L L4D2node

SurvivorLegsMeetRescueVehicleArrival::Update

0x00954de0 · 1913 bytes · __thiscall

_ZN36SurvivorLegsMeetRescueVehicleArrival6UpdateEP11SurvivorBotf

Decompiled

undefined (3 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* SurvivorLegsMeetRescueVehicleArrival::Update(SurvivorBot*, float) */

SurvivorLegsMeetRescueVehicleArrival * __thiscall
SurvivorLegsMeetRescueVehicleArrival::Update
          (SurvivorLegsMeetRescueVehicleArrival *this,SurvivorBot *param_1,float param_2)

{
  Vector *pVVar1;
  INextBot *pIVar2;
  uint *puVar3;
  CNavArea CVar4;
  char cVar5;
  bool bVar6;
  int *piVar7;
  int iVar8;
  int iVar9;
  Vector *pVVar10;
  CNavArea *pCVar11;
  CNavArea *pCVar12;
  CBaseEntity *pCVar13;
  undefined4 *puVar14;
  int iVar15;
  undefined4 uVar16;
  SurvivorBot *pSVar17;
  longdouble lVar18;
  Path *local_74;
  CNavArea *local_60;
  undefined4 local_5c;
  undefined4 local_58;
  undefined4 local_50;
  undefined4 local_4c;
  int local_48;
  float local_44;
  float local_40;
  float local_3c;
  undefined4 local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined **local_2c;
  INextBot *local_28;
  undefined4 local_24;
  undefined1 local_20;
  undefined1 local_1f;
  
  cVar5 = CDirector::IsFinale(TheDirector);
  if ((cVar5 != '\0') && (cVar5 = CDirector::IsFinaleVehicleReady(TheDirector), cVar5 != '\0')) {
    puVar14 = ::operator_new(0x4814);
    puVar14[8] = 0;
    puVar14[9] = 0;
    puVar14[10] = 0;
    puVar14[3] = 0;
    puVar14[4] = 0;
    puVar14[5] = 0;
    puVar14[6] = 0;
    puVar14[7] = 0;
    puVar14[2] = 0;
    *(undefined1 *)(puVar14 + 0xc) = 0;
    *(undefined1 *)((int)puVar14 + 0x31) = 0;
    puVar14[0xb] = 0;
    *puVar14 = &PTR__SurvivorLegsEnterRescueVehicle_00d0b388;
    puVar14[1] = &PTR__SurvivorLegsEnterRescueVehicle_00d0b4f0;
                    /* try { // try from 0095524d to 00955251 has its CatchHandler @ 0095556c */
    PathFollower::PathFollower((PathFollower *)(puVar14 + 0xd));
    *(undefined4 *)this = 1;
    *(undefined4 **)(this + 4) = puVar14;
    *(char **)(this + 8) = "The rescue vehicle is here!!!";
    return this;
  }
  if (*(int *)(param_1 + 0x4814) == 0) {
    uVar16 = (**(code **)(*(int *)param_2 + 0x9b8))(param_2);
    DevMsg("%3.2f: %s ERROR: No RESCUE_VEHICLE area!\n",(double)*(float *)(gpGlobals + 0xc),uVar16);
    *(undefined4 *)this = 0;
    *(undefined4 *)(this + 4) = 0;
    *(undefined4 *)(this + 8) = 0;
    return this;
  }
  pIVar2 = (INextBot *)((int)param_2 + 0x4028);
  cVar5 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0x118))
                    (pIVar2,*(int *)(param_1 + 0x4814) + 0x2c);
  if (cVar5 != '\0') goto LAB_00954eb4;
  if ((0 < *(int *)(param_1 + 0x4438)) && (0.0 < *(float *)(param_1 + 0x4480))) {
    lVar18 = (longdouble)IntervalTimer::Now();
    if ((float)lVar18 - *(float *)(param_1 + 0x4480) < 3.0) {
      PathFollower::Update((PathFollower *)(param_1 + 0x34),pIVar2);
      goto LAB_00954eb4;
    }
  }
  local_74 = (Path *)(param_1 + 0x34);
  local_2c = &PTR_operator___00d09770;
  local_28 = pIVar2;
  local_24 = (**(code **)(*(int *)((int)param_2 + 0x4028) + 0xc0))(pIVar2);
  piVar7 = (int *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 200))(pIVar2);
  iVar8 = (**(code **)(*piVar7 + 0xb8))(piVar7,pIVar2);
  local_1f = 0;
  local_20 = iVar8 != 0;
  local_5c = 0;
  local_58 = 0;
  iVar8 = *(int *)(param_1 + 0x4814);
  if (_towlower == 0) {
    local_48 = 0;
  }
  else {
    (**(code **)(_towlower + 0x50))
              (_towlower,&local_5c,0,0,0,0,"/data/src/game/server/nextbot/path/nextbotpath.h",0x113,
               &Path::
                Compute<SurvivorBotPathCost>(INextBot*,Vector_const&,SurvivorBotPathCost&,float)::
                tm_fmt,"(%s)%s","NextBotSpiky","Path::Compute(goal)");
    local_48 = _towlower;
  }
  iVar15 = _DAT_0105db00;
  local_50 = local_5c;
  local_4c = local_58;
                    /* try { // try from 00954fe2 to 00954fe6 has its CatchHandler @ 00955586 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar9 = ThreadGetCurrentId(), iVar15 == iVar9)) {
    if ((char *)*_DAT_0105d15c != "Path::Compute(goal)") {
                    /* try { // try from 009554c2 to 009554e5 has its CatchHandler @ 00955586 */
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xbfa1b7,(char *)0x0,0xbfa1cb);
    }
    puVar3 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
    *puVar3 = *puVar3 | 4;
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
                    /* try { // try from 00954ffb to 0095516d has its CatchHandler @ 0095559b */
  (**(code **)(*(int *)(param_1 + 0x34) + 0x48))(local_74);
  pVVar10 = (Vector *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xd4))(pIVar2);
  piVar7 = (int *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))(pIVar2);
  pCVar11 = (CNavArea *)(**(code **)(*piVar7 + 0x52c))(piVar7);
  if (pCVar11 == (CNavArea *)0x0) {
                    /* try { // try from 0095553c to 00955566 has its CatchHandler @ 0095559b */
    (**(code **)(*(int *)(param_1 + 0x34) + 100))(local_74,pIVar2,2);
  }
  else {
    pVVar1 = (Vector *)(iVar8 + 0x2c);
    pCVar12 = (CNavArea *)CNavMesh::GetNearestNavArea(TheNavMesh,pVVar1,true,200.0,true,true,false);
    if (pCVar11 == pCVar12) {
LAB_00955474:
      Path::BuildTrivialPath(local_74,pIVar2,pVVar1);
    }
    else {
      local_44 = *(float *)(iVar8 + 0x2c);
      local_40 = *(float *)(iVar8 + 0x30);
      local_3c = *(float *)(iVar8 + 0x34);
      if (pCVar12 == (CNavArea *)0x0) {
        CNavMesh::GetGroundHeight(TheNavMesh,(Vector *)&local_44,&local_3c,(Vector *)0x0);
      }
      else {
        lVar18 = (longdouble)CNavArea::GetZ(pCVar12,local_44,local_40);
        local_3c = (float)lVar18;
      }
      pCVar13 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))(pIVar2);
      if (((byte)pCVar13[0x14d] & 8) != 0) {
        CBaseEntity::CalcAbsolutePosition(pCVar13);
      }
      local_38 = *(undefined4 *)(pCVar13 + 0x2e0);
      local_60 = (CNavArea *)0x0;
      local_34 = *(undefined4 *)(pCVar13 + 0x2e4);
      local_30 = *(undefined4 *)(pCVar13 + 0x2e8);
      pCVar13 = (CBaseEntity *)(**(code **)(*(int *)((int)param_2 + 0x4028) + 0xb4))(pIVar2);
      iVar8 = CBaseEntity::GetTeamNumber(pCVar13);
      bVar6 = NavAreaBuildPath<SurvivorBotPathCost>
                        (pCVar11,pCVar12,(Vector *)&local_38,pVVar1,(SurvivorBotPathCost *)&local_2c
                         ,&local_60,0.0,iVar8,false);
      if (local_60 != (CNavArea *)0x0) {
        if (pCVar11 == local_60) goto LAB_00955474;
        iVar8 = 1;
        pCVar12 = local_60;
        do {
          pCVar12 = *(CNavArea **)(pCVar12 + 0x78);
          if (pCVar12 == (CNavArea *)0x0) break;
          iVar8 = iVar8 + 1;
        } while (pCVar11 != pCVar12);
        if (iVar8 < 0x100) {
          if (iVar8 == 1) goto LAB_00955474;
          *(int *)(param_1 + 0x4438) = iVar8;
        }
        else {
          iVar8 = 0xff;
          *(undefined4 *)(param_1 + 0x4438) = 0xff;
        }
        iVar15 = iVar8;
        pSVar17 = param_1 + (iVar8 + -1) * 0x44 + 0x38;
        pCVar11 = local_60;
        do {
          *(CNavArea **)pSVar17 = pCVar11;
          iVar15 = iVar15 + -1;
          CVar4 = pCVar11[0x7c];
          *(undefined4 *)(pSVar17 + 0x18) = 0;
          *(uint *)(pSVar17 + 4) = (byte)CVar4 & 0xf;
          pCVar11 = *(CNavArea **)(pCVar11 + 0x78);
          if (pCVar11 == (CNavArea *)0x0) break;
          pSVar17 = pSVar17 + -0x44;
        } while (iVar15 != 0);
        iVar8 = iVar8 * 0x44;
        *(CNavArea **)(param_1 + iVar8 + 0x38) = local_60;
        *(float *)(local_74 + iVar8 + 0xc) = local_44;
        *(float *)(local_74 + iVar8 + 0x10) = local_40;
        *(float *)(local_74 + iVar8 + 0x14) = local_3c;
        iVar8 = *(int *)(param_1 + 0x4438);
        *(undefined4 *)(param_1 + iVar8 * 0x44 + 0x4c) = 0;
        *(undefined4 *)(param_1 + iVar8 * 0x44 + 0x3c) = 9;
        *(undefined4 *)(param_1 + iVar8 * 0x44 + 0x50) = 0;
        *(int *)(param_1 + 0x4438) = iVar8 + 1;
                    /* try { // try from 0095534f to 00955385 has its CatchHandler @ 0095559b */
        cVar5 = Path::ComputePathDetails(local_74,pIVar2,pVVar10);
        if (cVar5 == '\0') {
          (**(code **)(*(int *)(param_1 + 0x34) + 0x48))(local_74);
          (**(code **)(*(int *)(param_1 + 0x34) + 100))(local_74,pIVar2,2);
        }
        else {
                    /* try { // try from 00955444 to 0095548c has its CatchHandler @ 0095559b */
          Path::Optimize((INextBot *)local_74);
          Path::PostProcess(local_74);
          (**(code **)(*(int *)(param_1 + 0x34) + 100))(local_74,pIVar2,!bVar6);
        }
      }
    }
  }
  iVar8 = _DAT_0105db00;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar15 = ThreadGetCurrentId(), iVar8 == iVar15)) {
    cVar5 = CVProfNode::ExitScope();
    if (cVar5 != '\0') {
      _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
    }
    DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
  }
  if (local_48 != 0) {
    (**(code **)(local_48 + 0x54))(local_48,local_50,local_4c,0,0,0);
  }
LAB_00954eb4:
  *(undefined4 *)this = 0;
  *(undefined4 *)(this + 4) = 0;
  *(undefined4 *)(this + 8) = 0;
  return this;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)