InfectedDying::TryToStartDeathThroes
0x00a32260 · 2344 bytes · __thiscall
_ZN13InfectedDying21TryToStartDeathThroesEP8Infected
Decompiled
undefined (2 params)
/* InfectedDying::TryToStartDeathThroes(Infected*) */
undefined4 __thiscall InfectedDying::TryToStartDeathThroes(InfectedDying *this,Infected *param_1)
{
CBaseEdict *this_00;
uint uVar1;
char cVar2;
int *piVar3;
int *piVar4;
undefined *puVar5;
int *piVar6;
undefined4 uVar7;
int iVar8;
int iVar9;
uint uVar10;
InfectedDying *pIVar11;
CBaseEntity *this_01;
int iVar12;
float *pfVar13;
byte bVar14;
longdouble lVar15;
float fVar16;
float local_4c;
float local_48;
float local_44;
float local_40;
float local_3c;
float local_38;
Vector local_34 [8];
float local_2c;
float local_28;
float local_24;
float local_20;
bVar14 = 0;
piVar3 = (int *)(**(code **)(*(int *)param_1 + 0x590))(param_1);
piVar4 = (int *)(**(code **)(*(int *)param_1 + 0x594))(param_1);
uVar10 = *(uint *)(this + 0x68);
if ((((uVar10 == 0xffffffff) ||
(puVar5 = g_pEntityList + (uVar10 & 0xfff) * 0x10, puVar5 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar5 + 8) != uVar10 >> 0xc)) ||
((this_01 = *(CBaseEntity **)(puVar5 + 4), this_01 == (CBaseEntity *)0x0 ||
(cVar2 = (**(code **)(*(int *)this_01 + 0x16c))(this_01), cVar2 == '\0')))) {
this_01 = (CBaseEntity *)0x0;
}
else {
iVar8 = CBaseEntity::GetTeamNumber(this_01);
if ((iVar8 == 3) && (iVar8 = (**(code **)(*(int *)this_01 + 0x544))(this_01), iVar8 == 8)) {
return 0;
}
}
uVar10 = *(uint *)(this + 0x7c);
if ((uVar10 & 0x1000000) != 0) {
*(float *)(this + 0x34) = *(float *)(this + 0x34) * 20.0;
*(float *)(this + 0x38) = *(float *)(this + 0x38) * 20.0;
*(float *)(this + 0x3c) = *(float *)(this + 0x3c) * 20.0;
}
if ((uVar10 & 0x1000040) != 0) {
return 0;
}
if ((uVar10 & 0x20000000) != 0) {
*(float *)(this + 0x34) = *(float *)(this + 0x34) * 10.0;
*(float *)(this + 0x38) = *(float *)(this + 0x38) * 10.0;
*(float *)(this + 0x3c) = *(float *)(this + 0x3c) * 10.0;
}
if (((this_01 != (CBaseEntity *)0x0) && (*(int *)(param_1 + 0x1838) == 1)) &&
((uVar10 & 0x84) == 0)) {
*(undefined4 *)(this + 0x34) = vec3_origin;
*(undefined4 *)(this + 0x38) = DAT_01053d4c;
*(undefined4 *)(this + 0x3c) = DAT_01053d50;
CBaseAnimating::GetAttachment
((CBaseAnimating *)param_1,"Head",(Vector *)&local_40,(QAngle *)local_34);
uVar10 = *(uint *)(this + 0x68);
if (uVar10 == 0xffffffff) {
return 0;
}
puVar5 = g_pEntityList + (uVar10 & 0xfff) * 0x10;
if (puVar5 == (undefined *)0xfffffffc) {
return 0;
}
if (*(uint *)(puVar5 + 8) != uVar10 >> 0xc) {
return 0;
}
piVar3 = *(int **)(puVar5 + 4);
if (piVar3 == (int *)0x0) {
return 0;
}
(**(code **)(*piVar3 + 0x234))(&local_28,piVar3);
if (((local_28 - local_40 == *(float *)(param_1 + 0x1cdc)) &&
(local_24 - local_3c == *(float *)(param_1 + 0x1ce0))) &&
(local_20 - local_38 == *(float *)(param_1 + 0x1ce4))) {
return 0;
}
if (param_1[0x6c] == (Infected)0x0) {
this_00 = *(CBaseEdict **)(param_1 + 0x30);
if (this_00 != (CBaseEdict *)0x0) {
*(uint *)this_00 = *(uint *)this_00 | 0x101;
iVar8 = CBaseEdict::GetChangeAccessor(this_00);
*(undefined2 *)(iVar8 + 2) = 0;
}
}
else {
param_1[0x70] = (Infected)((byte)param_1[0x70] | 1);
}
*(float *)(param_1 + 0x1cdc) = local_28 - local_40;
*(float *)(param_1 + 0x1ce0) = local_24 - local_3c;
*(float *)(param_1 + 0x1ce4) = local_20 - local_38;
return 0;
}
cVar2 = IsStumbling(this,param_1);
if (cVar2 != '\0') {
if (((byte)param_1[0x14d] & 0x10) != 0) {
CBaseEntity::CalcAbsoluteVelocity((CBaseEntity *)param_1);
}
if (100.0 < *(float *)(param_1 + 0x27c) * *(float *)(param_1 + 0x27c) +
*(float *)(param_1 + 0x278) * *(float *)(param_1 + 0x278) +
*(float *)(param_1 + 0x274) * *(float *)(param_1 + 0x274)) {
return 0;
}
}
piVar6 = (int *)(**(code **)(*(int *)param_1 + 0x590))(param_1);
cVar2 = (**(code **)(*piVar6 + 0xf8))(piVar6);
if (cVar2 == '\0') {
return 0;
}
if (piVar3 != (int *)0x0) {
cVar2 = (**(code **)(*piVar3 + 0xf8))(piVar3);
if (cVar2 == '\0') {
return 0;
}
cVar2 = (**(code **)(*piVar3 + 0x114))(piVar3);
if (cVar2 != '\0') {
return 0;
}
}
if (piVar4 == (int *)0x0) {
return 0;
}
cVar2 = (**(code **)(*piVar4 + 0x100))(piVar4,0);
if (cVar2 == '\0') {
return 0;
}
uVar7 = (**(code **)(*piVar4 + 0x108))(piVar4);
if ((char)uVar7 != '\0') {
return 0;
}
iVar8 = CBaseAnimating::LookupBone((CBaseAnimating *)param_1,"ValveBiped.bip01_pelvis");
if (-1 < iVar8) {
CBaseAnimating::GetBonePosition((CBaseAnimating *)param_1,iVar8,local_34,(QAngle *)&local_28);
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
}
if (local_2c - *(float *)(param_1 + 0x2e8) < 24.0) {
return uVar7;
}
}
iVar12 = 0;
iVar8 = -1;
uVar7 = CBaseEntity::GetGender((CBaseEntity *)param_1);
piVar3 = (int *)GetDamageCutoutInfoArray(uVar7);
do {
iVar9 = Infected::GetRequestedWound(param_1,iVar12);
if ((iVar9 != -1) &&
(iVar9 = Infected::GetRequestedWound(param_1,iVar12),
*(char *)(iVar9 * 0xf6c + *piVar3 + 0x544) != '\0')) {
iVar9 = Infected::GetRequestedWound(param_1,iVar12);
iVar9 = _V_strcmp((char *)(iVar9 * 0xf6c + *piVar3 + 0x544),"none");
if (iVar9 == 0) {
return 0;
}
if (iVar8 == -1) {
iVar8 = Infected::GetRequestedWound(param_1,iVar12);
iVar8 = ActivityList_IndexForName((char *)(iVar8 * 0xf6c + *piVar3 + 0x544));
*(undefined4 *)(this + 0x94) = 0;
}
}
iVar12 = iVar12 + 1;
} while (iVar12 != 2);
if (iVar8 != -1) goto LAB_00a324ae;
uVar10 = *(uint *)(this + 0x7c);
if (((((uVar10 & 0x20000000) != 0) && (uVar1 = *(uint *)(this + 0x68), uVar1 != 0xffffffff)) &&
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
((*(uint *)(puVar5 + 8) == uVar1 >> 0xc &&
(piVar3 = *(int **)(puVar5 + 4), piVar3 != (int *)0x0)))) {
cVar2 = (**(code **)(*piVar3 + 0x16c))(piVar3);
if ((cVar2 == '\0') ||
(cVar2 = (**(code **)(*(int *)(param_1 + 0x1a3c) + 0x114))
(param_1 + 0x1a3c,piVar3,0x43fa0000), cVar2 == '\0')) {
uVar10 = *(uint *)(this + 0x7c);
}
else {
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
}
AngleVectors((QAngle *)(param_1 + 0x37c),(Vector *)&local_4c,(Vector *)&local_40,local_34);
pIVar11 = this + 0x34;
pfVar13 = &local_28;
for (iVar8 = 3; iVar8 != 0; iVar8 = iVar8 + -1) {
*pfVar13 = *(float *)pIVar11;
pIVar11 = pIVar11 + (uint)bVar14 * -8 + 4;
pfVar13 = pfVar13 + (uint)bVar14 * -2 + 1;
}
VectorNormalize((Vector *)&local_28);
fVar16 = local_48 * local_24 + local_4c * local_28 + local_44 * local_20;
if (fVar16 < -0.707) {
iVar8 = 0x29e;
*(undefined4 *)(this + 0x94) = 0;
goto LAB_00a324ae;
}
if (0.707 < fVar16) {
iVar8 = 0x29f;
*(undefined4 *)(this + 0x94) = 0;
goto LAB_00a324ae;
}
fVar16 = local_24 * local_3c + local_28 * local_40 + local_20 * local_38;
if (fVar16 < -0.707) {
*(undefined4 *)(this + 0x94) = 0;
iVar8 = 0x2a0;
goto LAB_00a324ae;
}
if (0.707 < fVar16) {
*(undefined4 *)(this + 0x94) = 0;
iVar8 = 0x2a1;
goto LAB_00a324ae;
}
uVar10 = *(uint *)(this + 0x7c);
}
}
if ((((uVar10 & 0x84) != 0) && (uVar10 = *(uint *)(this + 0x68), uVar10 != 0xffffffff)) &&
((puVar5 = g_pEntityList + (uVar10 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc &&
(((*(uint *)(puVar5 + 8) == uVar10 >> 0xc &&
(piVar3 = *(int **)(puVar5 + 4), piVar3 != (int *)0x0)) &&
(cVar2 = (**(code **)(*piVar3 + 0x16c))(piVar3), cVar2 != '\0')))))) {
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
}
AngleVectors((QAngle *)(param_1 + 0x37c),(Vector *)&local_4c,(Vector *)&local_40,local_34);
pIVar11 = this + 0x58;
pfVar13 = &local_28;
for (iVar8 = 3; iVar8 != 0; iVar8 = iVar8 + -1) {
*pfVar13 = *(float *)pIVar11;
pIVar11 = pIVar11 + (uint)bVar14 * -8 + 4;
pfVar13 = pfVar13 + (uint)bVar14 * -2 + 1;
}
local_20 = 0.0;
VectorNormalize((Vector *)&local_28);
fVar16 = local_48 * local_24 + local_4c * local_28 + local_44 * local_20;
if (fVar16 < -0.707) {
iVar8 = (-(uint)((*(uint *)(this + 0x7c) & 0x80) == 0) & 4) + 0x2a2;
*(undefined4 *)(this + 0x94) = 0;
goto LAB_00a324ae;
}
if (0.707 < fVar16) {
iVar8 = (-(uint)((*(uint *)(this + 0x7c) & 0x80) == 0) & 4) + 0x2a3;
*(undefined4 *)(this + 0x94) = 0;
goto LAB_00a324ae;
}
fVar16 = local_24 * local_3c + local_28 * local_40 + local_20 * local_38;
if (fVar16 < -0.707) {
iVar8 = (-(uint)((*(uint *)(this + 0x7c) & 0x80) == 0) & 4) + 0x2a4;
*(undefined4 *)(this + 0x94) = 0;
goto LAB_00a324ae;
}
if (0.707 < fVar16) {
iVar8 = (-(uint)((*(uint *)(this + 0x7c) & 0x80) == 0) & 4) + 0x2a5;
*(undefined4 *)(this + 0x94) = 0;
goto LAB_00a324ae;
}
}
if (((byte)param_1[0x14d] & 0x10) != 0) {
CBaseEntity::CalcAbsoluteVelocity((CBaseEntity *)param_1);
}
if (22500.0 < *(float *)(param_1 + 0x278) * *(float *)(param_1 + 0x278) +
*(float *)(param_1 + 0x274) * *(float *)(param_1 + 0x274) +
*(float *)(param_1 + 0x27c) * *(float *)(param_1 + 0x27c)) {
iVar8 = 0x29d;
lVar15 = (longdouble)RandomFloat(0xc28c0000,0x428c0000);
*(float *)(this + 0x94) = (float)lVar15;
}
else {
iVar8 = 0x29b;
*(undefined4 *)(this + 0x94) = 0;
}
LAB_00a324ae:
uVar7 = (**(code **)(*piVar4 + 0xd8))(piVar4,iVar8,5);
if ((char)uVar7 == '\0') {
return 0;
}
*(undefined4 *)(this + 0x34) = vec3_origin;
*(undefined4 *)(this + 0x38) = DAT_01053d4c;
*(undefined4 *)(this + 0x3c) = DAT_01053d50;
return uVar7;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.