InfectedFlee::Update
0x00a33700 · 2415 bytes · __thiscall
_ZN12InfectedFlee6UpdateEP8Infectedf
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* InfectedFlee::Update(Infected*, float) */
void __thiscall InfectedFlee::Update(InfectedFlee *this,Infected *param_1,float param_2)
{
uint *puVar1;
CNavArea CVar2;
char cVar3;
bool bVar4;
int *piVar5;
int iVar6;
CEscapeRoute *pCVar7;
Vector *pVVar8;
Path *this_00;
int iVar9;
Vector *pVVar10;
CNavArea *pCVar11;
CNavArea *pCVar12;
CBaseEntity *pCVar13;
int iVar14;
INextBot *pIVar15;
Infected *pIVar16;
undefined4 uVar17;
longdouble lVar18;
float fVar19;
float fVar20;
float fVar21;
PathFollower *local_80;
CNavArea *local_70;
undefined4 local_6c;
undefined4 local_68;
undefined **local_60;
float local_5c;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
int local_4c;
float local_48;
float local_44;
float local_40;
undefined4 local_3c;
undefined4 local_38;
undefined4 local_34;
float local_30 [8];
iVar6 = *(int *)(param_1 + 0x4814);
if (iVar6 == 0) {
LAB_00a33880:
iVar6 = TheEscapeRoute();
if (iVar6 == 0) {
iVar6 = *(int *)(param_1 + 0x4814);
}
else {
lVar18 = (longdouble)Infected::GetFlowDistance((Infected *)param_2);
fVar19 = (float)lVar18;
lVar18 = (longdouble)RandomFloat(0x44bb8000,0x453b8000);
local_30[0] = -9999.0;
fVar20 = (float)lVar18;
local_30[1] = 2.8026e-45;
local_30[2] = 0.0;
local_30[3] = 1.4013e-45;
local_30[4] = 0.0;
ForEachSurvivor<AverageFlowDistance>((AverageFlowDistance *)local_30);
iVar6 = TheEscapeRoute();
fVar21 = fVar19 / *(float *)(iVar6 + 0x1c44);
if ((fVar21 <= 0.1) || ((fVar21 <= 0.9 && (local_30[0] <= fVar19)))) {
uVar17 = 1;
}
else {
uVar17 = 0;
fVar20 = -fVar20;
}
pCVar7 = (CEscapeRoute *)TheEscapeRoute();
iVar6 = CEscapeRoute::GetAreaFromFlow(pCVar7,fVar19 + fVar20,uVar17);
if (iVar6 == 0) {
iVar6 = *(int *)(param_1 + 0x4814);
}
else {
local_60 = &PTR_operator___00d24088;
local_5c = param_2;
local_58 = (**(code **)(*(int *)param_2 + 0x590))(param_2);
local_6c = 0;
pVVar8 = (Vector *)(iVar6 + 0x2c);
local_68 = 0;
pIVar15 = (INextBot *)((int)param_2 + 0x1a3c);
this_00 = (Path *)(param_1 + 0x34);
if (_towlower == 0) {
local_4c = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_6c,0,0,0,0,"/data/src/game/server/nextbot/path/nextbotpath.h",
0x113,&Path::
Compute<InfectedFleePathCost>(INextBot*,Vector_const&,InfectedFleePathCost&,float)
::tm_fmt,"(%s)%s","NextBotSpiky","Path::Compute(goal)");
local_4c = _towlower;
}
iVar14 = _DAT_0105db00;
local_54 = local_6c;
local_50 = local_68;
/* try { // try from 00a33a29 to 00a33a2d has its CatchHandler @ 00a340c2 */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar9 = ThreadGetCurrentId(), iVar14 == iVar9)) {
if ((char *)*_DAT_0105d15c != "Path::Compute(goal)") {
/* try { // try from 00a33ff4 to 00a34017 has its CatchHandler @ 00a340c2 */
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xbfa1b7,(char *)0x0,0xbfa1cb);
}
puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
/* try { // try from 00a33a45 to 00a33bcd has its CatchHandler @ 00a340a1 */
(**(code **)(*(int *)(param_1 + 0x34) + 0x48))(this_00);
pVVar10 = (Vector *)(**(code **)(*(int *)((int)param_2 + 0x1a3c) + 0xd4))(pIVar15);
piVar5 = (int *)(**(code **)(*(int *)((int)param_2 + 0x1a3c) + 0xb4))(pIVar15);
pCVar11 = (CNavArea *)(**(code **)(*piVar5 + 0x52c))(piVar5);
if (pCVar11 == (CNavArea *)0x0) {
/* try { // try from 00a34071 to 00a3409b has its CatchHandler @ 00a340a1 */
(**(code **)(*(int *)(param_1 + 0x34) + 100))(this_00,pIVar15,2);
}
else {
pCVar12 = (CNavArea *)
CNavMesh::GetNearestNavArea(TheNavMesh,pVVar8,true,200.0,true,true,false);
if (pCVar11 == pCVar12) {
LAB_00a33f27:
Path::BuildTrivialPath(this_00,pIVar15,pVVar8);
}
else {
local_48 = *(float *)(iVar6 + 0x2c);
local_44 = *(float *)(iVar6 + 0x30);
local_40 = *(float *)(iVar6 + 0x34);
if (pCVar12 == (CNavArea *)0x0) {
CNavMesh::GetGroundHeight(TheNavMesh,(Vector *)&local_48,&local_40,(Vector *)0x0);
}
else {
lVar18 = (longdouble)CNavArea::GetZ(pCVar12,local_48,local_44);
local_40 = (float)lVar18;
}
pCVar13 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x1a3c) + 0xb4))(pIVar15);
if (((byte)pCVar13[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar13);
}
local_3c = *(undefined4 *)(pCVar13 + 0x2e0);
local_70 = (CNavArea *)0x0;
local_38 = *(undefined4 *)(pCVar13 + 0x2e4);
local_34 = *(undefined4 *)(pCVar13 + 0x2e8);
pCVar13 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x1a3c) + 0xb4))(pIVar15);
iVar14 = CBaseEntity::GetTeamNumber(pCVar13);
bVar4 = NavAreaBuildPath<InfectedFleePathCost>
(pCVar11,pCVar12,(Vector *)&local_3c,pVVar8,
(InfectedFleePathCost *)&local_60,&local_70,0.0,iVar14,false);
if (local_70 != (CNavArea *)0x0) {
if (pCVar11 == local_70) goto LAB_00a33f27;
iVar14 = 1;
pCVar12 = local_70;
do {
pCVar12 = *(CNavArea **)(pCVar12 + 0x78);
if (pCVar12 == (CNavArea *)0x0) break;
iVar14 = iVar14 + 1;
} while (pCVar11 != pCVar12);
if (iVar14 < 0x100) {
if (iVar14 == 1) goto LAB_00a33f27;
*(int *)(param_1 + 0x4438) = iVar14;
}
else {
iVar14 = 0xff;
*(undefined4 *)(param_1 + 0x4438) = 0xff;
}
pCVar11 = local_70;
iVar9 = iVar14;
pIVar16 = param_1 + (iVar14 + -1) * 0x44 + 0x38;
do {
*(CNavArea **)pIVar16 = pCVar11;
iVar9 = iVar9 + -1;
CVar2 = pCVar11[0x7c];
*(undefined4 *)(pIVar16 + 0x18) = 0;
*(uint *)(pIVar16 + 4) = (byte)CVar2 & 0xf;
pCVar11 = *(CNavArea **)(pCVar11 + 0x78);
if (pCVar11 == (CNavArea *)0x0) break;
pIVar16 = pIVar16 + -0x44;
} while (iVar9 != 0);
iVar14 = iVar14 * 0x44;
*(CNavArea **)(param_1 + iVar14 + 0x38) = local_70;
*(float *)(this_00 + iVar14 + 0xc) = local_48;
*(float *)(this_00 + iVar14 + 0x10) = local_44;
*(float *)(this_00 + iVar14 + 0x14) = local_40;
iVar14 = *(int *)(param_1 + 0x4438);
*(undefined4 *)(param_1 + iVar14 * 0x44 + 0x4c) = 0;
*(undefined4 *)(param_1 + iVar14 * 0x44 + 0x3c) = 9;
*(undefined4 *)(param_1 + iVar14 * 0x44 + 0x50) = 0;
*(int *)(param_1 + 0x4438) = iVar14 + 1;
/* try { // try from 00a33e15 to 00a33e4e has its CatchHandler @ 00a340a1 */
cVar3 = Path::ComputePathDetails(this_00,pIVar15,pVVar10);
if (cVar3 == '\0') {
(**(code **)(*(int *)(param_1 + 0x34) + 0x48))(this_00);
(**(code **)(*(int *)(param_1 + 0x34) + 100))(this_00,pIVar15,2);
}
else {
/* try { // try from 00a33ef4 to 00a33f45 has its CatchHandler @ 00a340a1 */
Path::Optimize((INextBot *)this_00);
Path::PostProcess(this_00);
(**(code **)(*(int *)(param_1 + 0x34) + 100))(this_00,pIVar15,!bVar4);
}
}
}
}
iVar14 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar9 = ThreadGetCurrentId(), iVar14 == iVar9)) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_4c != 0) {
(**(code **)(local_4c + 0x54))(local_4c,local_54,local_50,0,0,0);
}
*(int *)(param_1 + 0x4814) = iVar6;
}
}
}
else {
if ((*(byte *)((int)param_2 + 0x14d) & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_2);
}
fVar19 = *(float *)((int)param_2 + 0x2e0) - *(float *)(iVar6 + 0x2c);
fVar21 = *(float *)((int)param_2 + 0x2e8) - *(float *)(iVar6 + 0x34);
fVar20 = *(float *)((int)param_2 + 0x2e4) - *(float *)(iVar6 + 0x30);
if ((fVar19 * fVar19 + fVar21 * fVar21 + fVar20 * fVar20 < 250000.0) ||
(iVar6 = *(int *)(param_1 + 0x4814), iVar6 == 0)) goto LAB_00a33880;
}
local_80 = (PathFollower *)(param_1 + 0x34);
if (iVar6 == 0) goto LAB_00a3381b;
if (*(int *)(z_Infected_debug._28_4_ + 0x30) == 0) {
pIVar15 = (INextBot *)0x0;
if (param_2 != 0.0) goto LAB_00a33806;
}
else {
if ((*(byte *)((int)param_2 + 0x14d) & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_2);
}
NDebugOverlay::HorzArrow
((Vector *)((int)param_2 + 0x2e0),(Vector *)(iVar6 + 0x2c),1.0,0xff,0xff,0,0xff,true,
0.2);
LAB_00a33806:
pIVar15 = (INextBot *)((int)param_2 + 0x1a3c);
}
PathFollower::Update(local_80,pIVar15);
LAB_00a3381b:
AvoidNeighbors((Infected *)param_2,(CBaseEntity *)0x0,local_80);
piVar5 = (int *)(**(code **)(*(int *)param_2 + 0x590))(param_2);
cVar3 = (**(code **)(*piVar5 + 200))(piVar5);
if (((cVar3 == '\0') && (cVar3 = (**(code **)(*piVar5 + 0x114))(piVar5), cVar3 == '\0')) &&
(cVar3 = (**(code **)(*piVar5 + 0xf8))(piVar5), cVar3 != '\0')) {
piVar5 = (int *)(**(code **)(*(int *)param_2 + 0x594))(param_2);
if ((*(byte *)((int)param_2 + 0x1c74) & 4) == 0) {
cVar3 = (**(code **)(*piVar5 + 0x100))(piVar5,0);
if (cVar3 == '\0') {
cVar3 = (**(code **)(*piVar5 + 0xe4))(piVar5,0x260);
if (cVar3 == '\0') {
(**(code **)(*piVar5 + 0xd8))(piVar5,0x260,0);
}
}
else {
cVar3 = (**(code **)(*piVar5 + 0xe4))(piVar5,0x255);
if (cVar3 == '\0') {
(**(code **)(*piVar5 + 0xd8))(piVar5,0x255,0);
}
}
}
else {
cVar3 = (**(code **)(*piVar5 + 0xe4))(piVar5,0x261);
if (cVar3 == '\0') {
(**(code **)(*piVar5 + 0xd8))(piVar5,0x261,0);
}
}
}
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.