L L4D2node

CVoteController::VoteControllerThink

0x00b40120 · 2102 bytes · __thiscall

_ZN15CVoteController19VoteControllerThinkEv

Decompiled

undefined (1 param)

/* CVoteController::VoteControllerThink() */

void __thiscall CVoteController::VoteControllerThink(CVoteController *this)

{
  float fVar1;
  bool bVar2;
  bool bVar3;
  bool bVar4;
  char cVar5;
  int iVar6;
  int iVar7;
  CBaseEntity *this_00;
  int iVar8;
  undefined4 uVar9;
  int *piVar10;
  char *pcVar11;
  int in_GS_OFFSET;
  longdouble lVar12;
  float local_a4;
  float local_9c;
  float local_94;
  float local_90;
  undefined **local_80 [8];
  char local_60 [64];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  if ((*(int *)(this + 0x440) < 0) || (*(int *)(this + 0x54c) <= *(int *)(this + 0x440))) {
    CBaseEntity::SetNextThink((CBaseEntity *)this,*(float *)(gpGlobals + 0xc) + 0.5,(char *)0x0);
    goto LAB_00b40174;
  }
  if (0.0 < *(float *)(this + 0x45c)) {
    lVar12 = (longdouble)CountdownTimer::Now();
    if (*(float *)(this + 0x45c) <= (float)lVar12) {
      if (*(float *)(this + 0x45c) != -1.0) {
        (**(code **)(*(int *)(this + 0x454) + 4))(this + 0x454,this + 0x45c);
        *(undefined4 *)(this + 0x45c) = 0xbf800000;
      }
      pcVar11 = (char *)(*(int *)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4) + 4);
      iVar6 = _V_strlen(pcVar11);
      iVar7 = V_strncmp(pcVar11,"ChangeAllTalk",iVar6);
      cVar5 = CTerrorGameRules::IsVersusMode();
      if ((cVar5 == '\0') || (iVar6 = V_strncmp(pcVar11,"RestartGame",iVar6), iVar6 != 0)) {
        if (iVar7 == 0) {
          bVar4 = false;
          goto LAB_00b40257;
        }
        if (*(int *)(this + 0x44c) < *(int *)(this + 0x448)) goto LAB_00b40399;
      }
      else {
        bVar4 = true;
LAB_00b40257:
        local_a4 = 0.0;
        local_9c = 0.0;
        local_94 = 0.0;
        local_90 = 0.0;
        iVar6 = 0;
        do {
          this_00 = (CBaseEntity *)UTIL_PlayerByIndex(iVar6);
          if (((((this_00 != (CBaseEntity *)0x0) && (*(int *)(this_00 + 0x30) != 0)) &&
               (*(int *)(this_00 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4 != 0)) &&
              ((cVar5 = (**(code **)(*(int *)this_00 + 0x16c))(this_00), cVar5 != '\0' &&
               (*(int *)(this_00 + 0x1f6c) != 2)))) &&
             (cVar5 = (**(code **)(*(int *)this_00 + 0x778))(this_00), cVar5 == '\0')) {
            iVar8 = CBaseEntity::GetTeamNumber(this_00);
            if (iVar8 == 2) {
              local_90 = local_90 + 1.0;
              if (*(int *)(this + iVar6 * 4 + 0x4b8) != 1) {
                local_94 = local_94 + 1.0;
              }
            }
            else {
              iVar8 = CBaseEntity::GetTeamNumber(this_00);
              if ((iVar8 == 3) &&
                 (local_9c = local_9c + 1.0, *(int *)(this + iVar6 * 4 + 0x4b8) != 1)) {
                local_a4 = local_a4 + 1.0;
              }
            }
          }
          iVar6 = iVar6 + 1;
        } while (iVar6 != 0x20);
        bVar2 = local_90 * 0.5 < local_94;
        bVar3 = local_9c * 0.5 < local_a4;
        if (bVar4) {
          bVar4 = bVar3 && bVar2;
        }
        else {
          if (iVar7 != 0) goto LAB_00b4081d;
          bVar4 = bVar3 || bVar2;
          if (*(int *)(sv_alltalk._28_4_ + 0x30) == 0) {
            bVar4 = bVar2 && bVar3;
          }
        }
        if (bVar4) {
LAB_00b40399:
          RecordVoteCallerHistory(this,true);
          piVar10 = *(int **)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4);
          uVar9 = (**(code **)(*piVar10 + 8))(piVar10);
          UTIL_LogPrintf("Vote succeeded \"%s %s\"\n",
                         *(int *)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4) + 4,uVar9);
          fVar1 = *(float *)(sv_vote_command_delay._28_4_ + 0x2c);
          lVar12 = (longdouble)CountdownTimer::Now();
          if ((float)lVar12 + fVar1 != *(float *)(this + 0x468)) {
            (**(code **)(*(int *)(this + 0x460) + 4))(this + 0x460,this + 0x468);
            *(float *)(this + 0x468) = (float)lVar12 + fVar1;
          }
          if (fVar1 != *(float *)(this + 0x464)) {
            (**(code **)(*(int *)(this + 0x460) + 4))(this + 0x460,this + 0x464);
            *(float *)(this + 0x464) = fVar1;
          }
          piVar10 = *(int **)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4);
          (**(code **)(*piVar10 + 0x10))(piVar10);
          piVar10 = *(int **)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4);
          pcVar11 = (char *)(**(code **)(*piVar10 + 8))(piVar10);
          V_strncpy(local_60,pcVar11,0x40);
          CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_80);
          local_80[0] = &PTR__CBroadcastRecipientFilter_00c09928;
                    /* try { // try from 00b404ec to 00b404f0 has its CatchHandler @ 00b40980 */
          CRecipientFilter::AddAllPlayers((CRecipientFilter *)local_80);
                    /* try { // try from 00b404f4 to 00b405fb has its CatchHandler @ 00b40967 */
          CRecipientFilter::MakeReliable((CRecipientFilter *)local_80);
          UserMessageBegin((IRecipientFilter *)local_80,"VotePass");
          MessageWriteByte(*(int *)(this + 0x444));
          piVar10 = *(int **)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4);
          pcVar11 = (char *)(**(code **)(*piVar10 + 0x34))(piVar10);
          MessageWriteString(pcVar11);
          MessageWriteString(local_60);
          MessageEnd();
          piVar10 = (int *)UTIL_EntityByIndex(*(int *)(this + 0x538));
          if ((piVar10 != (int *)0x0) &&
             (cVar5 = (**(code **)(*piVar10 + 0x16c))(piVar10), cVar5 != '\0')) {
            if ((float)piVar10[0x787] != -1.0) {
              (**(code **)(piVar10[0x786] + 4))(piVar10 + 0x786,piVar10 + 0x787);
              piVar10[0x787] = -0x40800000;
            }
          }
          lVar12 = (longdouble)CountdownTimer::Now();
          if ((float)lVar12 + 5.0 != *(float *)(this + 0x4b4)) {
            (**(code **)(*(int *)(this + 0x4ac) + 4))(this + 0x4ac,this + 0x4b4);
            *(float *)(this + 0x4b4) = (float)lVar12 + 5.0;
          }
          if (*(float *)(this + 0x4b0) != 5.0) {
                    /* try { // try from 00b4090b to 00b40957 has its CatchHandler @ 00b40967 */
            (**(code **)(*(int *)(this + 0x4ac) + 4))(this + 0x4ac,this + 0x4b0);
            *(undefined4 *)(this + 0x4b0) = 0x40a00000;
          }
          piVar10 = *(int **)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4);
          pcVar11 = (char *)(**(code **)(*piVar10 + 0x34))(piVar10);
          CL4DGameStats::HandleVotePassed((CL4DGameStats *)CL4D_GameStats,pcVar11);
          local_80[0] = &PTR__CBroadcastRecipientFilter_00c09928;
          CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_80);
          goto LAB_00b4061b;
        }
      }
LAB_00b4081d:
      RecordVoteCallerHistory(this,false);
      NotifyVoteFailed(this);
      piVar10 = *(int **)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4);
      (**(code **)(*piVar10 + 0x14))(piVar10);
      lVar12 = (longdouble)CountdownTimer::Now();
      if ((float)lVar12 + 5.0 != *(float *)(this + 0x4b4)) {
        (**(code **)(*(int *)(this + 0x4ac) + 4))(this + 0x4ac,this + 0x4b4);
        *(float *)(this + 0x4b4) = (float)lVar12 + 5.0;
      }
      if (*(float *)(this + 0x4b0) != 5.0) {
        (**(code **)(*(int *)(this + 0x4ac) + 4))(this + 0x4ac,this + 0x4b0);
        *(undefined4 *)(this + 0x4b0) = 0x40a00000;
      }
    }
  }
LAB_00b4061b:
  if (0.0 < *(float *)(this + 0x468)) {
    lVar12 = (longdouble)CountdownTimer::Now();
    if (*(float *)(this + 0x468) <= (float)lVar12) {
      if (*(float *)(this + 0x468) != -1.0) {
        (**(code **)(*(int *)(this + 0x460) + 4))(this + 0x460,this + 0x468);
        *(undefined4 *)(this + 0x468) = 0xbf800000;
      }
      piVar10 = *(int **)(*(int *)(this + 0x540) + *(int *)(this + 0x440) * 4);
      (**(code **)(*piVar10 + 0x2c))(piVar10);
    }
  }
  if (0.0 < *(float *)(this + 0x4b4)) {
    lVar12 = (longdouble)CountdownTimer::Now();
    if ((*(float *)(this + 0x4b4) <= (float)lVar12) &&
       (ResetData(this), *(float *)(this + 0x4b4) != -1.0)) {
      (**(code **)(*(int *)(this + 0x4ac) + 4))(this + 0x4ac,this + 0x4b4);
      *(undefined4 *)(this + 0x4b4) = 0xbf800000;
    }
  }
  CBaseEntity::SetNextThink((CBaseEntity *)this,*(float *)(gpGlobals + 0xc) + 0.5,(char *)0x0);
LAB_00b40174:
  if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)