L L4D2node

CBaseEntityOutput::FireOutput

0x0063c3a0 · 1014 bytes · __thiscall

_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f

Decompiled

undefined (5 params)

/* CBaseEntityOutput::FireOutput(variant_t, CBaseEntity*, CBaseEntity*, float) */

void __thiscall
CBaseEntityOutput::FireOutput
          (CBaseEntityOutput *this,int *param_2,undefined4 param_3,CBaseEntity *param_4,
          float param_5)

{
  CEventAction *pCVar1;
  int iVar2;
  undefined1 *puVar3;
  undefined1 *puVar4;
  char *pcVar5;
  undefined1 *puVar6;
  undefined1 *puVar7;
  CEventAction *pCVar8;
  int in_GS_OFFSET;
  float fVar9;
  double in_stack_fffffe98;
  undefined4 uVar10;
  char *local_150;
  char *local_14c;
  char *local_148;
  CEventAction *local_144;
  int local_134;
  int local_130;
  int local_12c;
  int local_128;
  int local_124;
  char local_120 [256];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  if (*(CEventAction **)(this + 0x14) != (CEventAction *)0x0) {
    local_144 = (CEventAction *)0x0;
    pCVar1 = *(CEventAction **)(this + 0x14);
    do {
      while( true ) {
        pCVar8 = pCVar1;
        uVar10 = (undefined4)((ulonglong)in_stack_fffffe98 >> 0x20);
        local_134 = *(int *)(pCVar8 + 8);
        if (local_134 == 0) {
          fVar9 = param_5 + *(float *)(pCVar8 + 0xc);
          local_134 = *param_2;
          local_130 = param_2[1];
          local_12c = param_2[2];
          local_128 = param_2[3];
          local_124 = param_2[4];
        }
        else {
          fVar9 = *(float *)(pCVar8 + 0xc);
          local_128 = -1;
          local_124 = 2;
        }
        puVar6 = *(undefined1 **)(pCVar8 + 4);
        puVar3 = *(undefined1 **)pCVar8;
        if (puVar6 == (undefined1 *)0x0) {
          puVar6 = &DAT_00d539c2;
        }
        if (puVar3 == (undefined1 *)0x0) {
          puVar3 = &DAT_00d539c2;
        }
        CEventQueue::AddEvent
                  ((CEventQueue *)g_EventQueue,puVar3,puVar6,&local_134,fVar9,param_3,param_4,
                   *(undefined4 *)(pCVar8 + 0x14));
        puVar6 = *(undefined1 **)(pCVar8 + 8);
        if (puVar6 == (undefined1 *)0x0) {
          puVar6 = &DAT_00d539c2;
        }
        if (*(float *)(pCVar8 + 0xc) == 0.0) {
          puVar3 = *(undefined1 **)(pCVar8 + 4);
          puVar7 = *(undefined1 **)pCVar8;
          if (puVar3 == (undefined1 *)0x0) {
            puVar3 = &DAT_00d539c2;
          }
          if (puVar7 == (undefined1 *)0x0) {
            puVar7 = &DAT_00d539c2;
          }
          if (param_4 == (CBaseEntity *)0x0) {
            local_150 = "NULL";
            local_14c = "NULL";
          }
          else {
            local_150 = *(char **)(param_4 + 0x154);
            if (local_150 == (char *)0x0) {
              local_150 = "";
            }
            local_14c = *(char **)(param_4 + 0x7c);
            if (local_14c == (char *)0x0) {
              local_14c = "";
            }
          }
          in_stack_fffffe98 = (double)CONCAT44(uVar10,puVar6);
          V_snprintf(local_120,0x100,"(%0.2f) output: (%s,%s) -> (%s,%s)(%s)\n",
                     (double)*(float *)(gpGlobals + 0xc),local_14c,local_150,puVar7,puVar3,puVar6);
        }
        else {
          puVar3 = *(undefined1 **)(pCVar8 + 4);
          in_stack_fffffe98 = (double)*(float *)(pCVar8 + 0xc);
          puVar7 = *(undefined1 **)pCVar8;
          if (puVar3 == (undefined1 *)0x0) {
            puVar3 = &DAT_00d539c2;
          }
          if (puVar7 == (undefined1 *)0x0) {
            puVar7 = &DAT_00d539c2;
          }
          if (param_4 == (CBaseEntity *)0x0) {
            local_150 = "NULL";
            local_14c = "NULL";
          }
          else {
            local_150 = *(char **)(param_4 + 0x154);
            if (local_150 == (char *)0x0) {
              local_150 = "";
            }
            local_14c = *(char **)(param_4 + 0x7c);
            if (local_14c == (char *)0x0) {
              local_14c = "";
            }
          }
          V_snprintf(local_120,0x100,"(%0.2f) output: (%s,%s) -> (%s,%s,%.1f)(%s)\n",
                     (double)*(float *)(gpGlobals + 0xc),local_14c,local_150,puVar7,puVar3,
                     in_stack_fffffe98,puVar6);
        }
        DevMsg(2,"%s",local_120);
        if ((param_4 != (CBaseEntity *)0x0) && (((byte)param_4[0x110] & 0x10) != 0)) {
          CBaseEntity::DrawOutputOverlay(param_4,pCVar8);
        }
        if ((*(int *)(pCVar8 + 0x10) == -1) ||
           (iVar2 = *(int *)(pCVar8 + 0x10) + -1, *(int *)(pCVar8 + 0x10) = iVar2, iVar2 != 0))
        break;
        puVar6 = *(undefined1 **)(pCVar8 + 4);
        puVar4 = *(undefined1 **)pCVar8;
        if (puVar6 == (undefined1 *)0x0) {
          puVar6 = &DAT_00d539c2;
        }
        if (puVar4 == (undefined1 *)0x0) {
          puVar4 = &DAT_00d539c2;
        }
        if (param_4 == (CBaseEntity *)0x0) {
          pcVar5 = "NULL";
          local_148 = "NULL";
        }
        else {
          pcVar5 = *(char **)(param_4 + 0x154);
          local_148 = *(char **)(param_4 + 0x7c);
          if (pcVar5 == (char *)0x0) {
            pcVar5 = "";
          }
          if (local_148 == (char *)0x0) {
            local_148 = "";
          }
        }
        V_snprintf(local_120,0x100,"Removing from action list: (%s,%s) -> (%s,%s)\n",local_148,
                   pcVar5,puVar4,puVar6,puVar7,puVar3,in_stack_fffffe98);
        DevMsg(2,"%s",local_120);
        if (local_144 == (CEventAction *)0x0) {
          *(undefined4 *)(this + 0x14) = *(undefined4 *)(pCVar8 + 0x18);
        }
        else {
          *(undefined4 *)(local_144 + 0x18) = *(undefined4 *)(pCVar8 + 0x18);
        }
        pCVar1 = *(CEventAction **)(pCVar8 + 0x18);
        CUtlMemoryPool::Free((CUtlMemoryPool *)g_EntityListPool,pCVar8);
        if (pCVar1 == (CEventAction *)0x0) goto LAB_0063c6e1;
      }
      pCVar1 = *(CEventAction **)(pCVar8 + 0x18);
      local_144 = pCVar8;
    } while (*(CEventAction **)(pCVar8 + 0x18) != (CEventAction *)0x0);
  }
LAB_0063c6e1:
  if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)