L L4D2node

CTerrorPlayer::OnReleasedByTongue

0x00843f40 · 1145 bytes · __thiscall

_ZN13CTerrorPlayer18OnReleasedByTongueEv

Decompiled

undefined (1 param)

/* CTerrorPlayer::OnReleasedByTongue() */

void __thiscall CTerrorPlayer::OnReleasedByTongue(CTerrorPlayer *this)

{
  uint uVar1;
  CBaseEdict *pCVar2;
  int iVar3;
  undefined *puVar4;
  int iVar5;
  longdouble lVar6;
  float fVar7;
  undefined4 local_28;
  undefined4 local_24;
  undefined4 local_20;
  
  if (((byte)this[0x14d] & 0x10) != 0) {
    CBaseEntity::CalcAbsoluteVelocity((CBaseEntity *)this);
  }
  local_28 = *(undefined4 *)(this + 0x274);
  local_20 = 0;
  local_24 = *(undefined4 *)(this + 0x278);
  CBaseEntity::SetAbsVelocity((CBaseEntity *)this,(Vector *)&local_28);
  uVar1 = *(uint *)(this + 0x33c4);
  if ((((uVar1 != 0xffffffff) &&
       (puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 != (undefined *)0xfffffffc)) &&
      (*(uint *)(puVar4 + 8) == uVar1 >> 0xc)) && (iVar5 = *(int *)(puVar4 + 4), iVar5 != 0)) {
    fVar7 = *(float *)(this + 0x33cc);
    if (fVar7 <= 0.0) goto LAB_00843fba;
    lVar6 = (longdouble)IntervalTimer::Now();
    fVar7 = *(float *)(this + 0x33cc);
    if ((int)((float)lVar6 - fVar7) <= *(int *)(iVar5 + 0x39d4)) goto LAB_00843fba;
    if (*(char *)(iVar5 + 0x6c) == '\0') {
      pCVar2 = *(CBaseEdict **)(iVar5 + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar3 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar3 + 2) = 0;
      }
    }
    else {
      *(byte *)(iVar5 + 0x70) = *(byte *)(iVar5 + 0x70) | 1;
    }
    *(int *)(iVar5 + 0x39d4) = (int)((float)lVar6 - fVar7);
  }
  fVar7 = *(float *)(this + 0x33cc);
LAB_00843fba:
  if (fVar7 != -1.0) {
    (**(code **)(*(int *)(this + 0x33c8) + 4))(this + 0x33c8,this + 0x33cc);
    *(undefined4 *)(this + 0x33cc) = 0xbf800000;
  }
  *(undefined4 *)(this + 0x3298) = *(undefined4 *)(this + 0x33c4);
  lVar6 = (longdouble)CountdownTimer::Now();
  if ((float)lVar6 + 3.0 != *(float *)(this + 0x3294)) {
    (**(code **)(*(int *)(this + 0x328c) + 4))(this + 0x328c,this + 0x3294);
    *(float *)(this + 0x3294) = (float)lVar6 + 3.0;
  }
  if (*(float *)(this + 0x3290) != 3.0) {
    (**(code **)(*(int *)(this + 0x328c) + 4))(this + 0x328c,this + 0x3290);
    *(undefined4 *)(this + 0x3290) = 0x40400000;
  }
  *(undefined4 *)(this + 0x17fc) = 0x3f800000;
  OnStopHangingFromTongue(this,3);
  if ((g_pEntityList == (undefined *)0xfffffffc) || (*(int *)(g_pEntityList + 8) != 0)) {
    iVar5 = 0;
  }
  else {
    iVar5 = *(int *)(g_pEntityList + 4);
  }
  uVar1 = *(uint *)(this + 0x33c4);
  if (((uVar1 == 0xffffffff) ||
      (puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 == (undefined *)0xfffffffc)) ||
     (*(uint *)(puVar4 + 8) != uVar1 >> 0xc)) {
    iVar3 = 0;
  }
  else {
    iVar3 = *(int *)(puVar4 + 4);
  }
  if (iVar5 != iVar3) {
    if (this[0x6c] == (CTerrorPlayer)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x33c4) = 0;
  }
  if (this[0x33e4] != (CTerrorPlayer)0x0) {
    if (this[0x6c] == (CTerrorPlayer)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
    }
    this[0x33e4] = (CTerrorPlayer)0x0;
  }
  fVar7 = (float)*(int *)(TongueReleaseFatiguePenalty._28_4_ + 0x30) + *(float *)(this + 0x2848);
  if (*(float *)(this + 0x2848) != fVar7) {
    if (this[0x6c] == (CTerrorPlayer)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
    }
    *(float *)(this + 0x2848) = fVar7;
  }
  (**(code **)(*(int *)this + 0x81c))(this);
  if (*(float *)(this + 0x33f0) != -1.0) {
    (**(code **)(*(int *)(this + 0x33e8) + 4))(this + 0x33e8,this + 0x33f0);
    *(undefined4 *)(this + 0x33f0) = 0xbf800000;
  }
  if (*(float *)(this + 0x3408) != -1.0) {
    (**(code **)(*(int *)(this + 0x3400) + 4))(this + 0x3400,this + 0x3408);
    *(undefined4 *)(this + 0x3408) = 0xbf800000;
  }
  (**(code **)(*(int *)(this + 0x3ab4) + 0xa4))(this + 0x3ab4);
  lVar6 = (longdouble)CountdownTimer::Now();
  if ((float)lVar6 + 2.0 != *(float *)(this + 0x2e68)) {
    (**(code **)(*(int *)(this + 0x2e60) + 4))(this + 0x2e60,this + 0x2e68);
    *(float *)(this + 0x2e68) = (float)lVar6 + 2.0;
  }
  if (*(float *)(this + 0x2e64) != 2.0) {
    (**(code **)(*(int *)(this + 0x2e60) + 4))(this + 0x2e60,this + 0x2e64);
    *(undefined4 *)(this + 0x2e64) = 0x40000000;
  }
  CBasePlayer::RumbleEffect((CBasePlayer *)this,'%','\0','\x01');
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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