SpitterPrepareAmbush::Update
0x00adb800 · 2531 bytes · __thiscall
_ZN20SpitterPrepareAmbush6UpdateEP7Spitterf
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* SpitterPrepareAmbush::Update(Spitter*, float) */
SpitterPrepareAmbush * __thiscall
SpitterPrepareAmbush::Update(SpitterPrepareAmbush *this,Spitter *param_1,float param_2)
{
Vector *pVVar1;
Path *this_00;
uint *puVar2;
CNavArea CVar3;
char cVar4;
bool bVar5;
int *piVar6;
int *piVar7;
int iVar8;
SpitterAttack *pSVar9;
CBaseEntity *pCVar10;
int iVar11;
Vector *pVVar12;
int *piVar13;
CNavArea *pCVar14;
CNavArea *pCVar15;
SpitterWaitInAmbush *pSVar16;
int iVar17;
Spitter *pSVar18;
longdouble lVar19;
PathFollower *local_78;
INextBot *local_74;
CNavArea *local_68;
undefined4 local_64;
undefined4 local_60;
undefined4 local_58;
undefined4 local_54;
int local_50;
float local_4c;
float local_48;
float local_44;
undefined4 local_40;
undefined4 local_3c;
undefined4 local_38;
undefined **local_34;
int local_30;
CBaseEntity *local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
piVar6 = (int *)(**(code **)(*(int *)param_2 + 0x9b0))(param_2);
piVar7 = (int *)(**(code **)(*(int *)param_2 + 0x9b4))(param_2);
cVar4 = CDirector::IsFinale(TheDirector);
if (((cVar4 != '\0') || (cVar4 = (**(code **)(*(int *)param_2 + 0x998))(param_2), cVar4 != '\0'))
&& (cVar4 = CTerrorPlayer::IsCustomAbilityReadyToFire((CTerrorPlayer *)param_2), cVar4 != '\0')
) {
pSVar9 = ::operator_new(0x4858);
/* try { // try from 00adb969 to 00adb96d has its CatchHandler @ 00adc223 */
SpitterAttack::SpitterAttack(pSVar9);
*(undefined4 *)this = 1;
*(SpitterAttack **)(this + 4) = pSVar9;
*(char **)(this + 8) = "Finale started";
return this;
}
if (*(int *)(param_1 + 0x34) == 0) {
iVar8 = FindAmbushTargetArea
((SpitterPrepareAmbush *)param_1,(Spitter *)param_2,
*(float *)(z_spitter_range._28_4_ + 0x2c) * 1.5);
*(int *)(param_1 + 0x34) = iVar8;
if (iVar8 == 0) {
cVar4 = CDirectorTacticalServices::IsVisibleToTeam
(*(CDirectorTacticalServices **)(TheDirector + 0x628),(CBaseEntity *)param_2
,2,0,0.0,(TerrorNavArea *)0x0);
if (cVar4 != '\0') {
pSVar9 = ::operator_new(0x4858);
/* try { // try from 00adc007 to 00adc00b has its CatchHandler @ 00adc1fc */
SpitterAttack::SpitterAttack(pSVar9);
*(undefined4 *)this = 1;
*(SpitterAttack **)(this + 4) = pSVar9;
*(char **)(this + 8) = "Did not locate an ambush spot - EXPOSED";
return this;
}
pSVar16 = ::operator_new(0x44);
SpitterWaitInAmbush::SpitterWaitInAmbush(pSVar16);
*(undefined4 *)this = 1;
*(SpitterWaitInAmbush **)(this + 4) = pSVar16;
*(char **)(this + 8) = "Did not locate an ambush spot but still hidden";
return this;
}
}
iVar8 = (**(code **)(*(int *)param_2 + 0x52c))(param_2);
if (iVar8 == *(int *)(param_1 + 0x34)) {
PathFollower::Invalidate((PathFollower *)(param_1 + 0x38));
cVar4 = (**(code **)(*piVar7 + 0xe4))(piVar7,1);
if (cVar4 == '\0') {
(**(code **)(*piVar7 + 0xd8))(piVar7,1,0);
}
pSVar16 = ::operator_new(0x44);
SpitterWaitInAmbush::SpitterWaitInAmbush(pSVar16);
*(undefined4 *)this = 1;
*(SpitterWaitInAmbush **)(this + 4) = pSVar16;
*(char **)(this + 8) = "Made it to my ambush spot. Waiting.";
return this;
}
if (*(int *)(param_1 + 0x443c) < 1) {
iVar8 = (int)param_2 + 0x4028;
local_34 = &PTR_operator___00d20e60;
local_30 = iVar8;
local_28 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0xc0))(iVar8);
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))(iVar8);
iVar8 = (**(code **)(*(int *)pCVar10 + 0x14c))(pCVar10);
if (iVar8 == 0) {
local_24 = 0x3f800000;
}
else {
local_24 = *(undefined4 *)(iVar8 + 0x1cec);
}
cVar4 = (**(code **)(*(int *)pCVar10 + 0x16c))(pCVar10);
local_2c = (CBaseEntity *)0x0;
if (cVar4 != '\0') {
local_2c = pCVar10;
}
iVar8 = CBaseEntity::GetTeamNumber(pCVar10);
local_20 = 9;
if (iVar8 == 3) {
local_20 = (**(code **)(*(int *)pCVar10 + 0x544))(pCVar10);
}
local_74 = (INextBot *)((int)param_2 + 0x4028);
local_64 = 0;
local_60 = 0;
iVar8 = *(int *)(param_1 + 0x34);
pVVar1 = (Vector *)(iVar8 + 0x2c);
if (_towlower == 0) {
local_50 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_64,0,0,0,0,"/data/src/game/server/nextbot/path/nextbotpath.h",
0x113,&Path::
Compute<InfectedPathCost>(INextBot*,Vector_const&,InfectedPathCost&,float)::
tm_fmt,"(%s)%s","NextBotSpiky","Path::Compute(goal)");
local_50 = _towlower;
}
iVar17 = _DAT_0105db00;
local_58 = local_64;
local_54 = local_60;
/* try { // try from 00adbcc1 to 00adbcc5 has its CatchHandler @ 00adc20e */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar11 = ThreadGetCurrentId(), iVar17 == iVar11)) {
if ((char *)*_DAT_0105d15c != "Path::Compute(goal)") {
/* try { // try from 00adc127 to 00adc14a has its CatchHandler @ 00adc20e */
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xbfa1b7,(char *)0x0,0xbfa1cb);
}
puVar2 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar2 = *puVar2 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
this_00 = (Path *)(param_1 + 0x38);
/* try { // try from 00adbcda to 00adbe4d has its CatchHandler @ 00adc225 */
(**(code **)(*(int *)this_00 + 0x48))(this_00);
pVVar12 = (Vector *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xd4))(local_74);
piVar13 = (int *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))(local_74);
pCVar14 = (CNavArea *)(**(code **)(*piVar13 + 0x52c))(piVar13);
if (pCVar14 == (CNavArea *)0x0) {
/* try { // try from 00adc179 to 00adc1b0 has its CatchHandler @ 00adc225 */
(**(code **)(*(int *)(param_1 + 0x38) + 100))(this_00,local_74,2);
LAB_00adba9e:
bVar5 = false;
}
else {
pCVar15 = (CNavArea *)
CNavMesh::GetNearestNavArea(TheNavMesh,pVVar1,true,200.0,true,true,false);
if (pCVar14 == pCVar15) {
/* try { // try from 00adc1ed to 00adc1f1 has its CatchHandler @ 00adc225 */
Path::BuildTrivialPath(this_00,local_74,pVVar1);
bVar5 = true;
}
else {
local_4c = *(float *)(iVar8 + 0x2c);
local_48 = *(float *)(iVar8 + 0x30);
local_44 = *(float *)(iVar8 + 0x34);
if (pCVar15 == (CNavArea *)0x0) {
CNavMesh::GetGroundHeight(TheNavMesh,(Vector *)&local_4c,&local_44,(Vector *)0x0);
}
else {
lVar19 = (longdouble)CNavArea::GetZ(pCVar15,local_4c,local_48);
local_44 = (float)lVar19;
}
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))(local_74);
if (((byte)pCVar10[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar10);
}
local_40 = *(undefined4 *)(pCVar10 + 0x2e0);
local_68 = (CNavArea *)0x0;
local_3c = *(undefined4 *)(pCVar10 + 0x2e4);
local_38 = *(undefined4 *)(pCVar10 + 0x2e8);
pCVar10 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))(local_74);
iVar8 = CBaseEntity::GetTeamNumber(pCVar10);
bVar5 = NavAreaBuildPath<InfectedPathCost>
(pCVar14,pCVar15,(Vector *)&local_40,pVVar1,(InfectedPathCost *)&local_34,
&local_68,0.0,iVar8,false);
if (local_68 == (CNavArea *)0x0) goto LAB_00adba9e;
if (pCVar14 == local_68) {
LAB_00adbf6b:
Path::BuildTrivialPath(this_00,local_74,pVVar1);
}
else {
iVar8 = 1;
pCVar15 = local_68;
do {
pCVar15 = *(CNavArea **)(pCVar15 + 0x78);
if (pCVar15 == (CNavArea *)0x0) break;
iVar8 = iVar8 + 1;
} while (pCVar14 != pCVar15);
if (iVar8 < 0x100) {
if (iVar8 == 1) goto LAB_00adbf6b;
*(int *)(param_1 + 0x443c) = iVar8;
}
else {
iVar8 = 0xff;
*(undefined4 *)(param_1 + 0x443c) = 0xff;
}
pCVar14 = local_68;
iVar17 = iVar8;
pSVar18 = param_1 + (iVar8 + -1) * 0x44 + 0x3c;
do {
*(CNavArea **)pSVar18 = pCVar14;
iVar17 = iVar17 + -1;
CVar3 = pCVar14[0x7c];
*(int *)(pSVar18 + 0x18) = 0;
*(uint *)(pSVar18 + 4) = (byte)CVar3 & 0xf;
pCVar14 = *(CNavArea **)(pCVar14 + 0x78);
if (pCVar14 == (CNavArea *)0x0) break;
pSVar18 = pSVar18 + -0x44;
} while (iVar17 != 0);
iVar8 = iVar8 * 0x44;
*(CNavArea **)(param_1 + iVar8 + 0x3c) = local_68;
*(float *)(this_00 + iVar8 + 0xc) = local_4c;
*(float *)(this_00 + iVar8 + 0x10) = local_48;
*(float *)(this_00 + iVar8 + 0x14) = local_44;
iVar8 = *(int *)(param_1 + 0x443c);
*(undefined4 *)(param_1 + iVar8 * 0x44 + 0x50) = 0;
*(undefined4 *)(param_1 + iVar8 * 0x44 + 0x40) = 9;
*(undefined4 *)(param_1 + iVar8 * 0x44 + 0x54) = 0;
*(int *)(param_1 + 0x443c) = iVar8 + 1;
/* try { // try from 00adba67 to 00adba9d has its CatchHandler @ 00adc225 */
cVar4 = Path::ComputePathDetails(this_00,local_74,pVVar12);
if (cVar4 == '\0') {
(**(code **)(*(int *)(param_1 + 0x38) + 0x48))(this_00);
(**(code **)(*(int *)(param_1 + 0x38) + 100))(this_00,local_74,2);
goto LAB_00adba9e;
}
/* try { // try from 00adbf2a to 00adbf83 has its CatchHandler @ 00adc225 */
Path::Optimize((INextBot *)this_00);
Path::PostProcess(this_00);
(**(code **)(*(int *)(param_1 + 0x38) + 100))(this_00,local_74,!bVar5);
}
}
}
iVar8 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar17 = ThreadGetCurrentId(), iVar8 == iVar17)) {
cVar4 = CVProfNode::ExitScope();
if (cVar4 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_50 != 0) {
(**(code **)(local_50 + 0x54))(local_50,local_58,local_54,0,0,0);
}
if (bVar5 == false) {
*(int *)(param_1 + 0x4818) = *(int *)(param_1 + 0x4818) + 1;
*(undefined4 *)(param_1 + 0x34) = 0;
}
if (*(int *)(param_1 + 0x443c) < 1) goto LAB_00adbb21;
}
local_78 = (PathFollower *)(param_1 + 0x38);
local_74 = (INextBot *)((int)param_2 + 0x4028);
*(undefined4 *)(param_1 + 0x4818) = 0;
PathFollower::Update(local_78,local_74);
cVar4 = (**(code **)(*piVar6 + 200))(piVar6);
if ((((cVar4 == '\0') && (cVar4 = (**(code **)(*piVar6 + 0x114))(piVar6), cVar4 == '\0')) &&
(cVar4 = (**(code **)(*piVar6 + 0xf8))(piVar6), cVar4 != '\0')) &&
(cVar4 = (**(code **)(*piVar7 + 0xe4))(piVar7,10), cVar4 == '\0')) {
(**(code **)(*piVar7 + 0xd8))(piVar7,10,0);
}
cVar4 = (**(code **)(*piVar6 + 0x168))(piVar6);
if (cVar4 != '\0') {
if (*(int *)((int)param_2 + 0x30) == 0) {
iVar8 = 0;
}
else {
iVar8 = *(int *)((int)param_2 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
Msg("Spitter %d mover is STUCK\n",iVar8);
pSVar9 = ::operator_new(0x4858);
/* try { // try from 00adb91b to 00adb91f has its CatchHandler @ 00adc235 */
SpitterAttack::SpitterAttack(pSVar9);
*(undefined4 *)this = 1;
*(SpitterAttack **)(this + 4) = pSVar9;
*(char **)(this + 8) = "Mover got stuck - attacking";
return this;
}
LAB_00adbb21:
if (10 < *(int *)(param_1 + 0x4818)) {
if (*(int *)((int)param_2 + 0x30) == 0) {
iVar8 = 0;
}
else {
iVar8 = *(int *)((int)param_2 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
Msg("Spitter %d is failing excessively\n",iVar8);
}
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
return this;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.