L L4D2node

CTerrorWeapon::UpdateHelpingHand

0x0053d820 · 1705 bytes · __thiscall

_ZN13CTerrorWeapon17UpdateHelpingHandEv

Decompiled

undefined (1 param)

/* CTerrorWeapon::UpdateHelpingHand() */

void __thiscall CTerrorWeapon::UpdateHelpingHand(CTerrorWeapon *this)

{
  CBaseEdict *pCVar1;
  char cVar2;
  int *piVar3;
  int iVar4;
  undefined4 *puVar5;
  undefined *puVar6;
  uint uVar7;
  int *piVar8;
  bool bVar9;
  longdouble lVar10;
  float fVar11;
  bool local_20;
  
  piVar3 = (int *)GetPlayerOwner(this);
  if (piVar3 == (int *)0x0) {
    return;
  }
  if (piVar3[0x7f9] == 0) {
LAB_0053da70:
    bVar9 = true;
    if (this[0x1459] != (CTerrorWeapon)0x0) goto LAB_0053d8ac;
LAB_0053da81:
    cVar2 = (**(code **)(*(int *)this + 0x6cc))(this);
    if (cVar2 != '\0') goto LAB_0053da94;
LAB_0053d8cf:
    SuppressHelpingHands(this,0.0);
  }
  else {
    iVar4 = 0;
    if (*(int *)(this + 0x30) != 0) {
      iVar4 = *(int *)(this + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
    }
    if ((iVar4 + *(int *)(piVar3[0x7f9] + 4)) % (int)(0.5 / *(float *)(gpGlobals + 0x1c) + 0.5) == 0
       ) goto LAB_0053da70;
    if ((*(int *)(this + 0x151c) != 2) && (*(int *)(this + 0x151c) != 4)) {
      return;
    }
    bVar9 = false;
    if (this[0x1459] == (CTerrorWeapon)0x0) goto LAB_0053da81;
LAB_0053d8ac:
    SuppressHelpingHands(this,2.5);
    cVar2 = (**(code **)(*(int *)this + 0x6cc))(this);
    if (cVar2 == '\0') goto LAB_0053d8cf;
LAB_0053da94:
    uVar7 = piVar3[0xb59];
    if ((((uVar7 != 0xffffffff) &&
         (puVar6 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar6 != (undefined *)0xfffffffc)) &&
        (*(uint *)(puVar6 + 8) == uVar7 >> 0xc)) && (*(int *)(puVar6 + 4) != 0)) goto LAB_0053d8cf;
  }
  if ((0.0 < *(float *)(this + 0x1544)) &&
     (lVar10 = (longdouble)CountdownTimer::Now(), (float)lVar10 < *(float *)(this + 0x1544))) {
    uVar7 = *(uint *)(this + 0x1520);
    if ((((uVar7 != 0xffffffff) &&
         (puVar6 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar6 != (undefined *)0xfffffffc)) &&
        (*(uint *)(puVar6 + 8) == uVar7 >> 0xc)) && (*(int *)(puVar6 + 4) != 0)) {
      if (this[0x6c] == (CTerrorWeapon)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar4 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar4 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorWeapon)((byte)this[0x70] | 1);
      }
      *(undefined4 *)(this + 0x1520) = 0xffffffff;
    }
    if (*(float *)(this + 0x154c) != -1.0) {
      (**(code **)(*(int *)(this + 0x1548) + 4))(this + 0x1548,this + 0x154c);
      *(undefined4 *)(this + 0x154c) = 0xbf800000;
    }
    goto LAB_0053d958;
  }
  uVar7 = piVar3[0xb8a];
  if (((uVar7 == 0xffffffff) ||
      ((puVar6 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar6 == (undefined *)0xfffffffc ||
       (*(uint *)(puVar6 + 8) != uVar7 >> 0xc)))) ||
     (piVar8 = *(int **)(puVar6 + 4), piVar8 == (int *)0x0)) {
    cVar2 = (**(code **)(*piVar3 + 0x840))(piVar3);
    if ((cVar2 == '\0') ||
       (((*(float *)(gpGlobals + 0xc) < *(float *)(this + 0x13fc) ||
          *(float *)(gpGlobals + 0xc) == *(float *)(this + 0x13fc) ||
         ((piVar3[0x72c] & 0x2800U) != 0)) && (*(int *)(this + 0x151c) == 0)))) {
      piVar8 = (int *)0x0;
      local_20 = false;
      uVar7 = *(uint *)(this + 0x1520);
      goto LAB_0053dbb1;
    }
    if (bVar9) {
      piVar8 = (int *)DetermineHelpTarget(this);
      uVar7 = *(uint *)(this + 0x1520);
      local_20 = piVar8 != (int *)0x0;
      goto LAB_0053dbb1;
    }
    uVar7 = *(uint *)(this + 0x1520);
    if (uVar7 != 0xffffffff) {
      puVar6 = g_pEntityList + (uVar7 & 0xfff) * 0x10;
      if ((puVar6 == (undefined *)0xfffffffc) || (*(uint *)(puVar6 + 8) != uVar7 >> 0xc)) {
        local_20 = false;
        piVar8 = (int *)0x0;
      }
      else {
        piVar8 = *(int **)(puVar6 + 4);
        local_20 = piVar8 != (int *)0x0;
      }
      goto LAB_0053dbb1;
    }
    local_20 = false;
    piVar8 = (int *)0x0;
LAB_0053dbd6:
    bVar9 = false;
  }
  else {
    uVar7 = *(uint *)(this + 0x1520);
    local_20 = true;
LAB_0053dbb1:
    if (((uVar7 == 0xffffffff) ||
        (puVar6 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar6 == (undefined *)0xfffffffc)) ||
       (*(uint *)(puVar6 + 8) != uVar7 >> 0xc)) goto LAB_0053dbd6;
    bVar9 = *(int *)(puVar6 + 4) != 0;
  }
  if (local_20 == bVar9) {
    lVar10 = (longdouble)IntervalTimer::Now();
    if ((float)lVar10 != *(float *)(this + 0x154c)) {
      (**(code **)(*(int *)(this + 0x1548) + 4))(this + 0x1548,this + 0x154c);
      *(float *)(this + 0x154c) = (float)lVar10;
    }
  }
  if (local_20 == false) {
LAB_0053d958:
    switch(*(undefined4 *)(this + 0x151c)) {
    default:
      return;
    case 1:
      SetHelpingHandState(this,0);
      return;
    case 2:
    case 3:
      SetHelpingHandState(this,6);
      return;
    case 4:
    case 5:
      SetHelpingHandState(this,7);
      return;
    }
  }
  cVar2 = (**(code **)(*piVar8 + 0x16c))(piVar8);
  switch(*(undefined4 *)(this + 0x151c)) {
  case 0:
    uVar7 = piVar3[0xb8a];
    if (((uVar7 == 0xffffffff) ||
        (((puVar6 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar6 == (undefined *)0xfffffffc ||
          (*(uint *)(puVar6 + 8) != uVar7 >> 0xc)) || (*(int *)(puVar6 + 4) == 0)))) &&
       ((*(float *)(this + 0x154c) <= 0.0 ||
        (lVar10 = (longdouble)IntervalTimer::Now(), 0.5 <= (float)lVar10 - *(float *)(this + 0x154c)
        )))) {
      SetHelpingHandState(this,1);
      break;
    }
    goto LAB_0053dde0;
  case 1:
    if ((0.0 < *(float *)(this + 0x1518)) &&
       (lVar10 = (longdouble)IntervalTimer::Now(), (float)lVar10 - *(float *)(this + 0x1518) <= 0.5)
       ) break;
LAB_0053dde0:
    if (cVar2 == '\0') {
LAB_0053dd88:
      SetHelpingHandState(this,2);
    }
    else {
LAB_0053dde4:
      SetHelpingHandState(this,4);
    }
    break;
  case 2:
    fVar11 = 99999.9;
    if (0.0 < *(float *)(this + 0x1518)) {
      lVar10 = (longdouble)IntervalTimer::Now();
      fVar11 = (float)lVar10 - *(float *)(this + 0x1518);
    }
    if (*(float *)(this + 0x1524) <= fVar11 && fVar11 != *(float *)(this + 0x1524)) {
      SetHelpingHandState(this,3);
    }
    break;
  case 3:
    if (cVar2 == '\0') break;
    goto LAB_0053dde4;
  case 4:
    fVar11 = 99999.9;
    if (0.0 < *(float *)(this + 0x1518)) {
      lVar10 = (longdouble)IntervalTimer::Now();
      fVar11 = (float)lVar10 - *(float *)(this + 0x1518);
    }
    if (*(float *)(this + 0x1524) <= fVar11 && fVar11 != *(float *)(this + 0x1524)) {
      SetHelpingHandState(this,5);
    }
    break;
  case 5:
    if (cVar2 != '\0') break;
    goto LAB_0053dd88;
  }
  uVar7 = *(uint *)(this + 0x1520);
  if (((uVar7 != 0xffffffff) &&
      (puVar6 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar6 != (undefined *)0xfffffffc)) &&
     ((*(uint *)(puVar6 + 8) == uVar7 >> 0xc && (piVar8 == *(int **)(puVar6 + 4))))) {
    return;
  }
  if (this[0x6c] == (CTerrorWeapon)0x0) {
    pCVar1 = *(CBaseEdict **)(this + 0x30);
    if (pCVar1 != (CBaseEdict *)0x0) {
      *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
      iVar4 = CBaseEdict::GetChangeAccessor(pCVar1);
      *(undefined2 *)(iVar4 + 2) = 0;
    }
  }
  else {
    this[0x70] = (CTerrorWeapon)((byte)this[0x70] | 1);
  }
  puVar5 = (undefined4 *)(**(code **)(*piVar8 + 0xc))(piVar8);
  *(undefined4 *)(this + 0x1520) = *puVar5;
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)