Infected::RequestWound
0x00a0ea70 · 565 bytes · __thiscall
_ZN8Infected12RequestWoundEi
Decompiled
undefined (2 params)
/* Infected::RequestWound(int) */
undefined4 __thiscall Infected::RequestWound(Infected *this,int param_1)
{
CBaseEdict *pCVar1;
undefined4 uVar2;
undefined4 uVar3;
int *piVar4;
int iVar5;
int iVar6;
uVar2 = UTIL_IsLowViolence();
if ((char)uVar2 != '\0') {
return 0;
}
if (*(int *)(z_skip_wounds._28_4_ + 0x30) == 1) {
return uVar2;
}
if (param_1 == -1) {
if (*(int *)(this + 0x1cf4) != -1) {
if (this[0x6c] == (Infected)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (Infected)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x1cf4) = 0xffffffff;
}
if (*(int *)(this + 0x1cf8) == -1) {
return 1;
}
}
else {
if (((*(int *)(this + 0x1cf4) == param_1) || (*(int *)(this + 0x1cf8) == param_1)) ||
(*(int *)(this + 0x1cf8) != -1)) {
return uVar2;
}
uVar3 = CBaseEntity::GetGender((CBaseEntity *)this);
piVar4 = (int *)GetDamageCutoutInfoArray(uVar3);
if (piVar4[3] <= param_1) {
return uVar2;
}
iVar5 = param_1 * 0xf6c + *piVar4;
if (*(int *)(iVar5 + 0x14) != 0) {
if (*(int *)(this + 0x1cf4) == -1) {
if (this[0x6c] == (Infected)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (Infected)((byte)this[0x70] | 1);
}
*(int *)(this + 0x1cf4) = param_1;
return 1;
}
iVar6 = *(int *)(this + 0x1cf4) * 0xf6c + *piVar4;
if (1 < *(int *)(iVar6 + 0xf08)) {
return uVar2;
}
if (1 < *(int *)(iVar5 + 0xf08)) {
return uVar2;
}
if (0 < *(int *)(iVar6 + 0x540)) {
if (param_1 == *(int *)(iVar6 + 0x518)) {
return uVar2;
}
iVar5 = 0;
while (iVar5 = iVar5 + 1, iVar5 != *(int *)(iVar6 + 0x540)) {
if (param_1 == *(int *)(iVar6 + 0x518 + iVar5 * 4)) {
return uVar2;
}
}
}
if (param_1 != *(int *)(this + 0x1cf8)) {
if (this[0x6c] == (Infected)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (Infected)((byte)this[0x70] | 1);
}
*(int *)(this + 0x1cf8) = param_1;
return 1;
}
return 1;
}
if (param_1 != *(int *)(this + 0x1cf4)) {
if (this[0x6c] == (Infected)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (Infected)((byte)this[0x70] | 1);
}
*(int *)(this + 0x1cf4) = param_1;
}
if (*(int *)(this + 0x1cf8) == -1) {
return 1;
}
}
if (this[0x6c] == (Infected)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (Infected)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x1cf8) = 0xffffffff;
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.