MapEntity_ParseAllEntities
0x006f18b0 · 779 bytes · __cdecl
_Z26MapEntity_ParseAllEntitiesPKcP16IMapEntityFilterb
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* MapEntity_ParseAllEntities(char const*, IMapEntityFilter*, bool) */
void MapEntity_ParseAllEntities(char *param_1,IMapEntityFilter *param_2,bool param_3)
{
int iVar1;
char cVar2;
char *pcVar3;
char *pcVar4;
int iVar5;
int in_GS_OFFSET;
CMapEntitySpawner *this;
CBaseEntity *local_1060;
undefined4 local_105c;
undefined4 local_1058;
undefined4 local_1050;
undefined4 local_104c;
CMapEntitySpawner *local_1048;
CMapEntitySpawner local_1044 [8];
HierarchicalSpawn_t *local_103c;
int local_1024;
char local_1020 [2048];
char local_820 [2048];
int local_20;
local_105c = 0;
local_1058 = 0;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (___atan2f_finite == (CMapEntitySpawner *)0x0) {
local_1048 = (CMapEntitySpawner *)0x0;
}
else {
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_105c,0,0,0,0,"/data/src/game/server/mapentities.cpp",0x1ee,
&MapEntity_ParseAllEntities(char_const*,IMapEntityFilter*,bool)::tm_fmt,"(%s)%s",
"Unaccounted","MapEntity_ParseAllEntities");
local_1048 = ___atan2f_finite;
}
iVar1 = _DAT_0105db00;
local_1050 = local_105c;
local_104c = local_1058;
/* try { // try from 006f1a6e to 006f1abc has its CatchHandler @ 006f1bff */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar5 = ThreadGetCurrentId(), iVar1 == iVar5)) {
if (*(char **)_DAT_0105d15c != "MapEntity_ParseAllEntities") {
_DAT_0105d15c =
(CMapEntitySpawner *)
CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc9cdd1,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
/* try { // try from 006f19a5 to 006f19a9 has its CatchHandler @ 006f1bfb */
CMapEntitySpawner::CMapEntitySpawner(local_1044);
if (serverenginetools != (int *)0x0) {
/* try { // try from 006f19bc to 006f1a59 has its CatchHandler @ 006f1bc9 */
param_1 = (char *)(**(code **)(*serverenginetools + 0x24))(serverenginetools,param_1);
}
while (pcVar3 = (char *)MapEntity_ParseToken(param_1,local_820), pcVar3 != (char *)0x0) {
if (local_820[0] == '{') {
pcVar4 = (char *)MapEntity_ParseEntity(&local_1060,pcVar3,param_2);
if (local_1060 != (CBaseEntity *)0x0) {
CMapEntitySpawner::AddEntity(local_1044,local_1060,pcVar3,(int)(pcVar4 + (2 - (int)pcVar3)))
;
}
}
else {
Error("MapEntity_ParseAllEntities: found %s when expecting {",local_820);
pcVar4 = pcVar3;
}
param_1 = (char *)MapEntity_SkipToNextEntity(pcVar4,local_1020);
}
/* try { // try from 006f1ad9 to 006f1b00 has its CatchHandler @ 006f1bc9 */
CMapEntitySpawner::HandleTemplates(local_1044);
SpawnHierarchicalList(local_1024,local_103c,param_3);
this = local_1044;
CMapEntitySpawner::~CMapEntitySpawner(this);
iVar1 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar5 = ThreadGetCurrentId(), iVar1 == iVar5)) {
this = _DAT_0105d15c;
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = *(CMapEntitySpawner **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (CMapEntitySpawner *)0x105d160;
}
if (local_1048 != (CMapEntitySpawner *)0x0) {
this = local_1048;
(**(code **)(local_1048 + 0x54))(local_1048,local_1050,local_104c,0,0,0);
}
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail(this);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.