CNavMesh::GetNavArea
0x0073c2e0 · 1567 bytes · __thiscall
_ZNK8CNavMesh10GetNavAreaEP11CBaseEntityif
Decompiled
undefined (4 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CNavMesh::GetNavArea(CBaseEntity*, int, float) const */
CNavArea * __thiscall
CNavMesh::GetNavArea(CNavMesh *this,CBaseEntity *param_1,int param_2,float param_3)
{
float fVar1;
CNavArea *this_00;
char cVar2;
int iVar3;
int *piVar4;
int iVar5;
int iVar6;
int iVar7;
longdouble lVar8;
CNavArea *local_114;
float local_110;
float local_10c;
undefined4 local_fc;
undefined4 local_f8;
undefined4 local_f4;
undefined4 local_f0;
int local_ec;
float local_e8;
float local_e4;
float local_e0;
CTraceFilterSimple local_dc [16];
float local_cc;
float local_c8;
float local_c4;
undefined4 local_bc;
undefined4 local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [8];
float local_5c;
float local_44;
local_fc = 0;
local_f8 = 0;
if (___atan2f_finite == 0) {
local_ec = 0;
}
else {
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_fc,0,0,0,0,"/data/src/game/server/nav_mesh.cpp",0x2e0,
&GetNavArea(CBaseEntity*,int,float)::tm_fmt,"(%s)%s","Unaccounted",
"CNavMesh::GetNavArea [ent]");
local_ec = ___atan2f_finite;
}
iVar6 = _DAT_0105db00;
local_f4 = local_fc;
local_f0 = local_f8;
/* try { // try from 0073c3af to 0073c3b3 has its CatchHandler @ 0073c92f */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar3 = ThreadGetCurrentId(), iVar6 == iVar3)) {
if ((char *)*_DAT_0105d15c != "CNavMesh::GetNavArea [ent]") {
/* try { // try from 0073c74f to 0073c760 has its CatchHandler @ 0073c92f */
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xca59ee,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
if (*(int *)(this + 0x18) != 0) {
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(param_1);
}
local_e8 = *(float *)(param_1 + 0x2e0);
local_e4 = *(float *)(param_1 + 0x2e4);
local_e0 = *(float *)(param_1 + 0x2e8);
/* try { // try from 0073c3fd to 0073c630 has its CatchHandler @ 0073c90b */
piVar4 = (int *)(**(code **)(*(int *)param_1 + 0x144))(param_1);
if (piVar4 == (int *)0x0) {
local_10c = 0.001;
}
else {
local_114 = (CNavArea *)(**(code **)(*piVar4 + 0x52c))(piVar4);
if ((local_114 == (CNavArea *)0x0) ||
(cVar2 = CNavArea::IsOverlapping(local_114,(Vector *)&local_e8,0.0), cVar2 == '\0')) {
local_10c = 18.0;
}
else {
lVar8 = (longdouble)CNavArea::GetZ(local_114,local_e8,local_e4);
if (((float)lVar8 <= local_e0 + 18.0) && (local_e0 - 18.0 <= (float)lVar8))
goto LAB_0073c67f;
local_10c = 18.0;
}
}
iVar6 = *(int *)(this + 0x24);
iVar3 = (int)((local_e8 - *(float *)(this + 0x2c)) / *(float *)(this + 0x20));
if (iVar3 < 0) {
iVar3 = 0;
}
else if (iVar6 <= iVar3) {
iVar3 = iVar6 + -1;
}
iVar5 = 0;
iVar7 = (int)((local_e4 - *(float *)(this + 0x30)) / *(float *)(this + 0x20));
if (-1 < iVar7) {
if (iVar7 < *(int *)(this + 0x28)) {
iVar5 = iVar7 * iVar6;
}
else {
iVar5 = (*(int *)(this + 0x28) + -1) * iVar6;
}
}
piVar4 = (int *)(*(int *)(this + 0xc) + (iVar3 + iVar5) * 0x14);
if (0 < piVar4[3]) {
iVar6 = 0;
local_114 = (CNavArea *)0x0;
local_110 = -1e+08;
do {
while( true ) {
this_00 = *(CNavArea **)(*piVar4 + iVar6 * 4);
cVar2 = CNavArea::IsOverlapping(this_00,(Vector *)&local_e8,0.0);
if (cVar2 != '\0') break;
LAB_0073c5e0:
iVar6 = iVar6 + 1;
if (piVar4[3] <= iVar6) goto LAB_0073c648;
}
if (((param_2 & 2U) != 0) || (cVar2 = CNavArea::IsBlocked(this_00,-1,false), cVar2 == '\0'))
{
lVar8 = (longdouble)CNavArea::GetZ(this_00,local_e8,local_e4);
fVar1 = (float)lVar8;
if (((fVar1 <= local_10c + local_e0) && (local_e0 - param_3 <= fVar1)) &&
(local_110 < fVar1)) {
local_114 = this_00;
local_110 = fVar1;
}
goto LAB_0073c5e0;
}
iVar6 = iVar6 + 1;
} while (iVar6 < piVar4[3]);
LAB_0073c648:
if (((local_114 == (CNavArea *)0x0) || (param_2 == 0)) || (local_e0 - local_10c <= local_110))
goto LAB_0073c67f;
local_bc = 0;
local_b8 = 0;
local_b4 = local_110 - local_e0;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
local_87 = local_b4 * local_b4 != 0.0;
local_cc = local_e8;
local_8c = 0;
local_88 = 1;
local_c8 = local_e4;
local_c4 = local_e0;
/* try { // try from 0073c85b to 0073c8cc has its CatchHandler @ 0073c90b */
CTraceFilterSimple::CTraceFilterSimple
(local_dc,(IHandleEntity *)0x0,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if ((local_44 == 1.0) || (ABS(local_5c - local_110) <= local_10c)) goto LAB_0073c67f;
}
}
local_114 = (CNavArea *)0x0;
LAB_0073c67f:
iVar6 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar3 = ThreadGetCurrentId(), iVar6 == iVar3)) {
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_ec != 0) {
(**(code **)(local_ec + 0x54))(local_ec,local_f4,local_f0,0,0,0);
}
return local_114;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.