L L4D2node

CEnvExplosion::InputExplode

0x00699fa0 · 2062 bytes · __cdecl

_ZN13CEnvExplosion12InputExplodeER11inputdata_t

Decompiled

undefined (1 param)

/* CEnvExplosion::InputExplode(inputdata_t&) */

void CEnvExplosion::InputExplode(inputdata_t *param_1)

{
  undefined4 *puVar1;
  CBaseEdict *this;
  CBaseEntity *pCVar2;
  int iVar3;
  int iVar4;
  uint *puVar5;
  CBaseEntity *pCVar6;
  undefined *puVar7;
  uint uVar8;
  uint uVar9;
  uint uVar10;
  float fVar11;
  undefined4 uVar12;
  undefined4 uVar13;
  CBaseEntity *local_10c;
  int local_108;
  undefined1 local_104 [8];
  float local_fc;
  float local_f8;
  float local_f4;
  undefined **local_f0 [8];
  Vector local_d0 [12];
  float local_c4;
  float local_c0;
  float local_bc;
  float local_b8;
  float local_b4;
  float local_b0;
  float local_a4;
  float local_7c;
  undefined4 local_78;
  float local_74;
  undefined4 local_70;
  undefined4 local_6c;
  undefined4 local_68;
  undefined4 local_64;
  undefined4 local_5c;
  undefined4 local_58;
  undefined4 local_54;
  undefined4 local_4c;
  undefined4 local_48;
  undefined4 local_44;
  undefined4 local_3c;
  undefined1 local_38;
  undefined1 local_37;
  uint local_34;
  
  *(undefined4 *)(param_1 + 0x260) = 0;
  CBaseEntity::DispatchUpdateTransmitState((CBaseEntity *)param_1);
  iVar3 = (**(code **)(*soundemitterbase + 0x88))(soundemitterbase,&DAT_00d539c2);
  if (iVar3 != *(int *)(param_1 + 0xf4)) {
    if (param_1[0x6c] == (inputdata_t)0x0) {
      this = *(CBaseEdict **)(param_1 + 0x30);
      if (this != (CBaseEdict *)0x0) {
        *(uint *)this = *(uint *)this | 0x101;
        iVar4 = CBaseEdict::GetChangeAccessor(this);
        *(undefined2 *)(iVar4 + 2) = 0;
      }
    }
    else {
      param_1[0x70] = (inputdata_t)((byte)param_1[0x70] | 1);
    }
    *(int *)(param_1 + 0xf4) = iVar3;
  }
  CCollisionProperty::SetSolid((CCollisionProperty *)(param_1 + 0x194),0);
  if (((byte)param_1[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
  }
  local_6c = 0;
  local_7c = *(float *)(param_1 + 0x2e0);
  local_37 = 1;
  local_74 = *(float *)(param_1 + 0x2e8) + 8.0;
  local_68 = 0;
  local_78 = *(undefined4 *)(param_1 + 0x2e4);
  local_64 = 0xc2200000;
  local_44 = 0;
  local_48 = 0;
  local_4c = 0;
  local_3c = 0;
  local_38 = 1;
  local_54 = 0;
  local_58 = 0;
  local_5c = 0;
  CTraceFilterSimple::CTraceFilterSimple
            ((CTraceFilterSimple *)local_f0,(IHandleEntity *)param_1,0,
             (_func_bool_IHandleEntity_ptr_int *)0x0);
  (**(code **)(*enginetrace + 0x14))
            (enginetrace,(CTakeDamageInfo *)&local_7c,0x403b,local_f0,local_d0);
  if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
    DebugDrawLine(local_d0,(Vector *)&local_c4,0xff,0,0,true,-1.0);
  }
  if (((byte)param_1[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
  }
  local_fc = *(float *)(param_1 + 0x2e0);
  local_f8 = *(float *)(param_1 + 0x2e4);
  local_f4 = *(float *)(param_1 + 0x2e8);
  if (local_a4 != 1.0) {
    local_f8 = local_b4 * 24.0 + local_c0;
    local_f4 = local_b0 * 24.0 + local_bc;
    local_fc = local_b8 * 24.0 + local_c4;
  }
  uVar10 = *(uint *)(param_1 + 0x148);
  if ((uVar10 & 0x10) == 0) {
    if ((uVar10 & 0x8000) == 0) {
      UTIL_DecalTrace((CGameTrace *)local_d0,"Scorch");
      uVar10 = *(uint *)(param_1 + 0x148);
    }
    else {
      UTIL_DecalTrace((CGameTrace *)local_d0,"Ice_Explosion_Decal");
      uVar10 = *(uint *)(param_1 + 0x148);
    }
  }
  uVar9 = (uVar10 & 4) << 4;
  if ((uVar10 & 0x40) != 0) {
    uVar9 = uVar9 | 4;
  }
  if ((uVar10 & 0x80) != 0) {
    uVar9 = uVar9 | 0x20;
  }
  if (param_1[0x121] == (inputdata_t)0x4) {
    uVar9 = uVar9 | 0x10;
  }
  else if (param_1[0x121] != (inputdata_t)0x5) {
    uVar9 = uVar9 | 1;
  }
  if ((uVar10 & 0x200) != 0) {
    uVar9 = uVar9 | 8;
  }
  if ((uVar10 & 0x400) == 0) {
    uVar9 = uVar9 | 2;
  }
  if ((uVar10 & 0x100) != 0) {
    uVar9 = uVar9 | 0x80;
  }
  if (*(int *)(param_1 + 0x444) < 1) {
    fVar11 = (float)*(int *)(param_1 + 0x440) * 2.5;
  }
  else {
    fVar11 = (float)*(int *)(param_1 + 0x444);
  }
  local_108 = (int)fVar11;
  CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_f0);
  local_f0[0] = &PTR__CPASFilter_00bfaf28;
                    /* try { // try from 0069a2a8 to 0069a2ac has its CatchHandler @ 0069a805 */
  CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)local_f0,(Vector *)&local_fc);
  fVar11 = 0.0;
  if (((byte)param_1[0x148] & 4) == 0) {
    fVar11 = (float)*(int *)(param_1 + 0x448) * 0.1;
  }
  iVar3 = (int)*(short *)(param_1 + 0x454);
  if (*(short *)(param_1 + 0x454) < 1) {
    iVar3 = g_sModelIndexFireball;
  }
                    /* try { // try from 0069a362 to 0069a64d has its CatchHandler @ 0069a7e3 */
  (**(code **)(*(int *)te + 0x54))
            (te,local_f0,0,&local_fc,iVar3,fVar11,0xf,uVar9,local_108,
             *(undefined4 *)(param_1 + 0x440),0,0x43);
  if ((*(uint *)(param_1 + 0x148) & 1) != 0) goto LAB_0069a51a;
  uVar10 = *(uint *)(param_1 + 0x220);
  if (((uVar10 == 0xffffffff) ||
      (puVar7 = g_pEntityList + (uVar10 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)) ||
     (*(uint *)(puVar7 + 8) != uVar10 >> 0xc)) {
    uVar10 = *(uint *)(param_1 + 0x45c);
    pCVar2 = (CBaseEntity *)param_1;
  }
  else {
    uVar10 = *(uint *)(param_1 + 0x45c);
    pCVar2 = *(CBaseEntity **)(puVar7 + 4);
    if (*(CBaseEntity **)(puVar7 + 4) == (CBaseEntity *)0x0) {
      pCVar2 = (CBaseEntity *)param_1;
    }
  }
  if (uVar10 == 0xffffffff) {
    uVar10 = -(uint)((*(uint *)(param_1 + 0x148) & 0x4000) == 0) & 0x40;
  }
  uVar9 = *(uint *)(param_1 + 0x458);
  iVar3 = *(int *)(param_1 + 0x440);
  if (uVar9 == 0xffffffff) {
LAB_0069a403:
    if (param_1 != (inputdata_t *)0x0) {
      puVar5 = (uint *)(**(code **)(*(int *)param_1 + 0xc))(param_1);
      uVar9 = *puVar5;
      if (((uVar9 != 0xffffffff) &&
          (puVar1 = (undefined4 *)(g_pEntityList + (uVar9 & 0xfff) * 0x10 + 4),
          puVar1 != (undefined4 *)0x0)) && (puVar1[1] == uVar9 >> 0xc)) {
        pCVar6 = (CBaseEntity *)*puVar1;
        goto LAB_0069a422;
      }
    }
    pCVar6 = (CBaseEntity *)0x0;
  }
  else {
    uVar8 = uVar9 & 0xfff;
    if ((((undefined4 *)(g_pEntityList + uVar8 * 0x10 + 4) == (undefined4 *)0x0) ||
        (*(uint *)(g_pEntityList + uVar8 * 0x10 + 8) != uVar9 >> 0xc)) ||
       (*(int *)(g_pEntityList + uVar8 * 0x10 + 4) == 0)) goto LAB_0069a403;
    pCVar6 = *(CBaseEntity **)(g_pEntityList + uVar8 * 0x10 + 4);
  }
LAB_0069a422:
  CTakeDamageInfo::CTakeDamageInfo((CTakeDamageInfo *)&local_7c,pCVar6,pCVar2,(float)iVar3,uVar10,0)
  ;
  if (((byte)param_1[0x149] & 0x20) != 0) {
    local_34 = local_34 | 0x8000000;
  }
  fVar11 = *(float *)(param_1 + 0x44c);
  if (fVar11 == 0.0) {
    uVar10 = *(uint *)(param_1 + 0x14c) & 0x800;
  }
  else {
    uVar10 = 0;
    if ((*(uint *)(param_1 + 0x14c) & 0x800) != 0) {
                    /* try { // try from 0069a79b to 0069a79f has its CatchHandler @ 0069a7e3 */
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
      fVar11 = *(float *)(param_1 + 0x44c);
      uVar10 = *(uint *)(param_1 + 0x14c) & 0x800;
    }
    local_70 = *(undefined4 *)(param_1 + 0x2e0);
    local_78 = 0;
    local_6c = *(undefined4 *)(param_1 + 0x2e4);
    local_74 = 0.0;
    local_68 = *(undefined4 *)(param_1 + 0x2e8);
    local_7c = fVar11;
  }
  local_10c = (CBaseEntity *)0x0;
  uVar9 = *(uint *)(param_1 + 0x464);
  if (((uVar9 != 0xffffffff) &&
      (puVar7 = g_pEntityList + (uVar9 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar7 + 8) == uVar9 >> 0xc)) {
    local_10c = *(CBaseEntity **)(puVar7 + 4);
  }
  iVar3 = *(int *)(param_1 + 0x460);
  if (uVar10 != 0) {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
  }
  RadiusDamage((CTakeDamageInfo *)&local_7c,(Vector *)(param_1 + 0x2e0),(float)local_108,iVar3,
               local_10c);
LAB_0069a51a:
  uVar13 = 0;
  uVar12 = 0;
  CBaseEntity::ThinkSet((_func_void *)local_104,(float)param_1,(char *)Smoke);
  CBaseEntity::SetNextThink((CBaseEntity *)param_1,*(float *)(gpGlobals + 0xc) + 0.3,(char *)0x0);
  if (((byte)param_1[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
  }
  uVar10 = (**(code **)*enginetrace)(enginetrace,param_1 + 0x2e0,0x4030,0,uVar12,uVar13);
  if ((((uVar10 & 0x20) != 0) && (((byte)param_1[0x148] & 0x20) == 0)) &&
     (iVar3 = (**(code **)(*random_valve + 8))(random_valve,0,3), 0 < iVar3)) {
    iVar4 = 0;
    do {
      VectorAngles((Vector *)&local_b8,(QAngle *)&local_7c);
      CBaseEntity::Create("spark_shower",(Vector *)&local_fc,(QAngle *)&local_7c,(CBaseEntity *)0x0)
      ;
      iVar4 = iVar4 + 1;
    } while (iVar4 != iVar3);
  }
  local_f0[0] = &PTR__CPASFilter_00bfaf28;
  CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_f0);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)