L L4D2node

CCharge::UpdateChargeTarget

0x004d54e0 · 910 bytes · __thiscall

_ZN7CCharge18UpdateChargeTargetEv

Decompiled

undefined (1 param)

/* CCharge::UpdateChargeTarget() */

void __thiscall CCharge::UpdateChargeTarget(CCharge *this)

{
  undefined *puVar1;
  int *piVar2;
  CBaseEdict *this_00;
  int *piVar3;
  char cVar4;
  QAngle *pQVar5;
  undefined4 *puVar6;
  uint *puVar7;
  uint uVar8;
  undefined *puVar9;
  int iVar10;
  uint uVar11;
  float fVar12;
  int local_8c;
  int local_80;
  undefined **local_7c;
  int *local_78;
  Vector local_74 [12];
  undefined4 local_68;
  undefined4 local_64;
  undefined4 local_60;
  float local_5c;
  undefined4 local_58;
  undefined1 local_54;
  int *local_50;
  undefined4 local_4c;
  undefined4 local_48;
  undefined4 local_44;
  undefined4 local_40;
  undefined4 local_3c;
  float local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined1 local_28 [24];
  
  uVar8 = *(uint *)(this + 0x44c);
  if (uVar8 == 0xffffffff) {
    return;
  }
  puVar9 = g_pEntityList + (uVar8 & 0xfff) * 0x10;
  if (puVar9 == (undefined *)0xfffffffc) {
    return;
  }
  if (*(uint *)(puVar9 + 8) != uVar8 >> 0xc) {
    return;
  }
  piVar2 = *(int **)(puVar9 + 4);
  if (piVar2 == (int *)0x0) {
    return;
  }
  cVar4 = (**(code **)(*piVar2 + 0x558))(piVar2);
  piVar3 = mdlcache;
  if (cVar4 != '\0') {
    return;
  }
  if (this[0x464] != (CCharge)0x0) {
    return;
  }
  (**(code **)(*mdlcache + 0x68))(mdlcache);
  local_7c = &PTR_operator___00c22340;
  local_4c = 0;
  local_48 = 0;
  local_44 = 0;
  local_40 = 0;
  fVar12 = *(float *)(z_charge_max_speed._28_4_ + 0x2c) *
           *(float *)(z_charge_duration._28_4_ + 0x2c) * 0.9;
  local_3c = 0;
                    /* try { // try from 004d55b3 to 004d55c7 has its CatchHandler @ 004d58d1 */
  local_78 = piVar2;
  pQVar5 = (QAngle *)(**(code **)(*piVar2 + 0x238))(piVar2);
  AngleVectors(pQVar5,local_74);
  local_68 = 2;
  local_64 = 0x3f800000;
  local_60 = 0x3f800000;
  local_50 = (int *)0x0;
  local_58 = 0x42480000;
  local_54 = 0;
  local_7c = &PTR_operator___00c22358;
                    /* try { // try from 004d560a to 004d564e has its CatchHandler @ 004d58cf */
  local_5c = fVar12;
  local_38 = fVar12;
  puVar6 = (undefined4 *)(**(code **)(*piVar2 + 0x288))(piVar2);
  local_34 = *puVar6;
  local_30 = puVar6[1];
  local_2c = puVar6[2];
  (**(code **)(*piVar2 + 0x24c))(piVar2,local_28,0,0);
                    /* try { // try from 004d5655 to 004d577d has its CatchHandler @ 004d58a8 */
  ForEachSurvivor<ChargeTargetScan<CTerrorPlayer>>((ChargeTargetScan *)&local_7c);
  local_8c = 0;
  uVar8 = *(uint *)(this + 0x468);
  if (((uVar8 != 0xffffffff) &&
      (puVar9 = g_pEntityList + (uVar8 & 0xfff) * 0x10, puVar9 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar9 + 8) == uVar8 >> 0xc)) {
    local_8c = *(int *)(puVar9 + 4);
  }
  if (local_50 == (int *)0x0) {
    uVar11 = 0xffffffff;
    local_80 = 0;
  }
  else {
    puVar7 = (uint *)(**(code **)(*local_50 + 0xc))(local_50);
    uVar11 = *puVar7;
    if (((uVar11 == 0xffffffff) ||
        (puVar9 = g_pEntityList + (uVar11 & 0xfff) * 0x10, puVar9 == (undefined *)0xfffffffc)) ||
       (*(uint *)(puVar9 + 8) != uVar11 >> 0xc)) {
      uVar8 = *(uint *)(this + 0x468);
      local_80 = 0;
    }
    else {
      local_80 = *(int *)(puVar9 + 4);
      uVar8 = *(uint *)(this + 0x468);
    }
  }
  puVar9 = g_pEntityList;
  if (((uVar8 == 0xffffffff) ||
      (puVar1 = g_pEntityList + (uVar8 & 0xfff) * 0x10, puVar1 == (undefined *)0xfffffffc)) ||
     (*(uint *)(puVar1 + 8) != uVar8 >> 0xc)) {
    iVar10 = 0;
  }
  else {
    iVar10 = *(int *)(puVar1 + 4);
  }
  if (local_80 != iVar10) {
    if (this[0x6c] == (CCharge)0x0) {
      this_00 = *(CBaseEdict **)(this + 0x30);
      if (this_00 != (CBaseEdict *)0x0) {
        *(uint *)this_00 = *(uint *)this_00 | 0x101;
                    /* try { // try from 004d580a to 004d5884 has its CatchHandler @ 004d58a8 */
        iVar10 = CBaseEdict::GetChangeAccessor(this_00);
        *(undefined2 *)(iVar10 + 2) = 0;
        puVar9 = g_pEntityList;
      }
    }
    else {
      this[0x70] = (CCharge)((byte)this[0x70] | 1);
    }
    *(uint *)(this + 0x468) = uVar11;
    uVar8 = uVar11;
  }
  if ((uVar8 == 0xffffffff) ||
     (puVar9 = puVar9 + (uVar8 & 0xfff) * 0x10, puVar9 == (undefined *)0xfffffffc)) {
    if (local_8c == 0) goto LAB_004d5780;
  }
  else {
    if (*(uint *)(puVar9 + 8) == uVar8 >> 0xc) {
      iVar10 = *(int *)(puVar9 + 4);
    }
    else {
      iVar10 = 0;
    }
    if (local_8c == iVar10) goto LAB_004d5780;
    if ((*(uint *)(puVar9 + 8) == uVar8 >> 0xc) && (*(int *)(puVar9 + 4) != 0)) {
      (**(code **)(*(int *)this + 0x394))(this,local_50,"Charge targeting new victim.");
      goto LAB_004d5780;
    }
  }
  (**(code **)(*(int *)this + 0x390))(this,"Charge not targeting anyone.");
LAB_004d5780:
  local_7c = &PTR_operator___00c22340;
  local_40 = 0;
  CUtlMemory<CTerrorPlayer*,int>::Purge((CUtlMemory<CTerrorPlayer*,int> *)&local_4c);
  local_3c = local_4c;
  CUtlMemory<CTerrorPlayer*,int>::Purge((CUtlMemory<CTerrorPlayer*,int> *)&local_4c);
  (**(code **)(*piVar3 + 0x6c))(piVar3);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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Return-type handling cheatsheet (DHookReturn)