L L4D2node

CCharge::UpdateAbility

0x004d58e0 · 1440 bytes · __thiscall

_ZN7CCharge13UpdateAbilityEv

Decompiled

undefined (1 param)

/* CCharge::UpdateAbility() */

void __thiscall CCharge::UpdateAbility(CCharge *this)

{
  CTerrorPlayer *this_00;
  bool bVar1;
  uint uVar2;
  int iVar3;
  int *piVar4;
  undefined *puVar5;
  CTerrorPlayer *pCVar6;
  undefined *puVar7;
  uint uVar8;
  undefined4 *puVar9;
  CCharge CVar10;
  longdouble lVar11;
  float fVar12;
  float fVar13;
  
  if (this[0x464] == (CCharge)0x0) {
    UpdateChargeTarget(this);
    return;
  }
  uVar2 = *(uint *)(this + 0x44c);
  if (uVar2 == 0xffffffff) {
    return;
  }
  puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10;
  if (puVar7 == (undefined *)0xfffffffc) {
    return;
  }
  if (*(uint *)(puVar7 + 8) != uVar2 >> 0xc) {
    return;
  }
  this_00 = *(CTerrorPlayer **)(puVar7 + 4);
  if (this_00 == (CTerrorPlayer *)0x0) {
    return;
  }
  if ((this[0x4a4] != (CCharge)0x0) &&
     ((((uVar2 = *(uint *)(this_00 + 0x2a48), uVar2 == 0xffffffff ||
        (puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)) ||
       (*(uint *)(puVar7 + 8) != uVar2 >> 0xc)) || (*(int *)(puVar7 + 4) == 0)))) goto LAB_004d5977;
  if ((*(float *)(z_charge_duration._28_4_ + 0x2c) <=
       *(float *)(gpGlobals + 0xc) - *(float *)(this + 0x460)) && (((byte)this_00[0x150] & 1) != 0))
  {
    uVar2 = *(uint *)(this_00 + 0x2a48);
    if (uVar2 == 0xffffffff) {
LAB_004d5977:
      EndCharge(this);
      return;
    }
    uVar8 = uVar2 & 0xfff;
    puVar9 = (undefined4 *)(g_pEntityList + uVar8 * 0x10 + 4);
    if (((puVar9 == (undefined4 *)0x0) ||
        (*(uint *)(g_pEntityList + uVar8 * 0x10 + 8) != uVar2 >> 0xc)) ||
       (*(int *)(g_pEntityList + uVar8 * 0x10 + 4) == 0)) goto LAB_004d5977;
    fVar13 = *(float *)(this + 0x4b0);
    if (((byte)this_00[0x14d] & 8) == 0) {
      bVar1 = 360.0 < fVar13 - *(float *)(this_00 + 0x2e8);
    }
    else {
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this_00);
      uVar2 = *(uint *)(this_00 + 0x2a48);
      bVar1 = 360.0 < fVar13 - *(float *)(this_00 + 0x2e8);
      pCVar6 = (CTerrorPlayer *)0x0;
      if (((uVar2 == 0xffffffff) ||
          (puVar9 = (undefined4 *)(g_pEntityList + (uVar2 & 0xfff) * 0x10 + 4),
          puVar9 == (undefined4 *)0x0)) || (puVar9[1] != uVar2 >> 0xc)) goto LAB_004d5a2b;
    }
    pCVar6 = (CTerrorPlayer *)*puVar9;
LAB_004d5a2b:
    CTerrorPlayer::OnSlammedSurvivor(this_00,pCVar6,false,bVar1);
    return;
  }
  lVar11 = (longdouble)CountdownTimer::Now();
  puVar7 = g_pEntityList;
  if ((float)lVar11 < *(float *)(this + 0x498)) {
    uVar2 = *(uint *)(this_00 + 0x2a48);
    if (uVar2 != 0xffffffff) {
      piVar4 = (int *)(g_pEntityList + (uVar2 & 0xfff) * 0x10 + 4);
      if ((piVar4 != (int *)0x0) && (piVar4[1] == uVar2 >> 0xc)) goto LAB_004d5c60;
      goto LAB_004d5b9e;
    }
  }
  else {
    uVar2 = *(uint *)(this_00 + 0x2a48);
    if (uVar2 != 0xffffffff) {
      uVar8 = uVar2 & 0xfff;
      piVar4 = (int *)(g_pEntityList + uVar8 * 0x10 + 4);
      if (((piVar4 != (int *)0x0) && (*(uint *)(g_pEntityList + uVar8 * 0x10 + 8) == uVar2 >> 0xc))
         && (*(int *)(g_pEntityList + uVar8 * 0x10 + 4) != 0)) {
LAB_004d5c60:
        if (*piVar4 != 0) {
          fVar13 = (*(float *)(gpGlobals + 0xc) - *(float *)(this + 0x460)) /
                   *(float *)(z_charge_duration._28_4_ + 0x2c);
          if (1.0 <= fVar13) {
            fVar13 = 1.0;
          }
          if (fVar13 <= 0.5) {
            fVar13 = 0.5;
          }
          if (1.0 <= fVar13) {
            if (((byte)this_00[0x14d] & 0x10) != 0) {
              CBaseEntity::CalcAbsoluteVelocity((CBaseEntity *)this_00);
              uVar2 = *(uint *)(this_00 + 0x2a48);
            }
            puVar7 = g_pEntityList;
            if ((((vec3_origin == *(float *)(this_00 + 0x274)) &&
                 (DAT_01053d4c == *(float *)(this_00 + 0x278))) &&
                (DAT_01053d50 == *(float *)(this_00 + 0x27c))) && (((byte)this[0x150] & 1) == 0)) {
              if (((uVar2 == 0xffffffff) ||
                  (puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10,
                  puVar7 == (undefined *)0xfffffffc)) || (*(uint *)(puVar7 + 8) != uVar2 >> 0xc)) {
                pCVar6 = (CTerrorPlayer *)0x0;
              }
              else {
                pCVar6 = *(CTerrorPlayer **)(puVar7 + 4);
              }
              CTerrorPlayer::OnSlammedSurvivor(this_00,pCVar6,false,false);
              return;
            }
          }
        }
        goto LAB_004d5b9e;
      }
    }
    if (((byte)this_00[0x14d] & 8) != 0) {
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this_00);
    }
    fVar13 = *(float *)(this_00 + 0x2e0);
    fVar12 = SQRT((*(float *)(this + 0x478) - fVar13) * (*(float *)(this + 0x478) - fVar13) +
                  (*(float *)(this + 0x47c) - *(float *)(this_00 + 0x2e4)) *
                  (*(float *)(this + 0x47c) - *(float *)(this_00 + 0x2e4)) +
                  (*(float *)(this + 0x480) - *(float *)(this_00 + 0x2e8)) *
                  (*(float *)(this + 0x480) - *(float *)(this_00 + 0x2e8)));
    if (fVar12 < *(float *)(z_charger_impact_epsilon._28_4_ + 0x2c) ||
        fVar12 == *(float *)(z_charger_impact_epsilon._28_4_ + 0x2c)) {
      ImpactRumble(this);
      EndCharge(this);
      iVar3 = 0;
      do {
        if (this[iVar3 + 0x49c] != (CCharge)0x0) {
          return;
        }
        iVar3 = iVar3 + 1;
      } while (iVar3 != 8);
      ImpactStagger(this);
      return;
    }
    if (((byte)this_00[0x14d] & 8) != 0) {
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this_00);
      fVar13 = *(float *)(this_00 + 0x2e0);
    }
    *(float *)(this + 0x478) = fVar13;
    *(undefined4 *)(this + 0x47c) = *(undefined4 *)(this_00 + 0x2e4);
    *(undefined4 *)(this + 0x480) = *(undefined4 *)(this_00 + 0x2e8);
    lVar11 = (longdouble)CountdownTimer::Now();
    if ((float)lVar11 + 0.1 != *(float *)(this + 0x498)) {
      (**(code **)(*(int *)(this + 0x490) + 4))(this + 0x490,this + 0x498);
      *(float *)(this + 0x498) = (float)lVar11 + 0.1;
    }
    if (*(float *)(this + 0x494) == 0.1) {
      uVar2 = *(uint *)(this_00 + 0x2a48);
      puVar7 = g_pEntityList;
    }
    else {
      (**(code **)(*(int *)(this + 0x490) + 4))(this + 0x490,this + 0x494);
      puVar7 = g_pEntityList;
      *(undefined4 *)(this + 0x494) = 0x3dcccccd;
      uVar2 = *(uint *)(this_00 + 0x2a48);
    }
LAB_004d5b9e:
    if (((uVar2 != 0xffffffff) &&
        (puVar5 = puVar7 + (uVar2 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
       (*(uint *)(puVar5 + 8) == uVar2 >> 0xc)) {
      CVar10 = (CCharge)(*(int *)(puVar5 + 4) != 0);
      goto LAB_004d5bc5;
    }
  }
  CVar10 = (CCharge)0x0;
LAB_004d5bc5:
  this[0x4a4] = CVar10;
  uVar2 = *(uint *)(this_00 + 0x2a48);
  if ((((uVar2 != 0xffffffff) &&
       (puVar7 = puVar7 + (uVar2 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
      (*(uint *)(puVar7 + 8) == uVar2 >> 0xc)) && (*(int *)(puVar7 + 4) != 0)) {
    DoImpactProbe(this);
    return;
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)