CNavMesh::DoesRayStayWithinMesh
0x0073fa60 · 1265 bytes · __thiscall
_ZNK8CNavMesh21DoesRayStayWithinMeshERK6VectorS2_
Decompiled
undefined (3 params)
/* CNavMesh::DoesRayStayWithinMesh(Vector const&, Vector const&) const */
undefined4 __thiscall
CNavMesh::DoesRayStayWithinMesh(CNavMesh *this,Vector *param_1,Vector *param_2)
{
int iVar1;
bool bVar2;
int iVar3;
int iVar4;
int iVar5;
int iVar6;
uint uVar7;
int iVar8;
int *piVar9;
uint uVar10;
int iVar11;
float fVar12;
float fVar13;
float fVar14;
float fVar15;
int local_94;
uint local_90;
uint local_8c;
int local_84;
float local_64 [4];
float local_54;
float local_4c;
float local_48;
float local_40;
float local_3c;
undefined4 local_34;
undefined4 local_30;
iVar4 = GetNavArea(this,param_1,120.0);
if ((iVar4 == 0) || (iVar5 = GetNavArea(this,param_2,120.0), iVar5 == 0)) {
return 0;
}
if (iVar4 == iVar5) {
return 1;
}
local_64[1] = -1.0;
bVar2 = *(float *)(param_1 + 4) < *(float *)(param_2 + 4);
if (bVar2) {
local_64[1] = 1.0;
}
if (*(float *)param_1 < *(float *)param_2) {
local_64[0] = 1.0;
local_90 = *(uint *)(CSWTCH_1983 + (uint)bVar2 * 4);
if (2 < bVar2 - 1) {
local_94 = 1;
local_8c = 0;
goto LAB_0073fb4a;
}
local_8c = 1;
iVar8 = 0;
}
else {
local_64[0] = -1.0;
iVar8 = ((int)((uint)bVar2 << 0x1f) >> 0x1f) + 2;
local_8c = ((int)((uint)bVar2 << 0x1f) >> 0x1f) + 3;
local_90 = *(uint *)(CSWTCH_1983 + local_8c * 4);
}
local_94 = (&CSWTCH_2582)[iVar8];
LAB_0073fb4a:
local_54 = *(float *)(param_2 + 4) - *(float *)(param_1 + 4);
local_64[3] = *(float *)param_2 - *(float *)param_1;
local_48 = 0.0;
if (local_54 != 0.0) {
local_48 = 1.0 / local_54;
}
local_4c = 0.0;
if (local_64[3] != 0.0) {
local_4c = 1.0 / local_64[3];
}
CNavArea::m_masterMarker = CNavArea::m_masterMarker + 1;
if (CNavArea::m_masterMarker == 0) {
CNavArea::m_masterMarker = 1;
}
iVar8 = CNavArea::m_masterMarker;
*(int *)(iVar4 + 0x3c) = CNavArea::m_masterMarker;
fVar13 = local_54;
fVar15 = local_64[3];
if (local_94 == 2) goto LAB_0073fefa;
LAB_0073fbc4:
iVar11 = iVar8;
if (local_94 == 3) {
fVar12 = *(float *)(iVar4 + 4);
fVar14 = *(float *)(iVar4 + 0x14);
}
else if (local_94 == 1) {
fVar12 = *(float *)(iVar4 + 0x10);
fVar14 = *(float *)(iVar4 + 8);
}
else {
fVar12 = *(float *)(iVar4 + 4);
fVar14 = *(float *)(iVar4 + 8);
}
LAB_0073fbe0:
iVar8 = CNavArea::m_masterMarker;
local_40 = fVar12 - *(float *)param_1;
local_3c = fVar14 - *(float *)(param_1 + 4);
uVar10 = local_90;
if ((fVar12 - *(float *)param_1) * fVar13 - (fVar14 - *(float *)(param_1 + 4)) * fVar15 <= 0.0) {
uVar10 = local_8c;
}
uVar7 = (uint)((uVar10 & 0xfffffffd) != 1);
iVar3 = -uVar7;
if (local_64[uVar7] * local_64[uVar7 + 3] < local_64[uVar7 + 9] * local_64[uVar7]) {
return 0;
}
iVar1 = iVar4 + 0x50 + uVar10 * 4;
piVar9 = *(int **)(iVar1 + 8);
if (*piVar9 < 1) {
return 0;
}
iVar6 = 0;
do {
iVar4 = piVar9[iVar6 * 2 + 1];
if (*(int *)(iVar4 + 0x3c) != iVar11) {
if (3 < uVar10) goto LAB_0073fccc;
iVar11 = *(int *)(CSWTCH_1981 + uVar10 * 4);
if (iVar11 == 1) {
local_84 = 1;
LAB_0073fea3:
local_30 = *(undefined4 *)(iVar4 + 8);
local_34 = *(undefined4 *)(iVar4 + 0x10);
}
else {
if (iVar11 < 2) {
if (iVar11 == 0) goto LAB_0073fccc;
LAB_0073fe28:
if (local_84 == 2) {
local_34 = *(undefined4 *)(iVar4 + 0x10);
local_30 = *(undefined4 *)(iVar4 + 0x14);
goto LAB_0073fce5;
}
if (local_84 == 3) goto LAB_0073fe63;
if (local_84 == 1) goto LAB_0073fea3;
}
else {
if (iVar11 == 2) {
local_84 = 3;
LAB_0073fe63:
local_34 = *(undefined4 *)(iVar4 + 4);
local_30 = *(undefined4 *)(iVar4 + 0x14);
goto LAB_0073fce5;
}
if (iVar11 != 3) goto LAB_0073fe28;
LAB_0073fccc:
local_84 = 0;
}
local_34 = *(undefined4 *)(iVar4 + 4);
local_30 = *(undefined4 *)(iVar4 + 8);
}
LAB_0073fce5:
fVar13 = (local_64[uVar7 + 0xc] - *(float *)(param_1 + uVar7 * 4)) * local_64[iVar3 + 4] *
local_64[uVar7 + 6] + *(float *)(param_1 + (iVar3 + 1) * 4);
if ((local_64[iVar3 + 0xd] <= fVar13) &&
(fVar13 < local_64[iVar3 + 0x10] || fVar13 == local_64[iVar3 + 0x10])) break;
piVar9 = *(int **)(iVar1 + 8);
}
iVar6 = iVar6 + 1;
iVar11 = CNavArea::m_masterMarker;
if (*piVar9 <= iVar6) {
return 0;
}
} while( true );
if (iVar5 == iVar4) {
return 1;
}
*(int *)(iVar4 + 0x3c) = CNavArea::m_masterMarker;
fVar13 = local_54;
fVar15 = local_64[3];
if (local_94 != 2) goto LAB_0073fbc4;
LAB_0073fefa:
fVar12 = *(float *)(iVar4 + 0x10);
fVar14 = *(float *)(iVar4 + 0x14);
iVar11 = iVar8;
fVar13 = local_54;
fVar15 = local_64[3];
goto LAB_0073fbe0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.