\0')) {
piVar8 = (int *)(**(code **)(*(int *)param_2 + 0x9bc))();
cVar6 = (**(code **)(*piVar8 + 0xd0))();
if (cVar6 != '\0') {
pCVar20 = (CTerrorPlayer *)0x0;
uVar2 = *(uint *)(param_1 + 0x34);
if (((uVar2 != 0xffffffff) &&
(puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 != (undefined *)0xfffffffc))
&& (*(uint *)(puVar22 + 8) == uVar2 >> 0xc)) {
pCVar20 = *(CTerrorPlayer **)(puVar22 + 4);
}
this_03 = ::operator_new(0x48);
/* try { // try from 00a72015 to 00a72019 has its CatchHandler @ 00a7216b */
BoomerVomitOnVictim::BoomerVomitOnVictim(this_03,pCVar20);
*(undefined4 *)(param_1 + 0x20) = 0;
*(undefined4 *)(param_1 + 0x24) = 0;
*(undefined4 *)(param_1 + 0x28) = 0;
*(undefined4 *)(param_1 + 0x2c) = 0;
*(undefined4 *)this = 2;
*(BoomerVomitOnVictim **)(this + 4) = this_03;
*(char **)(this + 8) = "Launching vomit attack!";
return this;
}
}
iVar13 = *(int *)((int)param_2 + 0x4018);
}
if (iVar13 == 1) {
LAB_00a710f3:
cVar6 = (**(code **)(*(int *)param_2 + 0x998))();
if (cVar6 == '\0') {
lVar24 = (longdouble)CTerrorPlayer::GetFlowDistance();
fVar1 = *(float *)(ZombieAttackFlowRange._28_4_ + 0x2c);
lVar25 = (longdouble)CTerrorPlayer::GetFlowDistance();
if ((float)lVar25 < (float)lVar24 - fVar1) goto LAB_00a70e14;
}
}
else {
cVar6 = (**(code **)(*piVar10 + 0x32c))();
if (cVar6 == '\0') {
if (!bVar5) goto LAB_00a70e14;
if (*(int *)((int)param_2 + 0x4018) != 1) goto LAB_00a71060;
goto LAB_00a710f3;
}
if ((*(int *)((int)param_2 + 0x4018) == 1) || (!bVar5)) goto LAB_00a710f3;
LAB_00a71060:
pCVar20 = (CTerrorPlayer *)0x0;
uVar2 = *(uint *)(param_1 + 0x34);
if ((uVar2 != 0xffffffff) &&
((puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 != (undefined *)0xfffffffc &&
(*(uint *)(puVar22 + 8) == uVar2 >> 0xc)))) {
pCVar20 = *(CTerrorPlayer **)(puVar22 + 4);
}
cVar6 = CTerrorPlayer::IsInCombat(pCVar20,false);
if (cVar6 != '\0') goto LAB_00a710f3;
lVar24 = (longdouble)CountdownTimer::Now();
if (*(float *)(param_1 + 0x4858) <= (float)lVar24) {
if (((bVar4) &&
(cVar6 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0x11c))(), cVar6 != '\0')) &&
(cVar6 = CDirector::IsFinale(TheDirector), cVar6 == '\0')) {
local_74 = "I\'m exposed and too far away";
}
else {
cVar6 = (**(code **)(*piVar10 + 0x32c))();
if ((cVar6 == '\0') &&
(iVar13 = CDirectorTacticalServices::GetClosestCharacterWhoIsIT
(*(CDirectorTacticalServices **)(TheDirector + 0x628),
(CBaseCombatCharacter *)param_2), iVar13 == 0)) {
local_74 = "I\'m exposed and my vomit is recharging";
}
else {
cVar6 = Boomer::ShouldBackOff();
if (cVar6 == '\0') goto LAB_00a7110f;
local_74 = "The Director says its relax time";
}
}
lVar24 = (longdouble)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0x124))();
EscapeScan::EscapeScan((EscapeScan *)&local_34,(BossZombiePlayerBot *)param_2);
if ((*(byte *)((int)param_2 + 0x14d) & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_2);
}
pCVar18 = (CNavArea *)(**(code **)(*(int *)param_2 + 0x52c))();
SearchSurroundingAreas<EscapeScan>
(pCVar18,(Vector *)((int)param_2 + 0x2e0),(EscapeScan *)&local_34,
(float)lVar24 * 1.5,0,-1);
if ((local_30 != (CBaseEntity *)0x0) && (local_2c == (CBaseEntity *)0x0)) {
this_02 = ::operator_new(0x4818);
/* try { // try from 00a71e63 to 00a71e67 has its CatchHandler @ 00a72132 */
BoomerRetreatToCover::BoomerRetreatToCover(this_02,(TerrorNavArea *)local_30);
*(undefined4 *)(param_1 + 0x20) = 0;
*(undefined4 *)(param_1 + 0x24) = 0;
*(undefined4 *)(param_1 + 0x28) = 0;
*(undefined4 *)(param_1 + 0x2c) = 0;
*(BoomerRetreatToCover **)(this + 4) = this_02;
*(undefined4 *)this = 2;
*(char **)(this + 8) = local_74;
return this;
}
lVar24 = (longdouble)CountdownTimer::Now();
if ((float)lVar24 + 1.0 != *(float *)(param_1 + 0x4858)) {
(**(code **)(*(int *)(param_1 + 0x4850) + 4))();
*(float *)(param_1 + 0x4858) = (float)lVar24 + 1.0;
}
if (*(float *)(param_1 + 0x4854) != 1.0) {
(**(code **)(*(int *)(param_1 + 0x4850) + 4))();
*(undefined4 *)(param_1 + 0x4854) = 0x3f800000;
}
}
}
LAB_00a7110f:
pCVar23 = (CBaseEntity *)((int)param_2 + 0x4028);
cVar6 = (**(code **)(*(int *)pCVar23 + 0x11c))();
if (cVar6 != '\0') {
cVar6 = CDirector::IsFinale(TheDirector);
if (((cVar6 == '\0') && (*(char *)(*(int *)(TheDirector + 0x638) + 0x111) == '\0')) &&
(cVar6 = (**(code **)(*(int *)param_2 + 0x998))(), cVar6 == '\0')) {
pCVar20 = (CTerrorPlayer *)0x0;
uVar2 = *(uint *)(param_1 + 0x34);
if (((uVar2 != 0xffffffff) &&
(puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar22 + 8) == uVar2 >> 0xc)) {
pCVar20 = *(CTerrorPlayer **)(puVar22 + 4);
}
cVar6 = BossZombiePlayerBot::IsBehind((BossZombiePlayerBot *)param_2,pCVar20);
if (cVar6 == '\0') {
iVar13 = (**(code **)(*(int *)param_2 + 0x52c))();
if (((iVar13 != 0) && (*(int **)(param_1 + 0x4790) != (int *)0x0)) &&
((iVar14 = **(int **)(param_1 + 0x4790), iVar13 != iVar14 &&
((((iVar14 != 0 && (*(char *)(iVar13 + 0x7e) == '\0')) &&
(*(char *)(iVar14 + 0x7e) != '\0')) && (!bVar5)))))) goto LAB_00a70e14;
}
}
local_34 = &PTR_operator___00d20e60;
local_30 = pCVar23;
local_28 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0xc0))();
this_00 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))();
iVar13 = (**(code **)(*(int *)this_00 + 0x14c))();
if (iVar13 == 0) {
local_24 = 0x3f800000;
}
else {
local_24 = *(undefined4 *)(iVar13 + 0x1cec);
}
cVar6 = (**(code **)(*(int *)this_00 + 0x16c))();
local_2c = (CBaseEntity *)0x0;
if (cVar6 != '\0') {
local_2c = this_00;
}
iVar13 = CBaseEntity::GetTeamNumber(this_00);
local_20 = 9;
if (iVar13 == 3) {
local_20 = (**(code **)(*(int *)this_00 + 0x544))();
}
pIVar21 = (IPathCost *)0x0;
uVar2 = *(uint *)(param_1 + 0x34);
if (((uVar2 != 0xffffffff) &&
(puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar22 + 8) == uVar2 >> 0xc)) {
pIVar21 = *(IPathCost **)(puVar22 + 4);
}
DirectChasePath::Update((INextBot *)(param_1 + 0x38),pCVar23,pIVar21,(Vector *)&local_34);
if (*(int *)(param_1 + 0x443c) < 1) {
pCVar23 = (CBaseEntity *)0x0;
piVar8 = (int *)(**(code **)(*(int *)param_2 + 0x9b0))();
pcVar3 = *(code **)(*piVar8 + 0xb4);
uVar2 = *(uint *)(param_1 + 0x34);
if (((uVar2 != 0xffffffff) &&
(puVar22 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar22 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar22 + 8) == uVar2 >> 0xc)) {
pCVar23 = *(CBaseEntity **)(puVar22 + 4);
}
if (((byte)pCVar23[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar23);
}
(*pcVar3)();
}
}
cVar6 = (**(code **)(*piVar9 + 0x114))();
if ((cVar6 == '\0') &&
(cVar6 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0x114))(), cVar6 != '\0')) {
(**(code **)(*(int *)param_2 + 0x940))();
}
LAB_00a70e14:
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
return this;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.