CTriggerCamera::FollowTarget
0x00b1b460 · 1058 bytes · __thiscall
_ZN14CTriggerCamera12FollowTargetEv
Decompiled
undefined (1 param)
/* CTriggerCamera::FollowTarget() */
void __thiscall CTriggerCamera::FollowTarget(CTriggerCamera *this)
{
undefined4 *puVar1;
uint uVar2;
int *piVar3;
int iVar4;
CBaseAnimating *this_00;
undefined *puVar5;
uint uVar6;
CBaseEntity *this_01;
float local_40;
float local_3c;
float local_34;
float local_30;
float local_2c;
float local_28;
float local_24;
float local_20;
uVar2 = *(uint *)(this + 0x440);
if ((((uVar2 != 0xffffffff) &&
(puVar5 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar2 >> 0xc)) && (*(int *)(puVar5 + 4) != 0)) {
uVar2 = *(uint *)(this + 0x444);
if (uVar2 != 0xffffffff) {
uVar6 = uVar2 & 0xfff;
if ((((undefined4 *)(g_pEntityList + uVar6 * 0x10 + 4) != (undefined4 *)0x0) &&
(*(uint *)(g_pEntityList + uVar6 * 0x10 + 8) == uVar2 >> 0xc)) &&
((piVar3 = *(int **)(g_pEntityList + uVar6 * 0x10 + 4), piVar3 != (int *)0x0 &&
((((byte)this[0x148] & 8) != 0 ||
(*(float *)(gpGlobals + 0xc) < *(float *)(this + 0x454) ||
*(float *)(gpGlobals + 0xc) == *(float *)(this + 0x454))))))) {
iVar4 = *(int *)(this + 0x48c);
if (iVar4 == 0) {
if (((byte)this[0x14d] & 8) == 0) {
this_01 = *(CBaseEntity **)(g_pEntityList + uVar6 * 0x10 + 4);
}
else {
this_01 = (CBaseEntity *)0x0;
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
uVar2 = *(uint *)(this + 0x444);
if (((uVar2 != 0xffffffff) &&
(puVar1 = (undefined4 *)(g_pEntityList + (uVar2 & 0xfff) * 0x10 + 4),
puVar1 != (undefined4 *)0x0)) && (puVar1[1] == uVar2 >> 0xc)) {
this_01 = (CBaseEntity *)*puVar1;
}
}
if (((byte)this_01[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_01);
}
local_28 = *(float *)(this_01 + 0x2e0) - *(float *)(this + 0x2e0);
local_24 = *(float *)(this_01 + 0x2e4) - *(float *)(this + 0x2e4);
local_20 = *(float *)(this_01 + 0x2e8);
}
else {
this_00 = (CBaseAnimating *)(**(code **)(*piVar3 + 0xf0))(piVar3);
CBaseAnimating::GetAttachment
(this_00,iVar4,(Vector *)&local_34,(Vector *)0x0,(Vector *)0x0,(Vector *)0x0);
if (((byte)this[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
}
local_28 = local_34 - *(float *)(this + 0x2e0);
local_24 = local_30 - *(float *)(this + 0x2e4);
local_20 = local_2c;
}
local_20 = local_20 - *(float *)(this + 0x2e8);
VectorAngles((Vector *)&local_28,(QAngle *)&local_40);
if (this[0x490] == (CTriggerCamera)0x0) {
local_34 = *(float *)(this + 0x3a8);
local_30 = *(float *)(this + 0x3ac);
local_2c = *(float *)(this + 0x3b0);
if (360.0 < local_30) {
local_30 = local_30 - 360.0;
}
if (local_30 < 0.0) {
local_30 = local_30 + 360.0;
}
CBaseEntity::SetLocalAngles((CBaseEntity *)this,(QAngle *)&local_34);
local_40 = local_40 - *(float *)(this + 0x3a8);
local_3c = local_3c - *(float *)(this + 0x3ac);
if (local_40 < -180.0) {
local_40 = local_40 + 360.0;
}
if (180.0 < local_40) {
local_40 = local_40 - 360.0;
}
if (local_3c < -180.0) {
local_3c = local_3c + 360.0;
}
if (180.0 < local_3c) {
local_3c = local_3c - 360.0;
}
local_20 = *(float *)(this + 0x288);
local_24 = *(float *)(gpGlobals + 0x10) * 40.0;
local_28 = local_40 * local_24;
local_24 = local_3c * local_24;
CBaseEntity::SetLocalAngularVelocity((CBaseEntity *)this,(QAngle *)&local_28);
}
else {
CBaseEntity::SetAbsAngles((CBaseEntity *)this,(QAngle *)&local_40);
this[0x490] = (CTriggerCamera)0x0;
}
if (((byte)this[0x148] & 4) == 0) {
if (((byte)this[0x14d] & 0x10) != 0) {
CBaseEntity::CalcAbsoluteVelocity((CBaseEntity *)this);
}
local_28 = *(float *)(this + 0x274) * 0.8;
local_24 = *(float *)(this + 0x278) * 0.8;
local_20 = *(float *)(this + 0x27c) * 0.8;
CBaseEntity::SetAbsVelocity((CBaseEntity *)this,(Vector *)&local_28);
if (((byte)this[0x14d] & 0x10) != 0) {
CBaseEntity::CalcAbsoluteVelocity((CBaseEntity *)this);
}
if (SQRT(*(float *)(this + 0x278) * *(float *)(this + 0x278) +
*(float *)(this + 0x274) * *(float *)(this + 0x274) +
*(float *)(this + 0x27c) * *(float *)(this + 0x27c)) < 10.0) {
CBaseEntity::SetAbsVelocity((CBaseEntity *)this,(Vector *)&vec3_origin);
}
}
CBaseEntity::SetNextThink((CBaseEntity *)this,*(float *)(gpGlobals + 0xc),(char *)0x0);
Move(this);
return;
}
}
Disable(this);
return;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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