L L4D2node

PlayLockSounds

0x00669980 · 1474 bytes · __cdecl

_Z14PlayLockSoundsP11CBaseEntityP11locksound_tii

Decompiled

undefined (4 params)

/* PlayLockSounds(CBaseEntity*, locksound_t*, int, int) */

void PlayLockSounds(CBaseEntity *param_1,locksound_t *param_2,int param_3,int param_4)

{
  bool bVar1;
  int iVar2;
  int iVar3;
  undefined1 *puVar4;
  undefined4 *puVar5;
  undefined4 *puVar6;
  int iVar7;
  undefined4 local_a0;
  float local_90;
  undefined **local_80 [8];
  undefined4 local_60;
  undefined1 *local_5c;
  undefined4 local_58;
  undefined4 local_54;
  undefined4 local_50;
  undefined4 local_4c;
  undefined4 local_48;
  undefined4 local_44;
  undefined4 local_40;
  undefined1 local_3c;
  undefined1 local_3b;
  undefined1 local_3a;
  undefined4 local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined2 local_20;
  
  puVar6 = (undefined4 *)&stack0xffffff34;
  puVar5 = (undefined4 *)&stack0xffffff34;
  if ((*(uint *)(param_1 + 0x148) & 0x1000) != 0) {
    return;
  }
  local_90 = 1.0;
  if (param_4 != 0) {
    local_90 = 0.5;
  }
  if (param_3 == 0) {
    if (*(int *)(param_2 + 0xc) == 0) {
      bVar1 = false;
    }
    else {
      bVar1 = *(float *)(param_2 + 0x1c) <= *(float *)(gpGlobals + 0xc) &&
              *(float *)(gpGlobals + 0xc) != *(float *)(param_2 + 0x1c);
    }
    if (((*(int *)(param_2 + 0x10) == 0) || (param_2[0x25] != (locksound_t)0x0)) ||
       (*(float *)(gpGlobals + 0xc) < *(float *)(param_2 + 0x20) ||
        *(float *)(gpGlobals + 0xc) == *(float *)(param_2 + 0x20))) {
      if (!bVar1) {
        return;
      }
      bVar1 = false;
      local_a0 = 0x3f800000;
    }
    else {
      if (!bVar1) {
        iVar7 = *(int *)(param_2 + 0x18);
        puVar4 = *(undefined1 **)(param_2 + 0x10);
        goto LAB_00669e70;
      }
      bVar1 = true;
      local_a0 = 0x3e800000;
    }
    (**(code **)(*(int *)param_1 + 0x28c))();
    CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_80);
    local_80[0] = &PTR__CPASFilter_00bfaf28;
                    /* try { // try from 00669d05 to 00669d09 has its CatchHandler @ 00669f93 */
    CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)local_80,(Vector *)&local_60);
    local_80[0] = &PTR__CPASAttenuationFilter_00c08ec8;
                    /* try { // try from 00669d20 to 00669d48 has its CatchHandler @ 00669f91 */
    (**(code **)(*(int *)param_1 + 0x28c))();
    CPASAttenuationFilter::Filter((CPASAttenuationFilter *)local_80,(Vector *)&local_60,0.8);
    local_50 = 0;
    local_20 = 0xffff;
    local_4c = 100;
    local_48 = 0;
    local_44 = 0;
    local_5c = &DAT_00d539c2;
    if (*(undefined1 **)(param_2 + 0xc) != (undefined1 *)0x0) {
      local_5c = *(undefined1 **)(param_2 + 0xc);
    }
    local_40 = 0;
    local_3c = 1;
    local_3b = 0;
    local_3a = 0;
    local_38 = 0xffffffff;
    local_34 = 0;
    local_30 = 0;
    local_2c = 0;
    local_28 = 0;
    local_24 = 0;
    local_60 = 3;
    local_58 = local_a0;
    local_54 = 0x4b;
    iVar7 = 0;
    if (*(int *)(param_1 + 0x30) != 0) {
      iVar7 = *(int *)(param_1 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
    }
                    /* try { // try from 00669e02 to 00669e06 has its CatchHandler @ 00669f8f */
    CBaseEntity::EmitSound((IRecipientFilter *)local_80,iVar7,(EmitSound_t *)&local_60);
    local_28 = 0;
    *(float *)(param_2 + 0x1c) = local_90 + *(float *)(gpGlobals + 0xc);
    CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
    local_24 = local_34;
    CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
    local_80[0] = &PTR__CPASFilter_00bfaf28;
    CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_80);
    if (!bVar1) {
      return;
    }
    iVar7 = *(int *)(param_2 + 0x18);
    puVar4 = &DAT_00d539c2;
    puVar6 = (undefined4 *)&stack0xffffff2c;
    if (*(undefined1 **)(param_2 + 0x10) != (undefined1 *)0x0) {
      puVar4 = *(undefined1 **)(param_2 + 0x10);
      puVar6 = (undefined4 *)&stack0xffffff2c;
    }
LAB_00669e70:
    puVar6[6] = iVar7;
    puVar6[7] = 0;
    puVar6[5] = 100;
    puVar6[4] = 0;
    puVar6[3] = 0x4b;
    puVar6[2] = 0x3f59999a;
    puVar6[1] = puVar4;
    *puVar6 = *(undefined4 *)(param_1 + 0x30);
    puVar6[-1] = 0x669eab;
    iVar3 = SENTENCEG_PlaySequentialSz();
    *(undefined4 *)(param_2 + 0x14) = 0;
    *(int *)(param_2 + 0x18) = iVar3;
    iVar2 = gpGlobals;
    param_2[0x25] = (locksound_t)(iVar7 == iVar3);
    *(float *)(param_2 + 0x20) = *(float *)(iVar2 + 0xc) + 6.0;
    return;
  }
  if (*(int *)(param_2 + 4) == 0) {
    bVar1 = false;
  }
  else {
    bVar1 = *(float *)(param_2 + 0x1c) <= *(float *)(gpGlobals + 0xc) &&
            *(float *)(gpGlobals + 0xc) != *(float *)(param_2 + 0x1c);
  }
  if (((*(int *)(param_2 + 8) == 0) || (param_2[0x24] != (locksound_t)0x0)) ||
     (*(float *)(gpGlobals + 0xc) < *(float *)(param_2 + 0x20) ||
      *(float *)(gpGlobals + 0xc) == *(float *)(param_2 + 0x20))) {
    if (!bVar1) {
      return;
    }
    bVar1 = false;
    local_a0 = 0x3f800000;
  }
  else {
    if (!bVar1) {
      iVar7 = *(int *)(param_2 + 0x14);
      puVar4 = *(undefined1 **)(param_2 + 8);
      goto LAB_00669bea;
    }
    bVar1 = true;
    local_a0 = 0x3e800000;
  }
  (**(code **)(*(int *)param_1 + 0x28c))();
  CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_80);
  local_80[0] = &PTR__CPASFilter_00bfaf28;
                    /* try { // try from 00669a83 to 00669a87 has its CatchHandler @ 00669f66 */
  CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)local_80,(Vector *)&local_60);
  local_80[0] = &PTR__CPASAttenuationFilter_00c08ec8;
                    /* try { // try from 00669a9e to 00669ac6 has its CatchHandler @ 00669f47 */
  (**(code **)(*(int *)param_1 + 0x28c))();
  CPASAttenuationFilter::Filter((CPASAttenuationFilter *)local_80,(Vector *)&local_60,0.8);
  local_50 = 0;
  local_20 = 0xffff;
  local_4c = 100;
  local_48 = 0;
  local_44 = 0;
  local_5c = &DAT_00d539c2;
  if (*(undefined1 **)(param_2 + 4) != (undefined1 *)0x0) {
    local_5c = *(undefined1 **)(param_2 + 4);
  }
  local_40 = 0;
  local_3c = 1;
  local_3b = 0;
  local_3a = 0;
  local_38 = 0xffffffff;
  local_34 = 0;
  local_30 = 0;
  local_2c = 0;
  local_28 = 0;
  local_24 = 0;
  local_60 = 3;
  local_58 = local_a0;
  local_54 = 0x4b;
  iVar7 = 0;
  if (*(int *)(param_1 + 0x30) != 0) {
    iVar7 = *(int *)(param_1 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
  }
                    /* try { // try from 00669b80 to 00669b84 has its CatchHandler @ 00669f6a */
  CBaseEntity::EmitSound((IRecipientFilter *)local_80,iVar7,(EmitSound_t *)&local_60);
  local_28 = 0;
  *(float *)(param_2 + 0x1c) = local_90 + *(float *)(gpGlobals + 0xc);
  CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
  local_24 = local_34;
  CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
  local_80[0] = &PTR__CPASFilter_00bfaf28;
  CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_80);
  if (!bVar1) {
    return;
  }
  iVar7 = *(int *)(param_2 + 0x14);
  puVar4 = &DAT_00d539c2;
  puVar5 = (undefined4 *)&stack0xffffff2c;
  if (*(undefined1 **)(param_2 + 8) != (undefined1 *)0x0) {
    puVar4 = *(undefined1 **)(param_2 + 8);
    puVar5 = (undefined4 *)&stack0xffffff2c;
  }
LAB_00669bea:
  puVar5[7] = 0;
  puVar5[6] = iVar7;
  puVar5[5] = 100;
  puVar5[4] = 0;
  puVar5[3] = 0x4b;
  puVar5[2] = 0x3f59999a;
  puVar5[1] = puVar4;
  *puVar5 = *(undefined4 *)(param_1 + 0x30);
  puVar5[-1] = 0x669c25;
  iVar3 = SENTENCEG_PlaySequentialSz();
  *(undefined4 *)(param_2 + 0x18) = 0;
  *(int *)(param_2 + 0x14) = iVar3;
  iVar2 = gpGlobals;
  param_2[0x24] = (locksound_t)(iVar7 == iVar3);
  *(float *)(param_2 + 0x20) = *(float *)(iVar2 + 0xc) + 6.0;
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)