Music::Play
0x008eed00 · 1436 bytes · __thiscall
_ZN5Music4PlayEPKcifbb
Decompiled
undefined (6 params)
/* Music::Play(char const*, int, float, bool, bool) */
void __thiscall
Music::Play(Music *this,char *param_1,int param_2,float param_3,bool param_4,bool param_5)
{
char cVar1;
int iVar2;
CBasePlayer *this_00;
int *piVar3;
int iVar4;
int *piVar5;
uint uVar6;
char *pcVar7;
byte bVar8;
uint uVar9;
int in_GS_OFFSET;
bool bVar10;
uint local_100;
CBaseEntity *local_f8;
CRecipientFilter local_e8 [32];
undefined4 local_c8;
undefined4 local_c4;
undefined4 local_c0;
undefined4 local_bc;
undefined4 local_b8;
undefined4 local_b4;
undefined1 local_b0;
undefined4 local_ac;
undefined1 local_a8;
undefined4 local_28;
KeyValues *local_24;
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (*(int *)(MusicManagerOn._28_4_ + 0x30) != 0) {
if (*(CBaseEntity **)(this + 0x378) == (CBaseEntity *)0x0) {
MusicMsg("!m_me\n");
}
else {
iVar2 = CBaseEntity::GetTeamNumber(*(CBaseEntity **)(this + 0x378));
if ((iVar2 != 4) && (param_1 != (char *)0x0)) {
if (param_2 < 0) {
MusicMsg("Invalid emit entity index: %i\n",param_2);
}
else {
if (*(int *)(*(int *)(this + 0x378) + 0x30) == 0) {
local_100 = 0;
}
else {
local_100 = *(int *)(*(int *)(this + 0x378) + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
if ((int)local_100 < 0) {
MusicMsg("Invalid play entity index: %i\n",local_100);
goto LAB_008eef40;
}
}
iVar2 = V_stristr(param_1,"Checkpoint");
if (iVar2 == 0) {
local_c8 = 0;
local_c4 = 0x3f800000;
local_c0 = 100;
local_bc = 100;
local_b8 = 100;
local_b4 = 0x4b;
local_a8 = 0;
local_b0 = 0;
local_ac = 0;
local_28 = 0;
local_24 = (KeyValues *)0x0;
cVar1 = CBaseEntity::GetParametersForSound
(param_1,(CSoundParameters *)&local_c8,(char *)0x0);
if (cVar1 == '\0') {
MusicMsg("PlayCommand: Unable to find sound %s\n",param_1);
goto LAB_008eef40;
}
if (local_24 != (KeyValues *)0x0) {
bVar8 = 0;
bVar10 = false;
pcVar7 = (char *)KeyValues::GetString(local_24,"MusicParameters","");
if ((pcVar7 != (char *)0x0) && (*pcVar7 != '\0')) {
iVar2 = V_stristr(pcVar7,"AFTER_DEATH");
iVar4 = V_stristr(pcVar7,"AFTER_MISSION_END");
bVar8 = ~-(iVar2 == 0) & 8;
bVar10 = iVar4 != 0;
}
cVar1 = (**(code **)(**(int **)(this + 0x378) + 300))(*(int **)(this + 0x378));
if (((cVar1 == '\0') && (bVar8 == 0)) ||
((0.0 < *(float *)(TheDirector + 0x270) && (!bVar10)))) goto LAB_008eef40;
}
}
CRecipientFilter::CRecipientFilter(local_e8);
if (0 < *(int *)(gpGlobals + 0x14)) {
iVar2 = 1;
do {
/* try { // try from 008eee08 to 008eef2f has its CatchHandler @ 008ef2b2 */
while (((this_00 = (CBasePlayer *)UTIL_PlayerByIndex(iVar2),
this_00 == (CBasePlayer *)0x0 ||
(cVar1 = (**(code **)(*(int *)this_00 + 0x16c))(this_00), cVar1 == '\0')) ||
(cVar1 = CBasePlayer::IsSplitScreenPlayer(this_00), cVar1 != '\0'))) {
iVar2 = iVar2 + 1;
if (*(int *)(gpGlobals + 0x14) < iVar2) goto LAB_008eee50;
}
CRecipientFilter::AddRecipient(local_e8,this_00);
iVar2 = iVar2 + 1;
} while (iVar2 <= *(int *)(gpGlobals + 0x14));
}
LAB_008eee50:
CRecipientFilter::MakeReliable(local_e8);
local_f8 = (CBaseEntity *)0x0;
if (param_5) {
local_f8 = (CBaseEntity *)UTIL_EntityByIndex(param_2);
}
if (param_4) {
/* try { // try from 008eef77 to 008ef0da has its CatchHandler @ 008ef2b2 */
piVar3 = (int *)GetGlobalTeam(2);
for (iVar2 = 0; iVar4 = (**(code **)(*piVar3 + 0x354))(piVar3), iVar2 < iVar4;
iVar2 = iVar2 + 1) {
piVar5 = (int *)(**(code **)(*piVar3 + 0x358))(piVar3,iVar2);
cVar1 = (**(code **)(*piVar5 + 300))(piVar5);
if (cVar1 != '\0') {
iVar4 = (**(code **)(*piVar3 + 0x358))(piVar3,iVar2);
if (*(int *)(iVar4 + 0x30) == 0) {
uVar9 = 0;
}
else {
uVar9 = *(int *)(iVar4 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
if (*(int *)(*(int *)(this + 0x378) + 0x30) == 0) {
uVar6 = 0;
}
else {
uVar6 = *(int *)(*(int *)(this + 0x378) + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
if (uVar9 != uVar6) {
UserMessageBegin((IRecipientFilter *)local_e8,"MusicCmd");
MessageWriteUBitLong((uint)(local_f8 != (CBaseEntity *)0x0),3);
MessageWriteUBitLong(uVar9,*(int *)(this + 0x37c));
WriteSong(param_1);
MessageWriteFloat(param_3);
MessageWriteUBitLong(param_2 + 1,0xb);
if (local_f8 != (CBaseEntity *)0x0) {
if (((byte)local_f8[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(local_f8);
}
MessageWriteBitVecIntegral((Vector *)(local_f8 + 0x2e0));
}
MessageEnd();
}
}
}
}
else {
UserMessageBegin((IRecipientFilter *)local_e8,"MusicCmd");
MessageWriteUBitLong((uint)(local_f8 != (CBaseEntity *)0x0),3);
MessageWriteUBitLong(local_100,*(int *)(this + 0x37c));
WriteSong(param_1);
MessageWriteFloat(param_3);
MessageWriteUBitLong(param_2 + 1,0xb);
if (local_f8 != (CBaseEntity *)0x0) {
if (((byte)local_f8[0x14d] & 8) != 0) {
/* try { // try from 008ef115 to 008ef138 has its CatchHandler @ 008ef2b2 */
CBaseEntity::CalcAbsolutePosition(local_f8);
}
MessageWriteBitVecIntegral((Vector *)(local_f8 + 0x2e0));
}
MessageEnd();
}
CRecipientFilter::~CRecipientFilter(local_e8);
}
}
}
}
LAB_008eef40:
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.