L L4D2node

NWCEdit::UpdateEntityPosition

0x00b5f4a0 · 1269 bytes · __cdecl

_ZN7NWCEdit20UpdateEntityPositionEP11CBaseEntity

Decompiled

undefined (1 param)

/* NWCEdit::UpdateEntityPosition(CBaseEntity*) */

void NWCEdit::UpdateEntityPosition(CBaseEntity *param_1)

{
  float fVar1;
  float fVar2;
  float fVar3;
  code *pcVar4;
  char cVar5;
  undefined1 *puVar6;
  uint uVar7;
  int iVar8;
  int iVar9;
  undefined4 uVar10;
  float *pfVar11;
  char *pcVar12;
  int in_GS_OFFSET;
  double dVar13;
  double dVar14;
  double dVar15;
  double dVar16;
  double dVar17;
  double dVar18;
  float local_82c;
  float local_828;
  float local_824;
  CFmtStrN<256> local_820 [5];
  char local_81b [2043];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  if (((byte)param_1[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition(param_1);
    if (((byte)param_1[0x14d] & 8) != 0) {
      CBaseEntity::CalcAbsolutePosition(param_1);
    }
  }
  dVar17 = (double)*(float *)(param_1 + 0x380);
  dVar16 = (double)*(float *)(param_1 + 0x37c);
  dVar15 = (double)*(float *)(param_1 + 0x2e8);
  dVar14 = (double)*(float *)(param_1 + 0x2e4);
  dVar13 = (double)*(float *)(param_1 + 0x2e0);
  dVar18 = (double)*(float *)(param_1 + 900);
  puVar6 = &DAT_00d539c2;
  if (*(undefined1 **)(param_1 + 0x7c) != (undefined1 *)0x0) {
    puVar6 = *(undefined1 **)(param_1 + 0x7c);
  }
  DevMsg(1,"%s\n   origin %f %f %f\n   angles %f %f %f\n",puVar6,dVar13,dVar14,dVar15,dVar16,dVar17,
         dVar18);
  cVar5 = Ragdoll_IsPropRagdoll(param_1);
  if (cVar5 != '\0') {
    Ragdoll_GetAngleOverrideString((char *)local_820,0x800,param_1);
    DevMsg(1,"pose: %s\n",local_820,dVar13,dVar14,dVar15,dVar16,dVar17,dVar18);
  }
  uVar7 = (**(code **)(*(int *)param_1 + 0xa4))(param_1);
  if ((uVar7 & 0x40000000) == 0) goto LAB_00b5f574;
  iVar8 = (**(code **)(*engine + 0xc))(engine);
  if (iVar8 == 0) goto LAB_00b5f574;
  if (*(int *)(param_1 + 0x30) == 0) {
    iVar9 = 0;
    iVar8 = 0;
  }
  else {
    iVar8 = *(int *)(param_1 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
    iVar9 = iVar8 << 2;
    iVar8 = iVar8 * 0xc;
  }
  pfVar11 = (float *)(g_EntityPositions + iVar8);
  fVar1 = *pfVar11;
  fVar2 = pfVar11[1];
  fVar3 = pfVar11[2];
  pcVar12 = "";
  if (*(char **)(g_EntityClassnames + iVar9) != (char *)0x0) {
    pcVar12 = *(char **)(g_EntityClassnames + iVar9);
  }
  iVar9 = CBaseEntity::GetModel(param_1);
  if (iVar9 == 0) {
LAB_00b5f643:
    cVar5 = Ragdoll_IsPropRagdoll(param_1);
    if (cVar5 == '\0') {
LAB_00b5f6bd:
      CFmtStrN<256>::CFmtStrN
                (local_820,"%f %f %f",SUB84((double)*(float *)(param_1 + 0x37c),0),
                 (int)((ulonglong)(double)*(float *)(param_1 + 0x37c) >> 0x20),
                 SUB84((double)*(float *)(param_1 + 0x380),0),
                 (int)((ulonglong)(double)*(float *)(param_1 + 0x380) >> 0x20),
                 SUB84((double)*(float *)(param_1 + 900),0),
                 (int)((ulonglong)(double)*(float *)(param_1 + 900) >> 0x20));
      iVar8 = Editor_SetKeyValue(pcVar12,fVar1,fVar2,fVar3,"angles",local_81b,false);
LAB_00b5f74c:
      if (iVar8 == 0) goto LAB_00b5f754;
    }
    else {
      Ragdoll_GetAngleOverrideString((char *)local_820,0x800,param_1);
      iVar8 = Editor_SetKeyValue(pcVar12,fVar1,fVar2,fVar3,"angleOverride",(char *)local_820,false);
      if (iVar8 == 0) goto LAB_00b5f6bd;
    }
  }
  else {
    pcVar4 = *(code **)(*modelinfo + 0x2c);
    uVar10 = CBaseEntity::GetModel(param_1);
    iVar9 = (*pcVar4)(modelinfo,uVar10);
    if (iVar9 != 1) goto LAB_00b5f643;
    RotationDelta((QAngle *)(iVar8 + g_EntityOrientations),(QAngle *)(param_1 + 0x37c),
                  (QAngle *)&local_82c);
    if (0.0001 < SQRT(local_824 * local_824 + local_828 * local_828 + local_82c * local_82c)) {
      iVar8 = Editor_RotateEntity(pcVar12,fVar1,fVar2,fVar3,(QAngle *)&local_82c,false);
      goto LAB_00b5f74c;
    }
LAB_00b5f754:
    CFmtStrN<256>::CFmtStrN
              (local_820,"%f %f %f",SUB84((double)*(float *)(param_1 + 0x2e0),0),
               (int)((ulonglong)(double)*(float *)(param_1 + 0x2e0) >> 0x20),
               SUB84((double)*(float *)(param_1 + 0x2e4),0),
               (int)((ulonglong)(double)*(float *)(param_1 + 0x2e4) >> 0x20),
               SUB84((double)*(float *)(param_1 + 0x2e8),0),
               (int)((ulonglong)(double)*(float *)(param_1 + 0x2e8) >> 0x20));
    iVar8 = Editor_SetKeyValue(pcVar12,fVar1,fVar2,fVar3,"origin",local_81b,false);
    if (iVar8 == 0) {
      NDebugOverlay::EntityBounds(param_1,0,0xff,0,0,5.0);
      RememberEntityPosition(param_1);
      goto LAB_00b5f574;
    }
  }
  NDebugOverlay::EntityBounds(param_1,0xff,0,0,0,5.0);
LAB_00b5f574:
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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