CNavArea::Disconnect
0x006fbbd0 · 490 bytes · __thiscall
_ZN8CNavArea10DisconnectEPS_
Decompiled
undefined (2 params)
/* CNavArea::Disconnect(CNavArea*) */
void __thiscall CNavArea::Disconnect(CNavArea *this,CNavArea *param_1)
{
int iVar1;
char cVar2;
int *piVar3;
int iVar4;
int iVar5;
CNavArea *pCVar6;
int iVar7;
int local_24;
int local_20;
iVar7 = 0;
pCVar6 = param_1;
do {
while( true ) {
iVar1 = (&CSWTCH_1821)[iVar7];
piVar3 = *(int **)(this + iVar7 * 4 + 0x58);
iVar4 = *piVar3;
if (0 < iVar4) break;
joined_r0x006fbca1:
iVar7 = iVar7 + 1;
if (iVar7 == 4) {
return;
}
}
if ((CNavArea *)piVar3[1] == pCVar6) {
local_24 = 0;
}
else {
local_24 = 0;
do {
local_24 = local_24 + 1;
if (local_24 == iVar4) goto joined_r0x006fbca1;
} while (pCVar6 != (CNavArea *)piVar3[local_24 * 2 + 1]);
}
iVar5 = (iVar4 - local_24) + -1;
if (0 < iVar5) {
_V_memmove(piVar3 + local_24 * 2 + 1,piVar3 + local_24 * 2 + 3,iVar5 * 8);
piVar3 = *(int **)(this + iVar7 * 4 + 0x58);
iVar4 = *piVar3;
}
*piVar3 = iVar4 + -1;
if (**(int **)(this + iVar7 * 4 + 0x58) == 0) {
free(*(int **)(this + iVar7 * 4 + 0x58));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
*(undefined4 **)(this + iVar7 * 4 + 0x58) =
&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
cVar2 = IsConnected(param_1,this,iVar1);
if (cVar2 != '\0') {
AddIncomingConnection(this,param_1,iVar7);
goto joined_r0x006fbca1;
}
iVar1 = iVar1 * 4;
piVar3 = *(int **)(param_1 + iVar1 + 0x114);
iVar4 = *piVar3;
if (0 < iVar4) {
if (this == (CNavArea *)piVar3[1]) {
local_20 = 0;
}
else {
local_20 = 0;
do {
local_20 = local_20 + 1;
if (local_20 == iVar4) goto LAB_006fbce7;
} while (this != (CNavArea *)piVar3[local_20 * 2 + 1]);
}
iVar5 = (iVar4 - local_20) + -1;
if (0 < iVar5) {
_V_memmove(piVar3 + local_20 * 2 + 1,piVar3 + local_20 * 2 + 3,iVar5 * 8);
piVar3 = *(int **)(param_1 + iVar1 + 0x114);
iVar4 = *piVar3;
}
*piVar3 = iVar4 + -1;
if (**(int **)(param_1 + iVar1 + 0x114) == 0) {
free(*(int **)(param_1 + iVar1 + 0x114));
if ((CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData == '\0') &&
(iVar4 = __cxa_guard_acquire(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData), iVar4 != 0)) {
__cxa_guard_release(&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>
::StaticData()::staticData);
}
*(undefined4 **)(param_1 + iVar1 + 0x114) =
&CUtlVectorUltraConservative<NavConnect,CUtlVectorUltraConservativeAllocator>::
StaticData()::staticData;
}
}
LAB_006fbce7:
iVar7 = iVar7 + 1;
pCVar6 = this;
if (iVar7 == 4) {
return;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.